mirror of
https://github.com/NoelFB/blah.git
synced 2024-11-29 17:08:56 +08:00
Merge remote-tracking branch 'upstream/master'
This commit is contained in:
commit
2e533e2a31
10
README.md
10
README.md
|
@ -7,14 +7,14 @@ Goal is to be simple and use as few dependencies as possible, to maintain easy b
|
||||||
#### building
|
#### building
|
||||||
- Requires C++17 and CMake 3.12+
|
- Requires C++17 and CMake 3.12+
|
||||||
- Platform Backend
|
- Platform Backend
|
||||||
- [SDL2](https://github.com/NoelFB/blah/blob/master/private/blah/internal/platform_backend_sdl2.cpp) can be enabled in CMake with `SDL2_ENABLED`, and setting `SDL2_INCLUDE_DIRS` and `SDL2_LIBRARIES`
|
- [SDL2](https://github.com/NoelFB/blah/blob/master/src/internal/platform_backend_sdl2.cpp) can be enabled in CMake with `SDL2_ENABLED`, and setting `SDL2_INCLUDE_DIRS` and `SDL2_LIBRARIES`
|
||||||
- Graphics Backend
|
- Graphics Backend
|
||||||
- [OpenGL](https://github.com/NoelFB/blah/blob/master/private/blah/internal/graphics_backend_gl.cpp) can be enabled in CMake with `OPENGL_ENABLED`.
|
- [OpenGL](https://github.com/NoelFB/blah/blob/master/src/internal/graphics_backend_gl.cpp) can be enabled in CMake with `OPENGL_ENABLED`.
|
||||||
- [D3D11](https://github.com/NoelFB/blah/blob/master/private/blah/internal/graphics_backend_d3d11.cpp) (unfinished) can be enabled in CMake with `D3D11_ENABLED`.
|
- [D3D11](https://github.com/NoelFB/blah/blob/master/src/internal/graphics_backend_d3d11.cpp) (unfinished) can be enabled in CMake with `D3D11_ENABLED`.
|
||||||
- Other backends can be added by implementing the [Platform Backend](https://github.com/NoelFB/blah/blob/master/private/blah/internal/platform_backend.h) or [Graphics Backend](https://github.com/NoelFB/blah/blob/master/private/blah/internal/graphics_backend.h).
|
- Other backends can be added by implementing the [Platform Backend](https://github.com/NoelFB/blah/blob/master/src/internal/platform_backend.h) or [Graphics Backend](https://github.com/NoelFB/blah/blob/master/src/internal/graphics_backend.h).
|
||||||
|
|
||||||
#### notes
|
#### notes
|
||||||
- There's no Shader abstraction, so the [Sprite Batcher](https://github.com/NoelFB/blah/blob/master/public/blah/drawing/batch.h) has hard-coded GLSL/HLSL. This will need to change.
|
- There's no Shader abstraction, so the [Sprite Batcher](https://github.com/NoelFB/blah/blob/master/include/blah/drawing/batch.h) has hard-coded GLSL/HLSL. This will need to change.
|
||||||
- Only floatN/mat3x2/mat4x4 uniforms are supported.
|
- Only floatN/mat3x2/mat4x4 uniforms are supported.
|
||||||
- There's no Audio API or backend implementation yet.
|
- There's no Audio API or backend implementation yet.
|
||||||
- No threaded rendering so it will explode if you try that.
|
- No threaded rendering so it will explode if you try that.
|
||||||
|
|
|
@ -146,7 +146,7 @@ namespace Blah
|
||||||
return &data()[count];
|
return &data()[count];
|
||||||
}
|
}
|
||||||
|
|
||||||
return m_buffer;
|
return (T*)m_buffer;
|
||||||
}
|
}
|
||||||
|
|
||||||
template<class T, size_t Capacity>
|
template<class T, size_t Capacity>
|
||||||
|
|
|
@ -76,6 +76,14 @@ namespace Blah
|
||||||
// ensures the string has the given capacity
|
// ensures the string has the given capacity
|
||||||
void reserve(int capacity);
|
void reserve(int capacity);
|
||||||
|
|
||||||
|
// Returns the unicode value at the given index.
|
||||||
|
// Assumes the index is a valid utf8 starting point.
|
||||||
|
uint32_t utf8_at(int index) const;
|
||||||
|
|
||||||
|
// Returns the byte-length of the utf8 character.
|
||||||
|
// Assumes the index is a valid utf8 starting point.
