From 04f2b68139b2c8f5b378f266935806e77d3c5da7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Mon, 4 Jan 2021 09:37:09 +0100 Subject: [PATCH] CMake: Bump required version to 3.12 (needed by blah) --- CMakeLists.txt | 4 ++-- README.md | 2 +- libs/blah | 2 +- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index d94350f..9f21750 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -1,4 +1,4 @@ -cmake_minimum_required(VERSION 3.6) +cmake_minimum_required(VERSION 3.12) project(TinyLink) # C++ version @@ -52,4 +52,4 @@ if (SDL2_ENABLED) TARGET game POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${SDL2_DLL} $) endif() -endif() \ No newline at end of file +endif() diff --git a/README.md b/README.md index 74c6af7..9cd8385 100644 --- a/README.md +++ b/README.md @@ -7,7 +7,7 @@ I intend to add more documentation and clarify some of the code and assets over - [stream archive](https://twitch.tv/noelfb) ### building - - You need C++17 and CMake + - You need C++17 and CMake 3.12+ - Make sure you have SDL2 headers & libraries, and make sure CMake can find them - All the art was made in [Aseprite](https://www.aseprite.org/). To modify or add new sprites, you'll need to use aseprite. diff --git a/libs/blah b/libs/blah index 55f8160..63466dc 160000 --- a/libs/blah +++ b/libs/blah @@ -1 +1 @@ -Subproject commit 55f816043a3a7545df96044889cbe74b338bd64b +Subproject commit 63466dc2ea6c2affbdd84a696f592796b98d0b3d