preparing rename system development

This commit is contained in:
yyc12345 2022-04-04 22:04:11 +08:00
parent cb9609ac2c
commit 1bfae63fe3
5 changed files with 149 additions and 48 deletions

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@ -9,7 +9,14 @@ class BALLANCE_OT_export_bm(bpy.types.Operator, bpy_extras.io_utils.ExportHelper
bl_idname = "ballance.export_bm"
bl_label = 'Export BM'
bl_options = {'PRESET'}
# ExportHelper mixin class uses this
filename_ext = ".bmx"
filter_glob: bpy.props.StringProperty(
default="*.bmx",
options={'HIDDEN'},
maxlen=255, # Max internal buffer length, longer would be clamped.
)
export_mode: bpy.props.EnumProperty(
name="Export mode",

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@ -11,7 +11,14 @@ class BALLANCE_OT_import_bm(bpy.types.Operator, bpy_extras.io_utils.ImportHelper
bl_idname = "ballance.import_bm"
bl_label = "Import BM "
bl_options = {'PRESET', 'UNDO'}
# ImportHelper mixin class uses this
filename_ext = ".bmx"
filter_glob: bpy.props.StringProperty(
default="*.bmx",
options={'HIDDEN'},
maxlen=255, # Max internal buffer length, longer would be clamped.
)
texture_conflict_strategy: bpy.props.EnumProperty(
name="Texture name conflict",

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@ -0,0 +1,95 @@
import bpy
from . import UTILS_constants
class rename_system_props(bpy.types.Operator):
name_standard: bpy.props.EnumProperty(
name="Name Standard",
description="Choose your prefered name standard",
items=(
("YYC", "YYC Tools Chains", "YYC Tools Chains name standard."),
("IMENGYU", "Imengyu Ballance", "Auto grouping name standard for Imengyu/Ballance")
),
)
oper_source: bpy.props.EnumProperty(
name="Operation Target",
description="Rename target",
items=(
("COLLECTION", "Selected Collections", ""),
("OBJECTS", "Selected Objects", "")
),
)
def invoke(self, context, event):
wm = context.window_manager
return wm.invoke_props_dialog(self)
def draw(self, context):
layout = self.layout
layout.prop(self, "name_standard")
class BALLANCE_OT_rename_via_group(rename_system_props):
"""Rename object via Virtools groups"""
bl_idname = "ballance.rename_via_group"
bl_label = "Rename via Group"
bl_options = {'UNDO'}
def execute(self, context):
return {'FINISHED'}
class BALLANCE_OT_convert_name(rename_system_props):
"""Convert name from one name standard to another one."""
bl_idname = "ballance.convert_name"
bl_label = "Convert Name"
bl_options = {'UNDO'}
def execute(self, context):
return {'FINISHED'}
class BALLANCE_OT_auto_grouping(rename_system_props):
"""Auto Grouping object according to specific name standard."""
bl_idname = "ballance.auto_grouping"
bl_label = "Auto Grouping"
bl_options = {'UNDO'}
def execute(self, context):
return {'FINISHED'}
class ObjectBasicType():
COMPONENT = 0
class NameInfoHelper():
def __init__(_basic_type):
self.basic_type = _basic_type
# extra field notes:
#
def _get_selected_objects(oper_source):
if oper_source == 'COLLECTION':
for selected_item in bpy.context.selected_ids:
if selected_item.bl_rna.identifier == "Collection":
tuple(bpy.data.collections[item.name].objects)
elif oper_source == 'OBJECTS':
return bpy.context.selected_objects
else:
raise Exception("Unknow oper_source.")
def _get_name_info_from_yyc_name(obj_name):
pass
def _get_name_info_from_imengyu_name(obj_name):
pass
def _get_name_info_from_group(obj_name):
pass
def _set_for_yyc_name(name_info):
pass
def _set_for_imengyu_name(name_info):
pass
def _set_for_group(name_info):
pass

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@ -1,35 +0,0 @@
import bpy,bmesh
import mathutils
import bpy.types
from . import UTILS_functions
class BALLANCE_OT_rename_via_group(bpy.types.Operator):
"""Rename object via Virtools groups"""
bl_idname = "ballance.rename_via_group"
bl_label = "Rename via Group"
bl_options = {'UNDO'}
name_standard: bpy.props.EnumProperty(
name="Name Standard",
description="Choose your prefered name standard",
items=(
("YYC", "YYC Tools Chains", "YYC Tools Chains name standard."),
("IMENGYU", "Imengyu Ballance", "Auto grouping name standard for Imengyu/Ballance")
),
)
@classmethod
def poll(self, context):
return True
#return _check_rail_target()
def invoke(self, context, event):
wm = context.window_manager
return wm.invoke_props_dialog(self)
def execute(self, context):
return {'FINISHED'}
def draw(self, context):
layout = self.layout
layout.prop(self, "name_standard")

