namespace Strawberry.Sample { public class Level : Scene { public Grid SolidGrid { get; private set; } public this() { Add(new Player(.(50, 50))); Add(new OldSolid(.(0, 168), .(0, 0, 320, 12))); Add(new OldJumpThru(.(200, 132), 48)); Add(new MovingJumpThru(.(136, 100), 32, .(124, 140), 2f)); } } }