large spatial / numerics refactor to allow double/integer vector types

This commit is contained in:
Noel Berry
2021-12-12 20:41:23 -08:00
parent 8f9c6aa9ff
commit d91658aa46
53 changed files with 1842 additions and 2056 deletions

View File

@ -193,7 +193,7 @@ void Image::premultiply()
}
}
void Image::set_pixels(const RectI& rect, Color* data)
void Image::set_pixels(const Recti& rect, Color* data)
{
for (int y = 0; y < rect.h; y++)
{
@ -257,7 +257,7 @@ bool Image::save_jpg(Stream& stream, int quality) const
return false;
}
void Image::get_pixels(Color* dest, const Point& dest_pos, const Point& dest_size, RectI source_rect) const
void Image::get_pixels(Color* dest, const Point& dest_pos, const Point& dest_size, Recti source_rect) const
{
// can't be outside of the source image
if (source_rect.x < 0) source_rect.x = 0;
@ -279,7 +279,7 @@ void Image::get_pixels(Color* dest, const Point& dest_pos, const Point& dest_siz
}
}
Image Image::get_sub_image(const RectI& source_rect)
Image Image::get_sub_image(const Recti& source_rect)
{
Image img(source_rect.w, source_rect.h);
get_pixels(img.pixels, Point::zero, Point(img.width, img.height), source_rect);

View File

@ -43,15 +43,15 @@ Packer::~Packer()
void Packer::add(u64 id, int width, int height, const Color* pixels)
{
add_entry(id, width, height, pixels, RectI(0, 0, width, height));
add_entry(id, width, height, pixels, Recti(0, 0, width, height));
}
void Packer::add(u64 id, const Image& image)
{
add_entry(id, image.width, image.height, image.pixels, RectI(0, 0, image.width, image.height));
add_entry(id, image.width, image.height, image.pixels, Recti(0, 0, image.width, image.height));
}
void Packer::add(u64 id, const Image& image, const RectI& source)
void Packer::add(u64 id, const Image& image, const Recti& source)
{
add_entry(id, image.width, image.height, image.pixels, source);
}
@ -61,11 +61,11 @@ void Packer::add(u64 id, const FilePath& path)
add(id, Image(path.cstr()));
}
void Packer::add_entry(u64 id, int w, int h, const Color* pixels, const RectI& source)
void Packer::add_entry(u64 id, int w, int h, const Color* pixels, const Recti& source)
{
m_dirty = true;
Entry entry(id, RectI(0, 0, source.w, source.h));
Entry entry(id, Recti(0, 0, source.w, source.h));
// trim
int top = source.y, left = source.x, right = source.x, bottom = source.y;
@ -115,7 +115,6 @@ void Packer::add_entry(u64 id, int w, int h, const Color* pixels, const RectI& s
entry.packed.w = (right - left);
entry.packed.h = (bottom - top);
// create pixel data
entry.memory_index = m_buffer.position();
@ -189,7 +188,7 @@ void Packer::pack()
int from = packed;
int index = 0;
Node* root = nodes[index++].Reset(RectI(0, 0, sources[from]->packed.w + padding * 2 + spacing, sources[from]->packed.h + padding * 2 + spacing));
Node* root = nodes[index++].Reset(Recti(0, 0, sources[from]->packed.w + padding * 2 + spacing, sources[from]->packed.h + padding * 2 + spacing));
while (packed < count)
{
@ -217,18 +216,18 @@ void Packer::pack()
// grow right
if (shouldGrowRight || (!shouldGrowDown && canGrowRight))
{
Node* next = nodes[index++].Reset(RectI(0, 0, root->rect.w + w, root->rect.h));
Node* next = nodes[index++].Reset(Recti(0, 0, root->rect.w + w, root->rect.h));
next->used = true;
next->down = root;
next->right = node = nodes[index++].Reset(RectI(root->rect.w, 0, w, root->rect.h));
next->right = node = nodes[index++].Reset(Recti(root->rect.w, 0, w, root->rect.h));
root = next;
}
// grow down
else
{
Node* next = nodes[index++].Reset(RectI(0, 0, root->rect.w, root->rect.h + h));
Node* next = nodes[index++].Reset(Recti(0, 0, root->rect.w, root->rect.h + h));
next->used = true;
next->down = node = nodes[index++].Reset(RectI(0, root->rect.h, root->rect.w, h));
next->down = node = nodes[index++].Reset(Recti(0, root->rect.h, root->rect.w, h));
next->right = root;
root = next;
}
@ -241,8 +240,8 @@ void Packer::pack()
// add
node->used = true;
node->down = nodes[index++].Reset(RectI(node->rect.x, node->rect.y + h, node->rect.w, node->rect.h - h));
node->right = nodes[index++].Reset(RectI(node->rect.x + w, node->rect.y, node->rect.w - w, h));
node->down = nodes[index++].Reset(Recti(node->rect.x, node->rect.y + h, node->rect.w, node->rect.h - h));
node->right = nodes[index++].Reset(Recti(node->rect.x + w, node->rect.y, node->rect.w - w, h));
sources[packed]->packed.x = node->rect.x + padding;
sources[packed]->packed.y = node->rect.y + padding;
@ -276,21 +275,26 @@ void Packer::pack()
sources[i]->page = page;
if (!sources[i]->empty)
{
RectI dst = sources[i]->packed;
Recti dst = sources[i]->packed;
Color* src = (Color*)(m_buffer.data() + sources[i]->memory_index);
// TODO:
// Optimize this?
if (padding > 0)
{
pages[page].set_pixels(RectI(dst.x - padding, dst.y, dst.w, dst.h), src);
pages[page].set_pixels(RectI(dst.x + padding, dst.y, dst.w, dst.h), src);
pages[page].set_pixels(RectI(dst.x, dst.y - padding, dst.w, dst.h), src);
pages[page].set_pixels(RectI(dst.x, dst.y + padding, dst.w, dst.h), src);
Image& image = pages[page];
for (int x = -padding; x < dst.w + padding * 2; x++)
for (int y = -padding; y < dst.h + padding * 2; y++)
{
int sx = (x < 0 ? 0 : (x > dst.w - 1 ? dst.w - 1 : x));
int sy = (y < 0 ? 0 : (y > dst.h - 1 ? dst.h - 1 : y));
image.pixels[dst.x + x + (dst.y + y) * image.width] = src[sx + sy * dst.w];
}
}
else
{
pages[page].set_pixels(dst, src);
}
pages[page].set_pixels(dst, src);
}
}
}
@ -335,7 +339,7 @@ Packer::Node* Packer::Node::Find(int w, int h)
return nullptr;
}
Packer::Node* Packer::Node::Reset(const RectI& rect)
Packer::Node* Packer::Node::Reset(const Recti& rect)
{
used = false;
this->rect = rect;