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replaced input defines with statics
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@@ -30,8 +30,8 @@ using namespace Internal;
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namespace
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{
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SDL_Window* window = nullptr;
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SDL_Joystick* joysticks[BLAH_MAX_CONTROLLERS];
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SDL_GameController* gamepads[BLAH_MAX_CONTROLLERS];
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SDL_Joystick* joysticks[Blah::Input::max_controllers];
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SDL_GameController* gamepads[Blah::Input::max_controllers];
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char* basePath = nullptr;
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char* userPath = nullptr;
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bool displayed = false;
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