assets
|
room transition + attack anim
|
2021-01-03 14:08:22 -08:00 |
components
|
everything except boss
|
2021-01-03 19:47:16 -08:00 |
content.cpp
|
everything except boss
|
2021-01-03 19:47:16 -08:00 |
content.h
|
simple level loading
|
2021-01-03 13:04:11 -08:00 |
factory.cpp
|
everything except boss
|
2021-01-03 19:47:16 -08:00 |
factory.h
|
everything except boss
|
2021-01-03 19:47:16 -08:00 |
game.cpp
|
everything except boss
|
2021-01-03 19:47:16 -08:00 |
game.h
|
everything except boss
|
2021-01-03 19:47:16 -08:00 |
main.cpp
|
adding gameplay buffer
|
2021-01-02 13:51:50 -08:00 |
masks.h
|
everything except boss
|
2021-01-03 19:47:16 -08:00 |
world.cpp
|
attack / hurt / bramble!!
|
2021-01-03 15:11:49 -08:00 |
world.h
|
attack / hurt / bramble!!
|
2021-01-03 15:11:49 -08:00 |