[fix] fix various bugs
- update README to keep update with plugin design * refactor Select by Virtools Group section * add material preset function description - fix issue about flatten uv may get zero base vector. - update elements adder menu. - bump up version to 3.1
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README.md
20
README.md
@ -109,26 +109,22 @@ Navigate to `Material Properties` panel, select a material, you can find `Virtoo
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In default, user created material will not enable Virtools Material feature. You need to click checkbox of `Virtools Material` panel to enable or disable it.
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After enable Virtools Material, `Basic Parameters` section and `Advanced Parameters` section can be set. Set your material peroperties just like operating in Virtools.
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Just like its name, `Basic Parameters` is basic material properties. `Advanced Parameters` is mainly related to transparent properties and usually used in the bottom of transparent column.
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Just like its name, `Basic Parameters` is basic material properties. `Advanced Parameters` is mainly related to transparent properties and usually used in the bottom of transparent column.
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Additionally, `Basic Parameters` section provide a preset function, allowing user to use some preset material settings, which only affect 4 basic colors, just for convenient using.
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In `Operation` section, `Apply Virtools Material` will clean all existed Blender material and create a new material graph according to Virtools material properties.
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And, `Parse from Blender Principled BSDF` will try parsing a Principled BSDF to Virtools material.
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If your material highly rely on Blender material, please execute `Parse from Blender Principled BSDF` or disable Virtools Material feature before exporting BM file, otherwise material can not be saved correctly.
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### Select by Group
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### Select by Virtools Group
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Plugin add 2 selection functions according to Virtools Group in Select menu.
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Plugin add a selection function according to Virtools Group in Select menu.
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#### Select by Virtools Group
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This function firstly have 5 different selection strategies which is exactly matched with Blender selection method. Just use it like Blender selection (Set, Extend, Subtract, Invert, Intersect).
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Then, select your group name to start a selection.
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Select objects in active collection according to its Virtools Group properties.
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The hidden object also can be selected if you check `Ignore Hide Property`.
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Check `Merge Selection` will merge current selection and previous selection.
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#### Filter by Virtools Group
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Filter current selected object by its Virtools Group properties.
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Check `Reverse` remove objects matching the requirements, not keep them.
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If you can, using Subtract or Intersect modes would be better than other modes. Because these modes avoid analyzing too many objects.
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For example, first, select a rough range, and then use the Intersect mode to filter objects, which is more efficient than directly using the Start mode to select.
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### Quick Grouping
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