blah/include
Noel Berry ac58379de8 more precise timing
renamed Time::elapsed -> Time::seconds, change type to double
updated game to store ticks (microseconds) instead of milliseconds for better update precision
2021-02-06 00:13:50 -08:00
..
blah more precise timing 2021-02-06 00:13:50 -08:00
blah.h restructured project to match a more standard cmake setup 2020-12-31 13:43:23 -08:00