|
||||||
|
int utf8_length(int index) const;
|
||||||
|
|
||||||
// appends the given character
|
// appends the given character
|
||||||
Str& append(char c);
|
Str& append(char c);
|
||||||
|
|
||||||
|
|
|
@ -37,5 +37,12 @@ namespace Blah
|
||||||
FilePath get_path_after(const FilePath& path, const FilePath& after);
|
FilePath get_path_after(const FilePath& path, const FilePath& after);
|
||||||
FilePath get_directory_name(const FilePath& path);
|
FilePath get_directory_name(const FilePath& path);
|
||||||
FilePath normalize(const FilePath& path);
|
FilePath normalize(const FilePath& path);
|
||||||
|
FilePath join(const FilePath& a, const FilePath& b);
|
||||||
|
|
||||||
|
template<typename ... Args>
|
||||||
|
FilePath join(const FilePath& a, const FilePath& b, const Args&... args)
|
||||||
|
{
|
||||||
|
return join(a, join(b, args...));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -31,8 +31,8 @@ namespace Blah
|
||||||
Vec2& operator /=(float rhs);
|
Vec2& operator /=(float rhs);
|
||||||
Vec2& operator *=(float rhs);
|
Vec2& operator *=(float rhs);
|
||||||
|
|
||||||
bool operator ==(const Vec2& rhs);
|
bool operator ==(const Vec2& rhs) const;
|
||||||
bool operator !=(const Vec2& rhs);
|
bool operator !=(const Vec2& rhs) const;
|
||||||
|
|
||||||
Vec2 normal() const;
|
Vec2 normal() const;
|
||||||
Vec2 turn_right() const;
|
Vec2 turn_right() const;
|
||||||
|
|
|
@ -43,45 +43,20 @@ namespace Blah
|
||||||
int64_t read(void* buffer, int64_t length) { return read_into(buffer, length); }
|
int64_t read(void* buffer, int64_t length) { return read_into(buffer, length); }
|
||||||
|
|
||||||
// reads a string. if length < 0, assumes null-terminated
|
// reads a string. if length < 0, assumes null-terminated
|
||||||
String read_string(int length = -1)
|
String read_string(int length = -1);
|
||||||
{
|
|
||||||
String result;
|
|
||||||
|
|
||||||
if (length < 0)
|
// reads a string until a newline '\n' or null-terminator '\0' is found
|
||||||
{
|
String read_line();
|
||||||
char next;
|
|
||||||
while (read(&next, 1) && next != '\0')
|
|
||||||
result.append(next);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
result.set_length(length);
|
|
||||||
read_into(result.cstr(), length);
|
|
||||||
}
|
|
||||||
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
String read_line()
|
|
||||||
{
|
|
||||||
String result;
|
|
||||||
|
|
||||||
char next;
|
|
||||||
while (read(&next, 1) && next != '\n' && next != '\0')
|
|
||||||
result.append(next);
|
|
||||||
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
// reads a number
|
// reads a number
|
||||||
template<class T>
|
template<typename T, typename = typename std::enable_if<std::is_arithmetic<T>::value, T>::type>
|
||||||
T read()
|
T read()
|
||||||
{
|
{
|
||||||
return read<T>(Endian::Little);
|
return read<T>(Endian::Little);
|
||||||
}
|
}
|
||||||
|
|
||||||
// reads a number
|
// reads a number
|
||||||
template<class T>
|
template<typename T, typename = typename std::enable_if<std::is_arithmetic<T>::value, T>::type>
|
||||||
T read(Endian endian)
|
T read(Endian endian)
|
||||||
{
|
{
|
||||||
T result;
|
T result;
|
||||||
|
@ -92,32 +67,20 @@ namespace Blah
|
||||||
}
|
}
|
||||||
|
|
||||||
// writes the amount of bytes to the stream from the given buffer, and returns the amount written
|
// writes the amount of bytes to the stream from the given buffer, and returns the amount written
|
||||||
int64_t write(const void* buffer, int64_t length)
|
int64_t write(const void* buffer, int64_t length);
|
||||||
{
|
|
||||||
return write_from(buffer, length);
|
|
||||||
}
|
|
||||||
|
|
||||||
// writes a null-terminated string, and returns the amount written
|
// writes the contents of a string to the stream
|
||||||
int64_t write_cstr(const Str& string)
|
int64_t write(const String& string);
|
||||||
{
|
|
||||||
return write(string.cstr(), string.length() + 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
// writes a null-terminated string, and returns the amount written
