blah/include/blah_stream.h

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#pragma once
#include <blah_common.h>
#include <blah_string.h>
#include <blah_vector.h>
#include <blah_calc.h>
#include <blah_filesystem.h>
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namespace Blah
{
// Stream is a generic handler to read and write data to various buffers.
// The purpose is to allow serializers to not care what they're writing data to,
// be it a file or memory.
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class Stream
{
public:
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Stream() = default;
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Stream(const Stream&) = delete;
Stream& operator=(const Stream&) = delete;
virtual ~Stream() = default;
// returns the length of the stream
virtual size_t length() const = 0;
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// returns the position of the stream
virtual size_t position() const = 0;
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// seeks the position of the stream
virtual size_t seek(size_t position) = 0;
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// returns true of the stream is open
virtual bool is_open() const = 0;
// returns true of the stream is readable
virtual bool is_readable() const = 0;
// returns true of the stream is writable
virtual bool is_writable() const = 0;
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// pipes the contents of this stream to another stream
size_t pipe(Stream& to, size_t length);
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// reads the amount of bytes into the given buffer, and returns the amount read
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size_t read(void* buffer, size_t length);
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// reads a string. if length < 0, assumes null-terminated
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String read_string(int length = -1);
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// reads a string until a newline '\n' or null-terminator '\0' is found
String read_line();
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// reads a number, returns the value read.
u8 read_u8 (Endian endian = Endian::Little);
u16 read_u16(Endian endian = Endian::Little);
u32 read_u32(Endian endian = Endian::Little);
u64 read_u64(Endian endian = Endian::Little);
i8 read_i8 (Endian endian = Endian::Little);
i16 read_i16(Endian endian = Endian::Little);
i32 read_i32(Endian endian = Endian::Little);
i64 read_i64(Endian endian = Endian::Little);
f32 read_f32(Endian endian = Endian::Little);
f64 read_f64(Endian endian = Endian::Little);
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// writes the amount of bytes to the stream from the given buffer, and returns the amount written
size_t write(const void* buffer, size_t length);
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// writes the contents of a string to the stream
size_t write(const String& string);
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// writes a number, returns number of bytes written
size_t write_u8 (u8 value, Endian endian = Endian::Little);
size_t write_u16(u16 value, Endian endian = Endian::Little);
size_t write_u32(u32 value, Endian endian = Endian::Little);
size_t write_u64(u64 value, Endian endian = Endian::Little);
size_t write_i8 (i8 value, Endian endian = Endian::Little);
size_t write_i16(i16 value, Endian endian = Endian::Little);
size_t write_i32(i32 value, Endian endian = Endian::Little);
size_t write_i64(i64 value, Endian endian = Endian::Little);
size_t write_f32(f32 value, Endian endian = Endian::Little);
size_t write_f64(f64 value, Endian endian = Endian::Little);
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protected:
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// reads the amount of bytes into the given buffer, and returns the amount read
virtual size_t read_data(void* buffer, size_t length) = 0;
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// writes the amount of bytes to the stream from the given buffer, and returns the amount written
virtual size_t write_data(const void* buffer, size_t length) = 0;
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};
// File Stream reads & writes over a File handle
class FileStream : public Stream
{
public:
FileStream() = default;
FileStream(const FilePath& path, FileMode mode);
FileStream(const FileRef& file);
size_t length() const override;
size_t position() const override;
size_t seek(size_t position) override;
bool is_open() const override;
bool is_readable() const override;
bool is_writable() const override;
protected:
size_t read_data(void* ptr, size_t length) override;
size_t write_data(const void* ptr, size_t length) override;
private:
FileRef m_file;
};
// Memory Stream moves over an existing buffer.
// The Buffer must exist for the duration of the Memory Stream.
class MemoryStream : public Stream
{
public:
MemoryStream() = default;
MemoryStream(u8* data, size_t length);
MemoryStream(const u8* data, size_t length);
size_t length() const override;
size_t position() const override;
size_t seek(size_t seek_to) override;
bool is_open() const override;
bool is_readable() const override;
bool is_writable() const override;
u8* data();
const u8* data() const;
protected:
size_t read_data(void* ptr, size_t length) override;
size_t write_data(const void* ptr, size_t length) override;
private:
u8* m_data = nullptr;
const u8* m_const_data = nullptr;
size_t m_length = 0;
size_t m_position = 0;
};
// Buffer Stream reads and writes to an internal buffer.
// It will grow the capacity if it needs to while writing.
class BufferStream : public Stream
{
public:
BufferStream() = default;
BufferStream(int capacity);
size_t length() const override;
size_t position() const override;
size_t seek(size_t seek_to) override;
bool is_open() const override;
bool is_readable() const override;
bool is_writable() const override;
void resize(size_t length);
void clear();
u8* data();
const u8* data() const;
protected:
size_t read_data(void* ptr, size_t length) override;
size_t write_data(const void* ptr, size_t length) override;
private:
Vector<u8> m_buffer;
size_t m_position = 0;
};
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}