2021-01-02 09:43:43 +08:00
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cmake_minimum_required(VERSION 3.6)
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project(TinyLink)
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# C++ version
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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#include blah
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add_subdirectory(libs/blah)
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# add our source
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add_executable(game
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src/main.cpp
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2021-01-02 11:47:19 +08:00
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src/world.cpp
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2021-01-02 09:43:43 +08:00
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)
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# Reference blah
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target_link_libraries(game blah)
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# copy SDL2 to the build directory
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set(SDL2_DLL "" CACHE FILEPATH "SDL2 DLL Path")
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if (SDL2_ENABLED)
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add_custom_command(
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TARGET game POST_BUILD
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2021-01-02 11:47:19 +08:00
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COMMAND ${CMAKE_COMMAND} -E copy ${SDL2_DLL} $<TARGET_FILE_DIR:game>)
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2021-01-02 09:43:43 +08:00
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endif()
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