Commit Graph

13 Commits

Author SHA1 Message Date
Maddy Thorson
ef5a886b3a Module swapping works 2021-02-21 12:48:53 -08:00
Maddy Thorson
9a0303781f Fixed screen matrix 2021-02-20 21:04:51 -08:00
Maddy Thorson
bc2dfc73ce More Module setup 2021-02-20 19:13:31 -08:00
Maddy Thorson
bb7e3de917 Working on the module system more + some cleanup 2021-02-20 17:17:47 -08:00
Maddy Thorson
bfd044544a Restructuring - added modules 2021-02-18 23:06:00 -08:00
Maddy Thorson
71d17afa78 Added ImGui dependency and hooked it up 2021-02-16 22:56:49 -08:00
Maddy Thorson
05c79b296e Texture filter neartest by default 2021-02-02 18:31:22 -08:00
Booklordofthedings
fea1ce4aaa
Display alpha value properly
The alpha of textures currently only displays as black and not as see through.
This fixes that issue.
2020-11-09 18:04:59 +01:00
Thimo
ae8ffdd2e3 Fix texures
* Add missing Mipmap generation call
* Add missing state clearing
* Add optional linear Mipmap flag setting
* Add optional edge clamping
* Fix texture orientation in Batcher.bf
* Fix example
2020-11-08 14:20:08 +01:00
Matt Thorson
7603c2e795 Rendering Matrix stuff 2020-09-22 15:54:15 -07:00
Matt Thorson
ae21809566 More renderer work 2020-09-08 20:20:26 -07:00
Matt Thorson
82f1f412eb Simplifying PlatformLayer a bit. Setting up texture loading 2020-08-23 18:12:15 -07:00
Matt Thorson
1c084b55f9 OpenGL rendering hooked up. Better platform layer abstraction 2020-08-16 22:00:13 -07:00