refactor: re-layput project
- move assets (raw jsons, icons, meshes and i18n data) into the root of repo. - move script into the root of repo. - modify blender manifest according to this changes. - optimize gitignore.
This commit is contained in:
27
scripts/README.md
Normal file
27
scripts/README.md
Normal file
@ -0,0 +1,27 @@
|
||||
# Tools
|
||||
|
||||
These tool scripts is served for BBP_NG specifically. We use Astral UV with a single Python project file to manage these tools. You can browse their usage in this file.
|
||||
|
||||
## Build Icons
|
||||
|
||||
Build essential icons used by BBP_NG in Blender.
|
||||
|
||||
Execute `uv run build_icons.py`
|
||||
|
||||
## Build JSONs
|
||||
|
||||
Compress BME prototype JSON files into smaller size.
|
||||
|
||||
Execute `uv run build_json.py`
|
||||
|
||||
## Validate BME Prototype
|
||||
|
||||
Validate the correction of BME prorotype JSON files.
|
||||
|
||||
Execute `uv run validate_json.py`
|
||||
|
||||
## Extract BME Translation
|
||||
|
||||
Extract the translation template from BME prorotype JSON files.
|
||||
|
||||
Execute `uv run extract_json.py`
|
Reference in New Issue
Block a user