blah/src/input
Noel Berry ac58379de8 more precise timing
renamed Time::elapsed -> Time::seconds, change type to double
updated game to store ticks (microseconds) instead of milliseconds for better update precision
2021-02-06 00:13:50 -08:00
..
input.cpp more precise timing 2021-02-06 00:13:50 -08:00
virtual_axis.cpp more precise timing 2021-02-06 00:13:50 -08:00
virtual_button.cpp more precise timing 2021-02-06 00:13:50 -08:00
virtual_stick.cpp more precise timing 2021-02-06 00:13:50 -08:00