mirror of
https://github.com/NoelFB/tiny_link.git
synced 2024-11-28 19:08:55 +08:00
65 lines
1.5 KiB
CMake
65 lines
1.5 KiB
CMake
cmake_minimum_required(VERSION 3.12)
|
|
project(TinyLink)
|
|
|
|
# C++ version
|
|
set(CMAKE_CXX_STANDARD 17)
|
|
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
|
|
|
#include blah
|
|
add_subdirectory(libs/blah)
|
|
|
|
# add our source
|
|
add_executable(game
|
|
src/main.cpp
|
|
src/world.h
|
|
src/world.cpp
|
|
src/game.h
|
|
src/game.cpp
|
|
src/content.h
|
|
src/content.cpp
|
|
src/masks.h
|
|
src/factory.h
|
|
src/factory.cpp
|
|
src/assets/sprite.h
|
|
src/assets/sprite.cpp
|
|
src/assets/tileset.h
|
|
src/assets/tileset.cpp
|
|
src/components/animator.h
|
|
src/components/animator.cpp
|
|
src/components/collider.h
|
|
src/components/collider.cpp
|
|
src/components/player.h
|
|
src/components/player.cpp
|
|
src/components/mover.h
|
|
src/components/mover.cpp
|
|
src/components/tilemap.h
|
|
src/components/tilemap.cpp
|
|
src/components/hurtable.h
|
|
src/components/hurtable.cpp
|
|
src/components/timer.h
|
|
src/components/timer.cpp
|
|
src/components/enemy.h
|
|
src/components/ghost_frog.h
|
|
src/components/ghost_frog.cpp
|
|
src/components/orb.h
|
|
src/components/orb.cpp
|
|
)
|
|
|
|
# Reference blah
|
|
target_link_libraries(game blah)
|
|
|
|
if( ${CMAKE_SYSTEM_NAME} MATCHES "Emscripten")
|
|
set_target_properties(game PROPERTIES LINK_FLAGS "-s USE_SDL=2 -s USE_WEBGL2=1 --preload-file ${CMAKE_SOURCE_DIR}/content@/content")
|
|
set(CMAKE_EXECUTABLE_SUFFIX ".html")
|
|
endif()
|
|
|
|
# copy SDL2 to the build directory
|
|
set(SDL2_DLL "" CACHE FILEPATH "SDL2 DLL Path")
|
|
if (SDL2_ENABLED)
|
|
if (EXISTS ${SDL2_DLL})
|
|
add_custom_command(
|
|
TARGET game POST_BUILD
|
|
COMMAND ${CMAKE_COMMAND} -E copy ${SDL2_DLL} $<TARGET_FILE_DIR:game>)
|
|
endif()
|
|
endif()
|