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Batcher helpers
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ce684b1d16
commit
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@ -34,6 +34,23 @@ namespace Strawberry
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Rect(rect.X, rect.Y, rect.Width, rect.Height, color);
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Rect(rect.X, rect.Y, rect.Width, rect.Height, color);
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}
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}
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public void Tri(Vector a, Vector b, Vector c, Color color)
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{
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PushTri(.Shape, null,
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.Shape(a, color),
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.Shape(b, color),
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.Shape(c, color));
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}
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public void Quad(Vector a, Vector b, Vector c, Vector d, Color color)
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{
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PushQuad(.Shape, null,
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.Shape(a, color),
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.Shape(b, color),
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.Shape(c, color),
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.Shape(d, color));
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}
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public void Tex(Texture texture, float x, float y)
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public void Tex(Texture texture, float x, float y)
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{
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{
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PushQuad(.TextureTint, texture,
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PushQuad(.TextureTint, texture,
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@ -99,5 +99,10 @@ namespace Strawberry
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{
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{
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return Point(a.X / b.X, a.Y / b.Y);
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return Point(a.X / b.X, a.Y / b.Y);
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}
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}
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static public Point operator*(Point a, Facings f)
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{
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return .(a.X * (int)f, a.Y);
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}
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}
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}
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}
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}
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