BallanceBlenderHelper/bbp_ng/PROP_virtools_group.py

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import bpy
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import typing
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from . import UTIL_functions
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#region Virtools Groups Define & Help Class
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class BBP_PG_virtools_group(bpy.types.PropertyGroup):
group_name: bpy.props.StringProperty(
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name = "Group Name",
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default = ""
)
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def get_virtools_groups(obj: bpy.types.Object) -> bpy.types.CollectionProperty:
return obj.virtools_groups
def get_active_virtools_groups(obj: bpy.types.Object) -> int:
return obj.active_virtools_groups
def set_active_virtools_groups(obj: bpy.types.Object, val: int) -> None:
obj.active_virtools_groups = val
class VirtoolsGroupsHelper():
"""
A helper for object's Virtools groups adding, removal and checking.
All Virtools group operations should be done by this class.
Do NOT manipulate object's Virtools group properties directly.
"""
__mSingletonMutex: typing.ClassVar[bool] = False
__mIsValid: bool
__mAssocObj: bpy.types.Object
__mGroupsSet: set[str]
def __init__(self, assoc: bpy.types.Object):
self.__mGroupsSet = set()
self.__mAssocObj = assoc
# check singleton
if VirtoolsGroupsHelper.__mSingletonMutex:
self.__mIsValid = False
raise UTIL_functions.BBPException('VirtoolsGroupsHelper is mutex.')
# set validation and read ballance elements property
VirtoolsGroupsHelper.__mSingletonMutex = True
self.__mIsValid = True
self.__read_from_virtools_groups()
def is_valid(self) -> bool:
return self.__mIsValid
def __enter__(self):
return self
def __exit__(self, exc_type, exc_value, traceback):
self.dispose()
def dispose(self) -> None:
if self.is_valid():
# write to ballance elements property and reset validation
self.__write_to_virtools_groups()
self.__mIsValid = False
VirtoolsGroupsHelper.__mSingletonMutex = False
def __check_valid(self) -> None:
if not self.is_valid():
raise UTIL_functions.BBPException('calling invalid VirtoolsGroupsHelper')
def add_group(self, gname: str) -> None:
self.__check_valid()
self.__mGroupsSet.add(gname)
def add_groups(self, gnames: typing.Iterable[str]) -> None:
self.__check_valid()
self.__mGroupsSet.update(gnames)
def remove_group(self, gname: str) -> None:
self.__check_valid()
self.__mGroupsSet.discard(gname)
def remove_groups(self, gnames: typing.Iterable[str]) -> None:
self.__check_valid()
for gname in gnames:
self.__mGroupsSet.discard(gname)
def contain_group(self, gname: str) -> bool:
self.__check_valid()
return gname in self.__mGroupsSet
def contain_groups(self, gnames: typing.Iterable[str]) -> bool:
"""
Check existing intersection between group names and given collection.
In other words, check whether group name of given paramter is in group names with OR operator.
@param gnames[in] Iterable group names to check.
@return return True if the length of the intersection between group names and given group names is not zero.
"""
self.__check_valid()
for gname in gnames:
if gname in self.__mGroupsSet:
return True
return False
def clear_all_groups(self):
self.__check_valid()
self.__mGroupsSet.clear()
def __write_to_virtools_groups(self) -> None:
groups: bpy.types.CollectionProperty = get_virtools_groups(self.__mAssocObj)
sel: int = get_active_virtools_groups(self.__mAssocObj)
groups.clear()
for gname in self.__mGroupsSet:
item: BBP_PG_virtools_group = groups.add()
item.group_name = gname
# restore selection if necessary
if sel >= len(self.__mGroupsSet):
sel = len(self.__mGroupsSet) - 1
if sel < 0:
sel = 0
set_active_virtools_groups(self.__mAssocObj, sel)
def __read_from_virtools_groups(self) -> None:
groups: bpy.types.CollectionProperty = get_virtools_groups(self.__mAssocObj)
self.__mGroupsSet.clear()
item: BBP_PG_virtools_group
for item in groups:
self.__mGroupsSet.add(item.group_name)
#endregion
#region Preset Group Names
_g_VirtoolsGroupsPreset: tuple[str] = (
"Sector_01",
"Sector_02",
"Sector_03",
"Sector_04",
"Sector_05",
"Sector_06",
"Sector_07",
"Sector_08",
"P_Extra_Life",
"P_Extra_Point",
"P_Trafo_Paper",
"P_Trafo_Stone",
"P_Trafo_Wood",
"P_Ball_Paper",
"P_Ball_Stone",
"P_Ball_Wood",
"P_Box",
"P_Dome",
"P_Modul_01",
"P_Modul_03",
"P_Modul_08",
"P_Modul_17",
"P_Modul_18",
"P_Modul_19",
"P_Modul_25",
"P_Modul_26",
"P_Modul_29",
"P_Modul_30",
"P_Modul_34",
"P_Modul_37",
"P_Modul_41",
"PS_Levelstart",
"PE_Levelende",
"PC_Checkpoints",
"PR_Resetpoints",
"Sound_HitID_01",
"Sound_RollID_01",
"Sound_HitID_02",
"Sound_RollID_02",
"Sound_HitID_03",
"Sound_RollID_03",
"DepthTestCubes",
"Phys_Floors",
"Phys_FloorRails",
"Phys_FloorStopper",
"Shadow"
)
class SharedGroupNameInputProperties():
group_name_source: bpy.props.EnumProperty(
name = "Group Name Source",
items = (
('DEFINED', "Predefined", "Pre-defined group name."),
('CUSTOM', "Custom", "User specified group name."),
),
)
preset_group_name: bpy.props.EnumProperty(
name="Group Name",
description="Pick vanilla Ballance group name.",
items=tuple(
# token, display name, descriptions, icon, index
(str(idx), grp, "", "", idx) for idx, grp in enumerate(_g_VirtoolsGroupsPreset)
),
)
custom_group_name: bpy.props.StringProperty(
name = "Custom Group Name",
description = "Input your custom group name.",
default = "",
)
def draw_group_name_input(self, layout: bpy.types.UILayout) -> None:
layout.prop(self, 'group_name_source', expand=True)
if (self.group_name_source == 'CUSTOM'):
layout.prop(self, 'custom_group_name')
else:
layout.prop(self, 'preset_group_name')
def general_get_group_name(self) -> str:
if self.group_name_source == 'CUSTOM':
return self.custom_group_name
else:
return _g_VirtoolsGroupsPreset[int(self.preset_group_name)]
#endregion
#region Display Panel and Simple Operator
class BBP_UL_virtools_groups(bpy.types.UIList):
def draw_item(self, context, layout: bpy.types.UILayout, data, item: BBP_PG_virtools_group, icon, active_data, active_propname):
layout.label(text = item.group_name, translate = False, icon = 'GROUP')
class BBP_OT_add_virtools_groups(bpy.types.Operator, SharedGroupNameInputProperties):
"""Add a Virtools Group for Active Object."""