|
|
||||||
int64_t write_cstr(const char* cstr)
|
|
||||||
{
|
|
||||||
return write(cstr, strlen(cstr) + 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
// writes a number
|
// writes a number
|
||||||
template<class T>
|
template<typename T, typename = typename std::enable_if<std::is_arithmetic<T>::value, T>::type>
|
||||||
int64_t write(const T& value)
|
int64_t write(const T& value)
|
||||||
{
|
{
|
||||||
return write<T>(value, Endian::Little);
|
return write<T>(value, Endian::Little);
|
||||||
}
|
}
|
||||||
|
|
||||||
// writes a number
|
// writes a number
|
||||||
template<class T>
|
template<typename T, typename = typename std::enable_if<std::is_arithmetic<T>::value, T>::type>
|
||||||
int64_t write(const T& value, Endian endian)
|
int64_t write(const T& value, Endian endian)
|
||||||
{
|
{
|
||||||
T writing = value;
|
T writing = value;
|
||||||
|
@ -136,6 +99,3 @@ namespace Blah
|
||||||
virtual int64_t write_from(const void* buffer, int64_t length) = 0;
|
virtual int64_t write_from(const void* buffer, int64_t length) = 0;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
#undef BLAH_SWAP_ENDIAN
|
|
||||||
#undef BLAH_BIG_ENDIAN
|
|
|
@ -79,6 +79,50 @@ void Str::set_length(int len)
|
||||||
m_length = len;
|
m_length = len;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
uint32_t Str::utf8_at(int index) const
|
||||||
|
{
|
||||||
|
uint32_t charcode = 0;
|
||||||
|
|
||||||
|
int t = (unsigned char)(this->operator[](index++));
|
||||||
|
if (t < 128)
|
||||||
|
return t;
|
||||||
|
|
||||||
|
int high_bit_mask = (1 << 6) - 1;
|
||||||
|
int high_bit_shift = 0;
|
||||||
|
int total_bits = 0;
|
||||||
|
int other_bits = 6;
|
||||||
|
|
||||||
|
while ((t & 0xC0) == 0xC0)
|
||||||
|
{
|
||||||
|
t <<= 1;
|
||||||
|
t &= 0xff;
|
||||||
|
total_bits += 6;
|
||||||
|
high_bit_mask >>= 1;
|
||||||
|
high_bit_shift++;
|
||||||
|
charcode <<= other_bits;
|
||||||
|
charcode |= ((unsigned char)(this->operator[](index++))) & ((1 << other_bits) - 1);
|
||||||
|
}
|
||||||
|
charcode |= ((t >> high_bit_shift) & high_bit_mask) << total_bits;
|
||||||
|
|
||||||
|
return charcode;
|
||||||
|
}
|
||||||
|
|
||||||
|
int Str::utf8_length(int index) const
|
||||||
|
{
|
||||||
|
auto c = this->operator[](index);
|
||||||
|
if ((c & 0xFE) == 0xFC)
|
||||||
|
return 6;
|
||||||
|
if ((c & 0xFC) == 0xF8)
|
||||||
|
return 5;
|
||||||
|
if ((c & 0xF8) == 0xF0)
|
||||||
|
return 4;
|
||||||
|
else if ((c & 0xF0) == 0xE0)
|
||||||
|
return 3;
|
||||||
|
else if ((c & 0xE0) == 0xC0)
|
||||||
|
return 2;
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
Str& Str::append(char c)
|
Str& Str::append(char c)
|
||||||
{
|
{
|
||||||
reserve(m_length + 1);
|
reserve(m_length + 1);
|
||||||
|
|
|
@ -134,3 +134,8 @@ FilePath Path::normalize(const FilePath& path)
|
||||||
|
|
||||||
return normalized;
|
return normalized;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
FilePath Path::join(const FilePath& a, const FilePath& b)
|
||||||
|
{
|
||||||
|
return normalize(FilePath(a).append("/").append(b));
|
||||||
|
}
|
|
@ -1046,6 +1046,7 @@ void Batch::str(const SpriteFont& font, const String& text, const Vec2& pos, Tex
|
||||||
else
|
else
|
||||||
offset.y = (font.ascent + font.descent + font.height() - font.height_of(text)) * 0.5f;
|
offset.y = (font.ascent + font.descent + font.height() - font.height_of(text)) * 0.5f;
|
||||||
|
|
||||||
|
uint32_t last = 0;
|
||||||
for (int i = 0, l = text.length(); i < l; i++)
|
for (int i = 0, l = text.length(); i < l; i++)
|
||||||
{
|
{
|
||||||
if (text[i] == '\n')
|
if (text[i] == '\n')
|
||||||
|
@ -1061,29 +1062,34 @@ void Batch::str(const SpriteFont& font, const String& text, const Vec2& pos, Tex
|
||||||
else
|
else
|
||||||
offset.x = -font.width_of_line(text, i + 1) * 0.5f;
|
offset.x = -font.width_of_line(text, i + 1) * 0.5f;
|
||||||
|
|
||||||
|
last = 0;
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO:
|
// get the character
|
||||||
// This doesn't parse Unicode!
