Thimo
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ae8ffdd2e3
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Fix texures
* Add missing Mipmap generation call
* Add missing state clearing
* Add optional linear Mipmap flag setting
* Add optional edge clamping
* Fix texture orientation in Batcher.bf
* Fix example
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2020-11-08 14:20:08 +01:00 |
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Matt Thorson
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7603c2e795
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Rendering Matrix stuff
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2020-09-22 15:54:15 -07:00 |
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Matt Thorson
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8747ae1cab
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Batcher helpers
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2020-09-13 22:53:53 -07:00 |
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Matt Thorson
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ae21809566
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More renderer work
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2020-09-08 20:20:26 -07:00 |
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Matt Thorson
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52d1d5f383
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renderer work
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2020-09-06 23:11:45 -07:00 |
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Matt Thorson
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82f1f412eb
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Simplifying PlatformLayer a bit. Setting up texture loading
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2020-08-23 18:12:15 -07:00 |
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Matt Thorson
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1c084b55f9
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OpenGL rendering hooked up. Better platform layer abstraction
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2020-08-16 22:00:13 -07:00 |
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Matt
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5d62a86947
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Basic rendering works
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2020-08-14 18:40:07 -07:00 |
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Matt
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ae0f4c6e19
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OpenGL Batcher work
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2020-08-14 18:23:02 -07:00 |
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Matt Thorson
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c53bc96a5d
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Very basic rendering
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2020-08-09 18:28:55 -07:00 |
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Matt Thorson
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637dcb21a3
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Rendering stuff
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2020-08-09 01:29:46 -07:00 |
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