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removing "backend" from internal namespaces
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@ -1,6 +1,6 @@
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#include <blah/graphics/renderpass.h>
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#include <blah/common.h>
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#include "../internal/graphics_backend.h"
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#include "../internal/graphics.h"
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using namespace Blah;
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@ -86,5 +86,5 @@ void RenderPass::perform()
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pass.scissor = pass.scissor.overlap_rect(Rect(0, 0, draw_size.x, draw_size.y));
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// perform render
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GraphicsBackend::render(pass);
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Graphics::render(pass);
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}
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