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@ -49,22 +49,22 @@ if "bpy" in locals():
if "OBJS_add_rails" in locals():
importlib.reload(OBJS_add_rails)
if "NAMES_rename_via_group" in locals():
importlib.reload(NAMES_rename_via_group)
if "NAMES_rename_system" in locals():
importlib.reload(NAMES_rename_system)
from . import UTILS_constants, UTILS_functions, UTILS_preferences
from . import BMFILE_export, BMFILE_import
from . import MODS_3dsmax_align, MODS_flatten_uv, MODS_rail_uv
from . import OBJS_add_components, OBJS_add_floors, OBJS_add_rails
from . import NAMES_rename_via_group
from . import NAMES_rename_system
# =============================================
# menu system
class BALLANCE_MT_ThreeDViewerMenu(bpy.types.Menu):
"""Ballance related 3D operator"""
"""Ballance related 3D operators"""
bl_idname = "BALLANCE_MT_ThreeDViewerMenu"
bl_label = "Ballance 3D"
bl_label = "Ballance"
def draw(self, context):
layout = self.layout
@ -73,6 +73,32 @@ class BALLANCE_MT_ThreeDViewerMenu(bpy.types.Menu):
layout.operator(MODS_rail_uv.BALLANCE_OT_rail_uv.bl_idname)
layout.operator(MODS_flatten_uv.BALLANCE_OT_flatten_uv.bl_idname)
class BALLANCE_MT_OutlinerMenu(bpy.types.Menu):
"""Ballance rename operators"""
bl_idname = "BALLANCE_MT_OutlinerMenu"
bl_label = "Ballance"
def draw(self, context):
layout = self.layout
layout.label(text="For Collection")
oprt = layout.operator(NAMES_rename_system.BALLANCE_OT_rename_via_group.bl_idname)
oprt.oper_source = 'COLLECTION'
oprt = layout.operator(NAMES_rename_system.BALLANCE_OT_convert_name.bl_idname)
oprt.oper_source = 'COLLECTION'
oprt = layout.operator(NAMES_rename_system.BALLANCE_OT_auto_grouping.bl_idname)
oprt.oper_source = 'COLLECTION'
layout.separator()
layout.label(text="For Objects")
oprt = layout.operator(NAMES_rename_system.BALLANCE_OT_rename_via_group.bl_idname)
oprt.oper_source = 'OBJECTS'
oprt = layout.operator(NAMES_rename_system.BALLANCE_OT_convert_name.bl_idname)
oprt.oper_source = 'OBJECTS'
oprt = layout.operator(NAMES_rename_system.BALLANCE_OT_auto_grouping.bl_idname)
oprt.oper_source = 'OBJECTS'
class BALLANCE_MT_AddFloorMenu(bpy.types.Menu):
"""Add Ballance floor"""
bl_idname = "BALLANCE_MT_AddFloorMenu"
@ -117,7 +143,10 @@ classes = (
OBJS_add_floors.BALLANCE_OT_add_floors,
BALLANCE_MT_AddFloorMenu,
NAMES_rename_via_group.BALLANCE_OT_rename_via_group
NAMES_rename_system.BALLANCE_OT_rename_via_group,
NAMES_rename_system.BALLANCE_OT_convert_name,
NAMES_rename_system.BALLANCE_OT_auto_grouping,
BALLANCE_MT_OutlinerMenu
)
def menu_func_bm_import(self, context):
@ -138,9 +167,8 @@ def menu_func_ballance_add(self, context):
layout.menu(BALLANCE_MT_AddFloorMenu.bl_idname, icon='MESH_CUBE')
def menu_func_ballance_rename(self, context):
layout = self.layout
layout.separator()
layout.label(text="Ballance")
layout.operator(NAMES_rename_via_group.BALLANCE_OT_rename_via_group.bl_idname, text="Rename via Group")
layout.menu(BALLANCE_MT_OutlinerMenu.bl_idname)
def register():
# we need init all icon first
@ -161,15 +189,14 @@ def register():
bpy.types.VIEW3D_MT_editor_menus.prepend(menu_func_ballance_3d)
bpy.types.VIEW3D_MT_add.append(menu_func_ballance_add)
bpy.types.OUTLINER_MT_collection.append(menu_func_ballance_rename)
bpy.types.OUTLINER_HT_header.append(menu_func_ballance_rename)
def unregister():
bpy.types.TOPBAR_MT_file_import.remove(menu_func_bm_import)
bpy.types.TOPBAR_MT_file_export.remove(menu_func_bm_export)
bpy.types.VIEW3D_MT_editor_menus.remove(menu_func_ballance_3d)
bpy.types.VIEW3D_MT_add.remove(menu_func_ballance_add)
bpy.types.OUTLINER_MT_collection.remove(menu_func_ballance_rename)
bpy.types.OUTLINER_HT_header.remove(menu_func_ballance_rename)
for cls in classes:
bpy.utils.unregister_class(cls)