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cleaning up CMakeLists.txt
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14123e5b5e
commit
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@ -39,13 +39,17 @@ add_executable(game
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src/components/timer.h
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src/components/timer.h
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src/components/timer.cpp
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src/components/timer.cpp
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src/components/enemy.h
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src/components/enemy.h
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"src/components/ghost_frog.h" "src/components/ghost_frog.cpp" "src/components/orb.h" "src/components/orb.cpp")
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src/components/ghost_frog.h
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src/components/ghost_frog.cpp
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src/components/orb.h
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src/components/orb.cpp
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)
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# Reference blah
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# Reference blah
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target_link_libraries(game blah)
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target_link_libraries(game blah)
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if( ${CMAKE_SYSTEM_NAME} MATCHES "Emscripten")
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if( ${CMAKE_SYSTEM_NAME} MATCHES "Emscripten")
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set_target_properties(game PROPERTIES LINK_FLAGS "-s USE_SDL=2 -s USE_WEBGL2=1 --preload-file ${CMAKE_SOURCE_DIR}/content@/content")
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set_target_properties(game PROPERTIES LINK_FLAGS "-s USE_SDL=2 -s USE_WEBGL2=1 --preload-file ${CMAKE_SOURCE_DIR}/content@/content")
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set(CMAKE_EXECUTABLE_SUFFIX ".html")
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set(CMAKE_EXECUTABLE_SUFFIX ".html")
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endif()
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endif()
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