[feat] update BMERevenge generation method

- use some laggy AST code to update BMERevenge generation method.
- after this change, BMERevenge become more programable and easy to create more complex models
- ready for wide floor generation development
This commit is contained in:
yyc12345 2022-12-27 22:08:35 +08:00
parent d5cb8eb1ec
commit 2bd031784a
6 changed files with 1951 additions and 1682 deletions

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@ -1,9 +1,10 @@
import bpy,mathutils import bpy,mathutils
import os, math import os, math
import ast
from bpy_extras import io_utils,node_shader_utils from bpy_extras import io_utils,node_shader_utils
# from bpy_extras.io_utils import unpack_list # from bpy_extras.io_utils import unpack_list
from bpy_extras.image_utils import load_image from bpy_extras.image_utils import load_image
from . import UTILS_constants, UTILS_functions from . import UTILS_constants, UTILS_functions, UTILS_safe_eval
class BALLANCE_OT_add_floors(bpy.types.Operator): class BALLANCE_OT_add_floors(bpy.types.Operator):
"""Add Ballance floor""" """Add Ballance floor"""
@ -85,7 +86,7 @@ class BALLANCE_OT_add_floors(bpy.types.Operator):
self.use_2d_left, self.use_2d_left,
self.use_3d_top, self.use_3d_top,
self.use_3d_bottom), self.use_3d_bottom),
(0.0, 0.0), (0.0, 0.0, 0.0),
prefs_externalTexture) prefs_externalTexture)
elif self.floor_type in UTILS_constants.floor_derivedBlockList: elif self.floor_type in UTILS_constants.floor_derivedBlockList:
_load_derived_floor( _load_derived_floor(
@ -228,30 +229,27 @@ def _create_or_get_material(material_name, prefs_externalTexture):
# return mtl # return mtl
return mtl return mtl
def _solve_vec_data(str_data, d1, d2, d3, unit, unit_height): def _solve_vec_data(str_data, d1, d2, d3, unit):
sp = str_data.split(';') (cmd_x, cmd_y, cmd_z) = map(lambda x: x.strip(), str_data.split(','))
sp_point = sp[0].split(',')
vec = [float(sp_point[0]), float(sp_point[1]), float(sp_point[2])]
for i in range(3): # calc raw expand data
symbol = sp[i+1] raw_d1 = d1 * unit
if symbol == '': raw_d2 = d2 * unit
continue raw_d3 = (d3 - 1) * 5.0 # the 3d heigh unit of ballance floor is always 5.0
factor = 1.0 if symbol[0] == '+' else -1.0 # do safe eval
p = symbol[1:] return (
if p == 'd1': UTILS_safe_eval.do_vec_calc(cmd_x, raw_d1, raw_d2, raw_d3),
vec[i] += d1 * unit * factor UTILS_safe_eval.do_vec_calc(cmd_y, raw_d1, raw_d2, raw_d3),
elif p == 'd2': UTILS_safe_eval.do_vec_calc(cmd_z, raw_d1, raw_d2, raw_d3)
vec[i] += d2 * unit * factor )
elif p == 'd3':
vec[i] += (d3 - 1) * unit_height * factor
return vec def _rotate_translate_vec(_vec, rotation, unit, extra_translate):
vec = (
def _rotate_translate_vec(vec, rotation, unit, extra_translate): _vec[0] - unit / 2,
vec[0] -= unit / 2 _vec[1] - unit / 2,
vec[1] -= unit / 2 _vec[2]
)
if rotation == 'R0': if rotation == 'R0':
coso=1 coso=1
@ -269,74 +267,49 @@ def _rotate_translate_vec(vec, rotation, unit, extra_translate):
return ( return (
coso * vec[0] - sino * vec[1] + unit / 2 + extra_translate[0], coso * vec[0] - sino * vec[1] + unit / 2 + extra_translate[0],
