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SDL2 Platform::get_title didn't return the title
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@@ -437,7 +437,7 @@ void Platform::present()
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const char* Platform::get_title()
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const char* Platform::get_title()
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{
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{
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return nullptr;
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return SDL_GetWindowTitle(g_platform.window);
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}
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}
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void Platform::set_title(const char* title)
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void Platform::set_title(const char* title)
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