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fixed spritefont size assignment typo
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@ -147,7 +147,7 @@ void SpriteFont::build(const Font& font, float size, const uint32_t* charset)
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ascent = font.Ascent() * scale;
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descent = font.Descent() * scale;
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line_gap = font.LineGap() * scale;
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size = size;
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this->size = size;
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Packer packer;
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packer.spacing = 0;
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