diff --git a/src/Core/Game.bf b/src/Core/Game.bf index 7f7a1b2..b82b508 100644 --- a/src/Core/Game.bf +++ b/src/Core/Game.bf @@ -107,6 +107,10 @@ namespace Strawberry sw.Start(); int curPhysTickCount = 0; + /* + Game loop adapted from Brian Fiete's SDLApp.bf in the Beef SDL2 Library + */ + while (true) { SDL.Event event;