sino * vec[0] + coso * vec[1] + unit / 2 + extra_translate[1], sino * vec[0] + coso * vec[1] + unit / 2 + extra_translate[1],
vec[2] vec[2] + extra_translate[2]
) )
def _solve_uv_data(str_data, d1, d2, d3, unit): def _solve_uv_data(str_data, d1, d2, d3, unit):
sp = str_data.split(';') (cmd_u, cmd_v) = map(lambda x: x.strip(), str_data.split(','))
sp_point = sp[0].split(',')
vec = [float(sp_point[0]), float(sp_point[1])]
for i in range(2): # calc raw expand data
symbol = sp[i+1] raw_d1 = d1 * unit
if symbol == '': raw_d2 = d2 * unit
continue raw_d3 = float(d3 - 1) # the uv heigh unit of ballance floor is always 1.0
factor = 1.0 if symbol[0] == '+' else -1.0 # do safe eval
p = symbol[1:] return (
if p == 'd1': UTILS_safe_eval.do_vec_calc(cmd_u, raw_d1, raw_d2, raw_d3),
vec[i] += d1 * unit * factor UTILS_safe_eval.do_vec_calc(cmd_v, raw_d1, raw_d2, raw_d3)
elif p == 'd2': )
vec[i] += d2 * unit * factor
elif p == 'd3':
vec[i] += (d3 - 1) * unit * factor
return tuple(vec)
def _solve_normal_data(point1, point2, point3): def _solve_normal_data(point1, point2, point3):
vector1 = ( p1 = mathutils.Vector(point1)
point2[0] - point1[0], p2 = mathutils.Vector(point2)
point2[1] - point1[1], p3 = mathutils.Vector(point3)
point2[2] - point1[2]
) vector1 = p2 - p1
vector2 = ( vector2 = p3 - p2
point3[0] - point2[0],
point3[1] - point2[1],
point3[2] - point2[2]
)
# do vector x mutiply # do vector x mutiply
# vector1 x vector2 # vector1 x vector2
nor = [ corss_mul = vector1.cross(vector2)
vector1[1] * vector2[2] - vector1[2] * vector2[1],
vector1[2] * vector2[0] - vector1[0] * vector2[2],
vector1[0] * vector2[1] - vector1[1] * vector2[0]
]
# do a normalization # do a normalization
length = math.sqrt(nor[0] ** 2 + nor[1] ** 2 + nor[2] ** 2) corss_mul.normalize()
nor[0] /= length
nor[1] /= length
nor[2] /= length
return tuple(nor) return (corss_mul[0], corss_mul[1], corss_mul[2])
def _solve_smashed_position(str_data, d1, d2): def _solve_expand_param(str_data, d1, d2):
sp=str_data.split(';') (cmd_d1, cmd_d2) = map(lambda x: x.strip(), str_data.split(','))
sp_pos = sp[0].split(',')
sp_sync = sp[1].split(',')
vec = [int(sp_pos[0]), int(sp_pos[1])] # do safe eval
return (
for i in range(2): UTILS_safe_eval.do_expand_calc(cmd_d1, d1, d2),
offset = 0 if sp_sync[i * 2] == '' else int(sp_sync[i * 2]) UTILS_safe_eval.do_expand_calc(cmd_d2, d1, d2)
if sp_sync[i*2+1] == 'd1': )
vec[i] += d1 + offset
elif sp_sync[i*2+1] == 'd2':
vec[i] += d2 + offset
return tuple(vec)
def _virtual_foreach_set(collection, field, base_num, data): def _virtual_foreach_set(collection, field, base_num, data):
counter = 0 counter = 0
@ -362,7 +335,6 @@ def _load_basic_floor(mesh, floor_type, rotation, height_multiplier, d1, d2, sid
floor_prototype = UTILS_constants.floor_blockDict[floor_type] floor_prototype = UTILS_constants.floor_blockDict[floor_type]
# set some unit # set some unit
height_unit = 5.0
if floor_prototype['UnitSize'] == 'Small': if floor_prototype['UnitSize'] == 'Small':
block_3dworld_unit = 2.5 block_3dworld_unit = 2.5
