removed shared_ptr arrays as clang isn't a fan

This commit is contained in:
Noel Berry 2021-01-04 18:38:12 -08:00
parent f8254013c3
commit 68bb409f98
5 changed files with 5 additions and 10 deletions

@ -1 +1 @@
Subproject commit 63466dc2ea6c2affbdd84a696f592796b98d0b3d
Subproject commit a1267c738c1d046b3f7872508b511c820af37fae

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@ -23,10 +23,7 @@ Collider Collider::make_grid(int tile_size, int columns, int rows)
collider.m_grid.tile_size = tile_size;
collider.m_grid.columns = columns;
collider.m_grid.rows = rows;
collider.m_grid.cells = std::shared_ptr<bool[]>(new bool[columns * rows]);
memset(collider.m_grid.cells.get(), 0, sizeof(bool) * columns * rows);
collider.m_grid.cells.expand(columns * rows);
return collider;
}

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@ -1,6 +1,5 @@
#pragma once
#include <blah.h>
#include <memory>
#include "../world.h"
using namespace Blah;
@ -44,7 +43,7 @@ namespace TL
int columns;
int rows;
int tile_size;
std::shared_ptr<bool[]> cells;
Vector<bool> cells;
};
Shape m_shape = Shape::None;

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@ -12,7 +12,7 @@ Tilemap::Tilemap(int tile_width, int tile_height, int columns, int rows)
m_tile_height = tile_height;
m_columns = columns;
m_rows = rows;
m_grid = std::shared_ptr<Subtexture[]>(new Subtexture[columns * rows]);
m_grid.expand(columns * rows);
}
int Tilemap::tile_width() const

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@ -1,7 +1,6 @@
#pragma once
#include "../world.h"
#include <blah.h>
#include <memory>
using namespace Blah;
@ -23,7 +22,7 @@ namespace TL
void render(Batch& batch) override;
private:
std::shared_ptr<Subtexture[]> m_grid;
Vector<Subtexture> m_grid;
int m_tile_width = 0;
int m_tile_height = 0;
int m_columns = 0;