bl_idname = "bbp.add_virtools_groups"
bl_label = "Add to Virtools Groups"
bl_options = {'UNDO'}
@classmethod
def poll(self, context: bpy.types.Context):
return context.object is not None
def invoke(self, context, event):
wm = context.window_manager
return wm.invoke_props_dialog(self)
def execute(self, context):
# add group
with VirtoolsGroupsHelper(context.object) as hlp:
hlp.add_group(self.general_get_group_name())
return {'FINISHED'}
def draw(self, context):
self.draw_group_name_input(self.layout)
class BBP_OT_rm_virtools_groups(bpy.types.Operator):
"""Remove a Virtools Group for Active Object."""
bl_idname = "bbp.rm_virtools_groups"
bl_label = "Remove from Virtools Groups"
bl_options = {'UNDO'}
## This class is slightly unique.
# Because we need get user selected group name first.
# Then pass it to helper.
@classmethod
def poll(self, context: bpy.types.Context):
if context.object is None:
return False
obj = context.object
gp = get_virtools_groups(obj)
active_gp = get_active_virtools_groups(obj)
return active_gp >= 0 and active_gp < len(gp)
def execute(self, context):
# get selected group name first
obj = context.object
item: BBP_PG_virtools_group = get_virtools_groups(obj)[get_active_virtools_groups(obj)]
gname: str = item.group_name
# then delete it
with VirtoolsGroupsHelper(obj) as hlp:
hlp.remove_group(gname)
return {'FINISHED'}
class BBP_OT_clear_virtools_groups(bpy.types.Operator):
"""Clear All Virtools Group for Active Object."""
bl_idname = "bbp.clear_virtools_groups"
bl_label = "Clear Virtools Groups"
bl_options = {'UNDO'}
@classmethod
def poll(self, context: bpy.types.Context):
return context.object is not None
def invoke(self, context, event):
wm = context.window_manager
return wm.invoke_confirm(self, event)
def execute(self, context):
with VirtoolsGroupsHelper(context.object) as hlp:
hlp.clear_all_groups()
return {'FINISHED'}
class BBP_PT_virtools_groups(bpy.types.Panel):
"""Show Virtools Groups Properties."""
bl_label = "Virtools Groups"
bl_idname = "BBP_PT_virtools_groups"
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_context = "object"
@classmethod
def poll(cls, context):
return context.object is not None
def draw(self, context):
layout = self.layout
target = bpy.context.active_object
row = layout.row()
row.template_list(
"BBP_UL_virtools_groups", "",
target, "virtools_groups",
target, "active_virtools_groups",
rows = 6,
maxrows = 6,
)
col = row.column(align=True)
col.operator(BBP_OT_add_virtools_groups.bl_idname, icon='ADD', text="")
col.operator(BBP_OT_rm_virtools_groups.bl_idname, icon='REMOVE', text="")
col.separator()
col.operator(BBP_OT_clear_virtools_groups.bl_idname, icon='TRASH', text="")
#endregion
def register():
# register all classes
bpy.utils.register_class(BBP_PG_virtools_group)
bpy.utils.register_class(BBP_UL_virtools_groups)
bpy.utils.register_class(BBP_OT_add_virtools_groups)
bpy.utils.register_class(BBP_OT_rm_virtools_groups)
bpy.utils.register_class(BBP_OT_clear_virtools_groups)
bpy.utils.register_class(BBP_PT_virtools_groups)
# add into scene metadata
bpy.types.Object.virtools_groups = bpy.props.CollectionProperty(type = BBP_PG_virtools_group)
bpy.types.Object.active_virtools_groups = bpy.props.IntProperty()
def unregister():
# del from scene metadata
del bpy.types.Scene.active_virtools_groups
del bpy.types.Scene.virtools_groups
bpy.utils.unregister_class(BBP_PT_virtools_groups)
bpy.utils.unregister_class(BBP_OT_clear_virtools_groups)
bpy.utils.unregister_class(BBP_OT_rm_virtools_groups)
bpy.utils.unregister_class(BBP_OT_add_virtools_groups)
bpy.utils.unregister_class(BBP_UL_virtools_groups)
bpy.utils.unregister_class(BBP_PG_virtools_group)