blah/include/blah_stackvector.h

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#pragma once
#include <blah_common.h>
namespace Blah
{
// A mix between an std::vector and an std::array
// The goal is to have an std::vector implementation that lives
// on the stack instead of the heap
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template<class T, size_t Capacity>
class StackVector
{
private:
u8 m_buffer[sizeof(T) * Capacity];
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int m_count;
public:
static constexpr size_t capacity = Capacity;
StackVector();
StackVector(const InitializerList<T>& list);
StackVector(const StackVector& src);
StackVector(StackVector&& src) noexcept;
~StackVector();
StackVector& operator=(const StackVector& src);
StackVector& operator=(StackVector&& src) noexcept;
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void clear();
int size() const;
T* expand(int amount = 1);
void push_back(const T& item);
void push_back(T&& item);
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template<class ...Args>
void emplace_back(Args&&...args);
T& operator[](int index);
const T& operator[](int index) const;
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T* data();
const T* data() const;
T* begin();
const T* begin() const;
T* end();
const T* end() const;
T& front();
const T& front() const;
T& back();
const T& back() const;
void erase(int index, int elements = 1);
T pop();
};
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template<class T, size_t Capacity>
inline StackVector<T, Capacity>::StackVector()
{
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m_count = 0;
}
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template<class T, size_t Capacity>
inline StackVector<T, Capacity>::StackVector(const InitializerList<T>& init)
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{
m_count = 0;
for (auto& it : init)
push_back(it);
}
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template<class T, size_t Capacity>
inline StackVector<T, Capacity>::StackVector(const StackVector& src)
{
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for (int i = 0; i < src.m_count; i++)
new (data() + i) T(src.data()[i]);
m_count = src.m_count;
}
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template<class T, size_t Capacity>
inline StackVector<T, Capacity>::StackVector(StackVector&& src) noexcept
{
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for (int i = 0; i < src.m_count; i++)
new (data() + i) T(std::move(src.data()[i]));
m_count = src.m_count;
}
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template<class T, size_t Capacity>
inline StackVector<T, Capacity>::~StackVector()
{
clear();
}
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template<class T, size_t Capacity>
inline StackVector<T, Capacity>& StackVector<T, Capacity>::operator=(const StackVector& src)
{
clear();
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for (int i = 0; i < src.m_count; i++)
new (data() + i) T(std::move(src.data()[i]));
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m_count = src.m_count;
return *this;
}
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template<class T, size_t Capacity>
inline StackVector<T, Capacity>& StackVector<T, Capacity>::operator=(StackVector&& src) noexcept
{
clear();
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for (int i = 0; i < src.m_count; i++)
new (data() + i) T(std::move(src.data()[i]));
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m_count = src.m_count;
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return *this;
}
template<class T, size_t Capacity>
inline void StackVector<T, Capacity>::clear()
{
for (int i = 0; i < m_count; i++)
data()[i].~T();
m_count = 0;
}
template<class T, size_t Capacity>
inline int StackVector<T, Capacity>::size() const
{
return m_count;
}
template<class T, size_t Capacity>
inline T* StackVector<T, Capacity>::expand(int amount)
{
BLAH_ASSERT(m_count + amount <= Capacity, "Exceeded StackVector Capacity");
if (amount > 0)
{
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int count = m_count;
for (int i = 0; i < amount; i++)
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new (data() + count + i) T();
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m_count += amount;
return &data()[count];
}
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return (T*)m_buffer;
}
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template<class T, size_t Capacity>
inline void StackVector<T, Capacity>::push_back(const T& item)
{
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BLAH_ASSERT(m_count + 1 <= Capacity, "Exceeded StackVector Capacity");
new (data() + m_count) T(item);
m_count++;
}
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template<class T, size_t Capacity>
inline void StackVector<T, Capacity>::push_back(T&& item)
{
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BLAH_ASSERT(m_count + 1 <= Capacity, "Exceeded StackVector Capacity");
new (data() + m_count) T(std::move(item));
m_count++;
}
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template<class T, size_t Capacity>
template<class ...Args>
inline void StackVector<T, Capacity>::emplace_back(Args && ...args)
{
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BLAH_ASSERT(m_count + 1 <= Capacity, "Exceeded StackVector Capacity");
new (data() + m_count) T(std::forward<Args>(args)...);
m_count++;
}
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template<class T, size_t Capacity>
inline T& StackVector<T, Capacity>::operator[](int index)
{
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BLAH_ASSERT(index >= 0 && index < m_count, "Index out of range");
return data()[index];
}
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template<class T, size_t Capacity>
inline const T& StackVector<T, Capacity>::operator[](int index) const
{
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BLAH_ASSERT(index >= 0 && index < m_count, "Index out of range");
return data()[index];
}
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template<class T, size_t Capacity>
inline T* StackVector<T, Capacity>::data()
{
return (T*)m_buffer;
}
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template<class T, size_t Capacity>
inline const T* StackVector<T, Capacity>::data() const
{
return (T*)m_buffer;
}
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template<class T, size_t Capacity>
inline T* StackVector<T, Capacity>::begin()
{
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return (T*)m_buffer;
}
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template<class T, size_t Capacity>
inline const T* StackVector<T, Capacity>::begin() const
{
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return (T*)m_buffer;
}
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template<class T, size_t Capacity>
inline T* StackVector<T, Capacity>::end()
{
return ((T*)m_buffer) + m_count;
}
template<class T, size_t Capacity>
inline const T* StackVector<T, Capacity>::end() const
{
return ((T*)m_buffer) + m_count;
}
template<class T, size_t Capacity>
inline T& StackVector<T, Capacity>::front()
{
BLAH_ASSERT(m_count > 0, "Index out of range");
return data()[0];
}
template<class T, size_t Capacity>
inline const T& StackVector<T, Capacity>::front() const
{
BLAH_ASSERT(m_count > 0, "Index out of range");
return data()[0];
}
template<class T, size_t Capacity>
inline T& StackVector<T, Capacity>::back()
{
BLAH_ASSERT(m_count > 0, "Index out of range");
return data()[m_count - 1];
}
template<class T, size_t Capacity>
inline const T& StackVector<T, Capacity>::back() const
{
BLAH_ASSERT(m_count > 0, "Index out of range");
return data()[m_count - 1];
}
template<class T, size_t Capacity>
inline void StackVector<T, Capacity>::erase(int index, int elements)
{
BLAH_ASSERT(index >= 0 && index + elements <= m_count, "Index out of range");
if (elements >= 1)
{
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for (int i = index; i < (m_count - elements); i++)
data()[i] = std::move(data()[i + elements]);
for (int i = m_count - elements; i < m_count; i++)
data()[i].~T();
m_count -= elements;
}
}
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template<class T, size_t Capacity>
inline T StackVector<T, Capacity>::pop()
{
BLAH_ASSERT(m_count > 0, "Index out of range");
T value = std::move(data()[m_count - 1]);
data()[m_count - 1].~T();
m_count--;
return value;
}
}