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Copy SDL2_DLL only if it exists
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@ -38,7 +38,9 @@ target_link_libraries(game blah)
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# copy SDL2 to the build directory
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# copy SDL2 to the build directory
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set(SDL2_DLL "" CACHE FILEPATH "SDL2 DLL Path")
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set(SDL2_DLL "" CACHE FILEPATH "SDL2 DLL Path")
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if (SDL2_ENABLED)
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if (SDL2_ENABLED)
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if (EXISTS ${SDL2_DLL})
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add_custom_command(
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add_custom_command(
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TARGET game POST_BUILD
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TARGET game POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy ${SDL2_DLL} $<TARGET_FILE_DIR:game>)
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COMMAND ${CMAKE_COMMAND} -E copy ${SDL2_DLL} $<TARGET_FILE_DIR:game>)
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endif()
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endif()
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endif()
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