|
uint32_t next = text.utf8_at(i);
|
||||||
// It will assume it's a 1-byte ASCII char which is incorrect
|
const auto& ch = font[next];
|
||||||
const auto& ch = font[text[i]];
|
|
||||||
|
|
||||||
|
// draw it, if the subtexture exists
|
||||||
if (ch.subtexture.texture)
|
if (ch.subtexture.texture)
|
||||||
{
|
{
|
||||||
Vec2 at = offset + ch.offset;
|
Vec2 at = offset + ch.offset;
|
||||||
|
|
||||||
if (i > 0 && text[i - 1] != '\n')
|
if (i > 0 && text[i - 1] != '\n')
|
||||||
{
|
at.x += font.get_kerning(last, next);
|
||||||
// TODO:
|
|
||||||
// This doesn't parse Unicode!
|
|
||||||
at.x += font.get_kerning(text[i - 1], text[i]);
|
|
||||||
}
|
|
||||||
|
|
||||||
tex(ch.subtexture, at, color);
|
tex(ch.subtexture, at, color);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// move forward
|
||||||
offset.x += ch.advance;
|
offset.x += ch.advance;
|
||||||
|
|
||||||
|
// increment past current character
|
||||||
|
// (minus 1 since the for loop iterator increments as well)
|
||||||
|
i += text.utf8_length(i) - 1;
|
||||||
|
|
||||||
|
// keep last codepoint for next char for kerning
|
||||||
|
last = next;
|
||||||
}
|
}
|
||||||
|
|
||||||
pop_matrix();
|
pop_matrix();
|
||||||
|
|
|
@ -77,18 +77,33 @@ SpriteFont& SpriteFont::operator=(SpriteFont && src) noexcept
|
||||||
float SpriteFont::width_of(const String& text) const
|
float SpriteFont::width_of(const String& text) const
|
||||||
{
|
{
|
||||||
float width = 0;
|
float width = 0;
|
||||||
float lineWidth = 0;
|
float line_width = 0;
|
||||||
for (auto it = text.begin(); it != text.end(); it++)
|
|
||||||
|
uint32_t last;
|
||||||
|
for (int i = 0; i < text.length(); i ++)
|
||||||
{
|
{
|
||||||
if (*it == '\n')
|
if (text[i] == '\n')
|
||||||
lineWidth = 0;
|
{
|
||||||
|
line_width = 0;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
// TODO: this doesn't account for Unicode values!
|
// get codepoint
|
||||||
uint32_t codepoint = *it;
|
auto next = text.utf8_at(i);
|
||||||
|
|
||||||
lineWidth += this->operator[](codepoint).advance;
|
// increment length
|
||||||
if (lineWidth > width)
|
line_width += this->operator[](next).advance;
|
||||||
width = lineWidth;
|
|
||||||
|
// add kerning
|
||||||
|
if (i > 0)
|
||||||
|
line_width += get_kerning(last, next);
|
||||||
|
|
||||||
|
if (line_width > width)
|
||||||
|
width = line_width;
|
||||||
|
|
||||||
|
// move to thext utf8 character
|
||||||
|
i += text.utf8_length(i) - 1;
|
||||||
|
last = next;
|
||||||
}
|
}
|
||||||
|
|
||||||
return width;
|
return width;
|
||||||
|
@ -99,19 +114,31 @@ float SpriteFont::width_of_line(const String& text, int start) const
|
||||||
if (start < 0) return 0;
|
if (start < 0) return 0;
|
||||||
if (start >= text.length()) return 0;
|
if (start >= text.length()) return 0;
|
||||||
|
|
||||||
float lineWidth = 0;
|
float width = 0;
|
||||||
for (auto it = text.begin() + start; it != text.end(); it++)
|
|
||||||
|
uint32_t last;
|
||||||
|
for (int i = start; i < text.length(); i ++)
|
||||||
{
|
{
|
||||||
if (*it == '\n')
|
if (text[i] == '\n')
|
||||||
return lineWidth;
|
return width;
|
||||||
|
|
||||||
// TODO: this doesn't account for Unicode values!
