diff --git a/libs/blah b/libs/blah index 9beb7ef..b2bcf66 160000 --- a/libs/blah +++ b/libs/blah @@ -1 +1 @@ -Subproject commit 9beb7eff58ae78810fa7f4d9830f8c46c0c0531a +Subproject commit b2bcf66a37eb2925cf55fb2cf73e7b2f8b33d785 diff --git a/src/game.cpp b/src/game.cpp index 4cd3074..00d9f3a 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -347,8 +347,8 @@ void Game::render() { auto w = Content::font.width_of(ending); auto pos = Point(room.x * width + width / 2, room.y * height + 20); - batch.str(Content::font, ending, pos + Point(0, 1), TextAlign::Top, 8, Color::black); - batch.str(Content::font, ending, pos, TextAlign::Top, 8, Color::white); + batch.str(Content::font, ending, pos + Point(0, 1), Vec2f(0.0, 0.0), 8, Color::black); + batch.str(Content::font, ending, pos, Vec2f(0.0, 0.0), 8, Color::white); } // end camera offset