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implemented batch push_layer and pop_layer properly
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@@ -236,6 +236,7 @@ namespace Blah
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Vector<ColorMode> m_color_mode_stack;
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Vector<int> m_layer_stack;
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Vector<DrawBatch> m_batches;
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int m_batch_insert;
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void render_single_batch(RenderPass& pass, const DrawBatch& b, const Mat4x4& matrix);
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};
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