mirror of
https://github.com/NoelFB/blah.git
synced 2024-11-25 16:18:57 +08:00
fixed Texture::get_data for depth buffer textures in d3d11
This commit is contained in:
parent
77f551f65e
commit
fb21ec869d
|
@ -230,15 +230,6 @@ namespace Blah
|
||||||
{
|
{
|
||||||
HRESULT hr;
|
HRESULT hr;
|
||||||
|
|
||||||
// bounds
|
|
||||||
D3D11_BOX box;
|
|
||||||
box.left = 0;
|
|
||||||
box.right = m_width;
|
|
||||||
box.top = 0;
|
|
||||||
box.bottom = m_height;
|
|
||||||
box.front = 0;
|
|
||||||
box.back = 1;
|
|
||||||
|
|
||||||
// create staging texture
|
// create staging texture
|
||||||
if (!staging)
|
if (!staging)
|
||||||
{
|
{
|
||||||
|
@ -268,7 +259,7 @@ namespace Blah
|
||||||
staging, 0,
|
staging, 0,
|
||||||
0, 0, 0,
|
0, 0, 0,
|
||||||
texture, 0,
|
texture, 0,
|
||||||
&box);
|
nullptr);
|
||||||
|
|
||||||
// get data
|
// get data
|
||||||
D3D11_MAPPED_SUBRESOURCE map;
|
D3D11_MAPPED_SUBRESOURCE map;
|
||||||
|
|
Loading…
Reference in New Issue
Block a user