block_uvworld_unit = 0.5 block_uvworld_unit = 0.5
@ -420,27 +392,17 @@ def _load_basic_floor(mesh, floor_type, rotation, height_multiplier, d1, d2, sid
base_indices = len(vecList) base_indices = len(vecList)
for vec in face_define['Vertices']: for vec in face_define['Vertices']:
vecList.append(_rotate_translate_vec( vecList.append(_rotate_translate_vec(
_solve_vec_data(vec, d1, d2, height_multiplier, block_3dworld_unit, height_unit), _solve_vec_data(vec, d1, d2, height_multiplier, block_3dworld_unit),
rotation, block_3dworld_unit, extra_translate)) rotation, block_3dworld_unit, extra_translate))
for uv in face_define['UVs']:
uvList.append(_solve_uv_data(uv, d1, d2, height_multiplier, block_uvworld_unit))
for face in face_define['Faces']: for face in face_define['Faces']:
if face['Type'] == 'RECTANGLE': if face['Type'] == 'RECTANGLE':
# rectangle # rectangle
vec_indices = ( vec_indices = tuple(map(lambda x: x + base_indices, face['Indices']))
face['P1'] + base_indices,
face['P2'] + base_indices,
face['P3'] + base_indices,
face['P4'] + base_indices)
indCount = 4 indCount = 4
elif face['Type'] == 'TRIANGLE': elif face['Type'] == 'TRIANGLE':
# triangle # triangle
vec_indices = ( vec_indices = tuple(map(lambda x: x + base_indices, face['Indices']))
face['P1'] + base_indices,
face['P2'] + base_indices,
face['P3'] + base_indices)
indCount = 3 indCount = 3
# we need calc normal and push it into list # we need calc normal and push it into list
@ -452,6 +414,10 @@ def _load_basic_floor(mesh, floor_type, rotation, height_multiplier, d1, d2, sid
for i in range(indCount): for i in range(indCount):
faceList.append(vec_indices[i] + global_offset_vec) faceList.append(vec_indices[i] + global_offset_vec)
# push uvs into list
for i in range(indCount):
uvList.append(_solve_uv_data(face['UVs'][i], d1, d2, height_multiplier, block_uvworld_unit))
# push material into list # push material into list
faceMatList.append(materialDict[face['Textures']]) faceMatList.append(materialDict[face['Textures']])
@ -505,8 +471,8 @@ def _load_derived_floor(mesh, floor_type, height_multiplier, d1, d2, sides_struc
# iterate smahsed blocks # iterate smahsed blocks
for blk in floor_prototype['SmashedBlocks']: for blk in floor_prototype['SmashedBlocks']:
start_pos = _solve_smashed_position(blk['StartPosition'], d1, d2) start_pos = _solve_vec_data(blk['StartPosition'], d1, d2, height_multiplier, block_3dworld_unit)
expand_pos = _solve_smashed_position(blk['ExpandPosition'], d1, d2) expand_param = _solve_expand_param(blk['ExpandParam'], d1, d2)
sides_data = tuple(sides_dict[x] for x in blk['SideSync'].split(';')) sides_data = tuple(sides_dict[x] for x in blk['SideSync'].split(';'))
@ -516,10 +482,10 @@ def _load_derived_floor(mesh, floor_type, height_multiplier, d1, d2, sides_struc
blk['Type'], blk['Type'],
blk['Rotation'], blk['Rotation'],
height_multiplier, height_multiplier,
expand_pos[0], expand_param[0],
expand_pos[1], expand_param[1],
sides_data, sides_data,
(start_pos[0] * block_3dworld_unit, start_pos[1] * block_3dworld_unit), start_pos,
prefs_externalTexture prefs_externalTexture
) )

