mirror of
https://github.com/MaddyThorson/StrawberryBF.git
synced 2024-11-28 16:58:56 +08:00
25 lines
905 B
Markdown
25 lines
905 B
Markdown
=== Strawberry
|
|
|
|
A tiny 2D game engine focused on usability and simplicity. Written in Beef language, and using SDL2.
|
|
|
|
To run the sample game, in the Beef IDE select Open Workspace, and select the Strawberry/SampleGame folder.
|
|
|
|
The debug console font 'Strawberry Seeds' is by Chevy Ray Johnston, included under the MIT license. Chevy has other great pixel fonts available at http://pixel-fonts.com/.
|
|
|
|
=== Related links
|
|
|
|
~Beef Language
|
|
https://github.com/beefytech/Beef
|
|
Free & Open Source
|
|
The programming language and IDE used for Strawberry game development
|
|
|
|
~Ogmo Editor 3
|
|
https://ogmo-editor-3.github.io/
|
|
Free & Open Source
|
|
A generic 2D level editor that exports to JSON. Not required, but Strawberry can parse JSON data files
|
|
|
|
~Aseprite
|
|
https://www.aseprite.org/
|
|
$20 USD
|
|
A fantastic sprite and animation editor. Strawberry parses the .aseprite file format directly to load sprites
|