blah/public/blah/images/aseprite.h

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#pragma once
#include <blah/math/color.h>
#include <blah/images/image.h>
#include <blah/containers/str.h>
#include <blah/streams/stream.h>
namespace Blah
{
class Aseprite
{
public:
enum class Modes
{
Indexed = 1,
Grayscale = 2,
RGBA = 4
};
enum class Chunks
{
OldPaletteA = 0x0004,
OldPaletteB = 0x0011,
Layer = 0x2004,
Cel = 0x2005,
CelExtra = 0x2006,
Mask = 0x2016,
Path = 0x2017,
FrameTags = 0x2018,
Palette = 0x2019,
UserData = 0x2020,
Slice = 0x2022
};
enum class LoopDirections
{
Forward = 0,
Reverse = 1,
PingPong = 2
};
enum class LayerFlags
{
Visible = 1,
Editable = 2,
LockMovement = 4,
Background = 8,
PreferLinkedCels = 16,
Collapsed = 32,
Reference = 64
};
enum class LayerTypes
{
Normal = 0,
Group = 1
};
struct UserData
{
String text;
Color color;
};
struct Layer;
struct Cel
{
int layer_index = 0;
int linked_frame_index = 0;
int x = 0;
int y = 0;
unsigned char alpha = 0;
Image image;
UserData userdata;
};
struct Frame
{
int duration = 0;
Image image;
Vector<Cel> cels;
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};
struct Layer
{
LayerFlags flag = (LayerFlags)0;
LayerTypes type = LayerTypes::Normal;
String name;
int child_level = 0;
int blendmode = 0;
unsigned char alpha = 0;
bool visible = true;
UserData userdata;
};
struct Tag
{
String name;
LoopDirections loops = LoopDirections::Forward;
int from = 0;
int to = 0;
Color color;
UserData userdata;
};
struct Slice
{
int frame = 0;
String name;
Point origin;
int width = 0;
int height = 0;
bool has_pivot = false;
Point pivot;
UserData userdata;
};
Modes mode = Modes::RGBA;
int width = 0;
int height = 0;
Vector<Layer> layers;
Vector<Frame> frames;
Vector<Tag> tags;
Vector<Slice> slices;
Vector<Color> palette;
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Aseprite();
Aseprite(const char* path);
Aseprite(Stream& stream);
Aseprite(const Aseprite& src);
Aseprite(Aseprite&& src) noexcept;
Aseprite& operator=(const Aseprite& src);
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Aseprite& operator=(Aseprite&& src) noexcept;
~Aseprite();
private:
UserData* m_last_userdata = nullptr;
void parse(Stream& stream);
void parse_layer(Stream& stream, int frame);
void parse_cel(Stream& stream, int frame, size_t maxPosition);
void parse_palette(Stream& stream, int frame);
void parse_user_data(Stream& stream, int frame);
void parse_tag(Stream& stream, int frame);
void parse_slice(Stream& stream, int frame);
void render_cel(Cel* cel, Frame* frame);
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};
}