separated Textures from Samplers, to accommodate HLSL etc

This commit is contained in:
Noel Berry
2020-12-30 14:03:50 -08:00
parent e88030101b
commit d4ff3f66ca
14 changed files with 343 additions and 206 deletions

View File

@ -27,6 +27,7 @@ add_library(blah
public/blah/graphics/mesh.cpp
public/blah/graphics/renderpass.h
public/blah/graphics/renderpass.cpp
public/blah/graphics/sampler.h
public/blah/graphics/shader.h
public/blah/graphics/shader.cpp
public/blah/graphics/texture.h