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1c084b55f9
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OpenGL rendering hooked up. Better platform layer abstraction
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2020-08-16 22:00:13 -07:00 |
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be9e1cd877
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StateMachine Component
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2020-05-26 21:23:46 -07:00 |
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ac45b58305
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CornerCorrection fix
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2020-05-21 20:33:29 -07:00 |
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9ee51d2427
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Actor Corner Correction method
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2020-05-21 20:27:06 -07:00 |
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59a2eaaed6
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Update to Beef 0.24.4
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2020-05-20 11:46:25 -07:00 |
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95c2d5f12f
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Actor fixes. Calc.Map functions
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2020-05-19 22:31:32 -07:00 |
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f6eabf5fc3
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Grid collision check crash
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2020-05-19 11:04:46 -07:00 |
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6bc89ac9d1
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Grid improvements
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2020-05-17 17:34:47 -07:00 |
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5745029fcc
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JSON fixes. Grids
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2020-05-17 16:27:02 -07:00 |
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12ea2e43bc
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Sample game. Easing methods. Colors.
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2020-05-08 21:05:29 -07:00 |
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0a709b5788
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Replaced SDLApp code in Game, no longer extends it
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2020-05-06 21:13:34 -07:00 |
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12c10909c9
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Rename
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2020-05-06 16:52:40 -07:00 |
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55948541b6
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Numerics ToString overrides. Moving Solids work. Actor.Pushed
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2020-05-06 16:51:09 -07:00 |
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adad88ee83
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JumpThru movements
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2020-05-05 20:03:25 -07:00 |
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409a82d6b8
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Reorganizing
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2020-05-05 18:51:27 -07:00 |
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9374086e97
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Collision struct
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2020-05-05 17:43:33 -07:00 |
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4a44eb0f26
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Initial commit
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2020-05-04 20:50:38 -07:00 |
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