tiny_link/content/sprites
2021-01-04 18:55:26 -08:00
..
blob.ase everything except boss 2021-01-03 19:47:16 -08:00
bramble.ase attack / hurt / bramble!! 2021-01-03 15:11:49 -08:00
bullet.ase more rooms and enemies! 2021-01-03 17:03:48 -08:00
circle.ase basic components 2021-01-02 16:20:01 -08:00
door.ase bunch of stuff 2021-01-03 18:55:56 -08:00
ghostfrog.ase boss!!! 2021-01-03 21:42:45 -08:00
heart.ase bunch of stuff 2021-01-03 18:55:56 -08:00
mosquito.ase more rooms and enemies! 2021-01-03 17:03:48 -08:00
player.ase bunch of stuff 2021-01-03 18:55:56 -08:00
pop.ase attack / hurt / bramble!! 2021-01-03 15:11:49 -08:00
readme.md added some documentation & explanations 2021-01-04 18:55:26 -08:00
spitter.ase more rooms and enemies! 2021-01-03 17:03:48 -08:00

The sprites are stored in the Aseprite format, and you'll need Aseprite to edit them.

A few other notes:

  • Animations are loaded automatically using Aseprite's Tag feature. Each tag is a unique animation
  • Sprite Origin points use Aseprite's hidden Slice feature, which can be used with Shift+C. You can draw slices and give them a pivot point, which we're using to set the origin point of the sprite.