Maddy Thorson
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ef5a886b3a
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Module swapping works
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2021-02-21 12:48:53 -08:00 |
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Maddy Thorson
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9a0303781f
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Fixed screen matrix
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2021-02-20 21:04:51 -08:00 |
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Maddy Thorson
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bc2dfc73ce
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More Module setup
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2021-02-20 19:13:31 -08:00 |
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Maddy Thorson
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bb7e3de917
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Working on the module system more + some cleanup
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2021-02-20 17:17:47 -08:00 |
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Maddy Thorson
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bfd044544a
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Restructuring - added modules
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2021-02-18 23:06:00 -08:00 |
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Maddy Thorson
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71d17afa78
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Added ImGui dependency and hooked it up
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2021-02-16 22:56:49 -08:00 |
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Maddy Thorson
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05c79b296e
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Texture filter neartest by default
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2021-02-02 18:31:22 -08:00 |
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Booklordofthedings
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fea1ce4aaa
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Display alpha value properly
The alpha of textures currently only displays as black and not as see through.
This fixes that issue.
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2020-11-09 18:04:59 +01:00 |
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Thimo
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ae8ffdd2e3
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Fix texures
* Add missing Mipmap generation call
* Add missing state clearing
* Add optional linear Mipmap flag setting
* Add optional edge clamping
* Fix texture orientation in Batcher.bf
* Fix example
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2020-11-08 14:20:08 +01:00 |
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Matt Thorson
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7603c2e795
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Rendering Matrix stuff
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2020-09-22 15:54:15 -07:00 |
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Matt Thorson
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ae21809566
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More renderer work
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2020-09-08 20:20:26 -07:00 |
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Matt Thorson
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82f1f412eb
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Simplifying PlatformLayer a bit. Setting up texture loading
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2020-08-23 18:12:15 -07:00 |
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Matt Thorson
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1c084b55f9
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OpenGL rendering hooked up. Better platform layer abstraction
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2020-08-16 22:00:13 -07:00 |
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