|
// get codepoint
|
||||||
uint32_t codepoint = *it;
|
auto next = text.utf8_at(i);
|
||||||
|
|
||||||
lineWidth += this->operator[](codepoint).advance;
|
// increment length
|
||||||
|
width += this->operator[](next).advance;
|
||||||
|
|
||||||
|
// add kerning
|
||||||
|
if (i > 0)
|
||||||
|
width += get_kerning(last, next);
|
||||||
|
|
||||||
|
// move to thext utf8 character
|
||||||
|
i += text.utf8_length(i) - 1;
|
||||||
|
|
||||||
|
last = next;
|
||||||
}
|
}
|
||||||
|
|
||||||
return lineWidth;
|
return width;
|
||||||
}
|
}
|
||||||
|
|
||||||
float SpriteFont::height_of(const String& text) const
|
float SpriteFont::height_of(const String& text) const
|
||||||
|
@ -120,10 +147,11 @@ float SpriteFont::height_of(const String& text) const
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
float height = line_height();
|
float height = line_height();
|
||||||
for (auto it = text.begin(); it != text.end(); it++)
|
for (int i = 0; i < text.length(); i ++)
|
||||||
{
|
{
|
||||||
if (*it == '\n')
|
if (text[i] == '\n')
|
||||||
height += line_height();
|
height += line_height();
|
||||||
|
i += text.utf8_length(i) - 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
return height - line_gap;
|
return height - line_gap;
|
||||||
|
|
|
@ -25,8 +25,8 @@ Vec2& Vec2::operator *=(const Vec2& rhs) { x *= rhs.x; y *= rhs.y; return *this;
|
||||||
Vec2& Vec2::operator/=(float rhs) { x /= rhs; y /= rhs; return *this; }
|
Vec2& Vec2::operator/=(float rhs) { x /= rhs; y /= rhs; return *this; }
|
||||||
Vec2& Vec2::operator*=(float rhs) { x *= rhs; y *= rhs; return *this; }
|
Vec2& Vec2::operator*=(float rhs) { x *= rhs; y *= rhs; return *this; }
|
||||||
|
|
||||||
bool Vec2::operator ==(const Vec2& rhs) { return x == rhs.x && y == rhs.y; }
|
bool Vec2::operator ==(const Vec2& rhs) const { return x == rhs.x && y == rhs.y; }
|
||||||
bool Vec2::operator !=(const Vec2& rhs) { return x != rhs.x || y != rhs.y; }
|
bool Vec2::operator !=(const Vec2& rhs) const { return x != rhs.x || y != rhs.y; }
|
||||||
|
|
||||||
Vec2 Vec2::normal() const
|
Vec2 Vec2::normal() const
|
||||||
{
|
{
|
||||||
|
|
|
@ -27,3 +27,44 @@ int64_t Stream::pipe(Stream& stream, int64_t length)
|
||||||
|
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// reads a string. if length < 0, assumes null-terminated
|
||||||
|
String Stream::read_string(int length)
|
||||||
|
{
|
||||||
|
String result;
|
||||||
|
|
||||||
|
if (length < 0)
|
||||||
|
{
|
||||||
|
char next;
|
||||||
|
while (read(&next, 1) && next != '\0')
|
||||||
|
result.append(next);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
result.set_length(length);
|
||||||
|
read_into(result.cstr(), length);
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
String Stream::read_line()
|
||||||
|
{
|
||||||
|
String result;
|
||||||
|
|
||||||
|
char next;
|
||||||
|
while (read(&next, 1) && next != '\n' && next != '\0')
|
||||||
|
result.append(next);
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
int64_t Stream::write(const void* buffer, int64_t length)
|
||||||
|
{
|
||||||
|
return write_from(buffer, length);
|
||||||
|
}
|
||||||
|
|
||||||
|
int64_t Stream::write(const String& string)
|
||||||
|
{
|
||||||
|
return write_from(string.begin(), string.length());
|
||||||
|
}
|
||||||
|
|
Loading…
Reference in New Issue
Block a user