Thimo
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ae8ffdd2e3
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Fix texures
* Add missing Mipmap generation call
* Add missing state clearing
* Add optional linear Mipmap flag setting
* Add optional edge clamping
* Fix texture orientation in Batcher.bf
* Fix example
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2020-11-08 14:20:08 +01:00 |
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Thimo
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decb8b855d
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Add hitbox outline utility method
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2020-11-08 14:12:08 +01:00 |
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Matt Thorson
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ce099d0cc8
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Moved example physics stuff into the sample game
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2020-09-12 23:52:13 -07:00 |
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Matt Thorson
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ae21809566
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More renderer work
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2020-09-08 20:20:26 -07:00 |
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Matt Thorson
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52d1d5f383
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renderer work
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2020-09-06 23:11:45 -07:00 |
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Matt Thorson
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1c084b55f9
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OpenGL rendering hooked up. Better platform layer abstraction
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2020-08-16 22:00:13 -07:00 |
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Matt Thorson
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7329e98beb
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Cleanup. GL bindings
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2020-08-03 22:45:50 -07:00 |
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Matt Thorson
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1bf3c1a62f
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Setting up open gl stuff
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2020-08-03 22:02:05 -07:00 |
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Matt Thorson
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823656d8e5
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PlatformLayer in, except rendering
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2020-08-03 19:09:45 -07:00 |
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Matt Thorson
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2d6063f350
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Removed unneeded (in Beef 0.42.4) SDL2 dependency
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2020-05-21 13:16:25 -07:00 |
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Matt Thorson
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3920582e4a
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Delete BeefSpace_User.toml
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2020-05-08 21:07:22 -07:00 |
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Matt Thorson
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136023dae2
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Ignore
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2020-05-08 21:06:59 -07:00 |
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Matt Thorson
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12ea2e43bc
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Sample game. Easing methods. Colors.
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2020-05-08 21:05:29 -07:00 |
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