blah/include/blah.h

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#pragma once
#include "blah/core/app.h"
#include "blah/core/filesystem.h"
#include "blah/core/log.h"
#include "blah/core/time.h"
#include "blah/containers/vector.h"
#include "blah/containers/stackvector.h"
#include "blah/containers/str.h"
#include "blah/drawing/batch.h"
#include "blah/drawing/spritefont.h"
#include "blah/drawing/subtexture.h"
#include "blah/graphics/blend.h"
#include "blah/graphics/framebuffer.h"
#include "blah/graphics/material.h"
#include "blah/graphics/mesh.h"
#include "blah/graphics/renderpass.h"
#include "blah/graphics/sampler.h"
#include "blah/graphics/shader.h"
#include "blah/graphics/texture.h"
#include "blah/images/aseprite.h"
#include "blah/images/font.h"
#include "blah/images/image.h"
#include "blah/images/packer.h"
#include "blah/input/input.h"
#include "blah/input/virtual_stick.h"
#include "blah/input/virtual_button.h"
#include "blah/input/virtual_axis.h"
#include "blah/math/calc.h"
#include "blah/math/circle.h"
#include "blah/math/color.h"
#include "blah/math/ease.h"
#include "blah/math/line.h"
#include "blah/math/mat3x2.h"
#include "blah/math/mat4x4.h"
#include "blah/math/point.h"
#include "blah/math/quad.h"
#include "blah/math/rect.h"
#include "blah/math/rectI.h"
#include "blah/math/stopwatch.h"
#include "blah/math/vec2.h"
#include "blah/math/vec4.h"
#include "blah/streams/bufferstream.h"
#include "blah/streams/filestream.h"
#include "blah/streams/memorystream.h"
#include "blah/streams/stream.h"
#include "blah/streams/endian.h"