View File

@ -190,6 +190,7 @@ floor_materialStatistic = [
"FloorTopBorder", "FloorTopBorder",
"FloorTopBorderless", "FloorTopBorderless",
"FloorTopFlat", "FloorTopFlat",
"FloorTopProfil",
"FloorTopProfilFlat" "FloorTopProfilFlat"
], ],
"data": { "data": {

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@ -0,0 +1,68 @@
import ast
class SimpleCalcEnsurance(ast.NodeVisitor):
def __init__(self):
self.is_illegal_syntax: bool = False
self.allow_float: bool = True
self.param_name: tuple = tuple()
def wrapper_visit(self, node: ast.AST, allow_float: bool, param_name: tuple) -> bool:
self.is_illegal_syntax = False
self.allow_float = allow_float
self.param_name = param_name
self.visit(node)
return self.is_illegal_syntax
def generic_visit(node):
self.is_illegal_syntax = True
def visit_Expression(self, node: ast.Expression):
self.visit(node.body)
def visit_BinOp(self, node: ast.BinOp):
if isinstance(node.op, ast.Add) or isinstance(node.op, ast.Sub) or isinstance(node.op, ast.Mult) or isinstance(node.op, ast.Div):
self.visit(node.left)
self.visit(node.right)
else:
self.is_illegal_syntax = True
def visit_UnaryOp(self, node: ast.UnaryOp):
if isinstance(node.op, ast.USub):
self.visit(node.operand)
else:
self.is_illegal_syntax = True
def visit_Constant(self, node: ast.Constant):
if (self.allow_float and isinstance(node.value, float)) or isinstance(node.value, int):
pass
else:
self.is_illegal_syntax = True
def visit_Name(self, node: ast.Name):
if node.id in self.param_name and isinstance(node.ctx, ast.Load):
pass
else:
self.is_illegal_syntax = True
def _do_calc(szEval: str, allow_float: bool, d: dict):
ast_tree = ast.parse(szEval, mode='eval')
walker = SimpleCalcEnsurance()
if walker.wrapper_visit(ast_tree, allow_float, d.keys()):
raise Exception("Illegal AST Tree. Tree contain illegal syntax. Please check BMERevenge.")
return eval(compile(ast_tree, '', mode='eval'), {}, d)
def do_vec_calc(szEval: str, raw_d1: float, raw_d2: float, raw_d3: float) -> float:
return float(_do_calc(szEval, True, {
"d1": raw_d1,
"d2": raw_d2,
"d3": raw_d3
}))
def do_expand_calc(szEval: str, d1: int, d2: int) -> int:
return int(_do_calc(szEval, False, {
"d1": d1,
"d2": d2
}))

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@ -31,6 +31,8 @@ if "bpy" in locals():
importlib.reload(UTILS_zip_helper) importlib.reload(UTILS_zip_helper)
if "UTILS_virtools_prop" in locals(): if "UTILS_virtools_prop" in locals():
importlib.reload(UTILS_virtools_prop) importlib.reload(UTILS_virtools_prop)
if "UTILS_safe_eval" in locals():
importlib.reload(UTILS_safe_eval)
if "BMFILE_export" in locals(): if "BMFILE_export" in locals():
importlib.reload(BMFILE_export) importlib.reload(BMFILE_export)
@ -61,7 +63,7 @@ if "bpy" in locals():
if "PROPS_virtools_material" in locals(): if "PROPS_virtools_material" in locals():
importlib.reload(PROPS_virtools_material) importlib.reload(PROPS_virtools_material)
from . import UTILS_constants, UTILS_functions, UTILS_preferences, UTILS_virtools_prop from . import UTILS_constants, UTILS_functions, UTILS_preferences, UTILS_virtools_prop, UTILS_safe_eval
from . import BMFILE_export, BMFILE_import from . import BMFILE_export, BMFILE_import
from . import MODS_3dsmax_align, MODS_flatten_uv, MODS_rail_uv from . import MODS_3dsmax_align, MODS_flatten_uv, MODS_rail_uv
from . import OBJS_add_components, OBJS_add_floors, OBJS_add_rails, OBJS_group_opers from . import OBJS_add_components, OBJS_add_floors, OBJS_add_rails, OBJS_group_opers

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@ -16,17 +16,17 @@
"SmashedBlocks": [ "SmashedBlocks": [
{ {
"Type": "SinkBorder", "Type": "SinkBorder",
"StartPosition": "0,0;,,,",
"ExpandPosition": "0,0;,d1,,",
"Rotation": "R0", "Rotation": "R0",
"SideSync": "2dTop;False;2dBottom;2dLeft;3dTop;3dBottom" "SideSync": "2dTop;False;2dBottom;2dLeft;3dTop;3dBottom",
"StartPosition": "0, 0, 0.0",
"ExpandParam": "0 +d1, 0"
}, },
{ {
"Type": "SinkBorder", "Type": "SinkBorder",
"StartPosition": "0,1;,d1,,",
"ExpandPosition": "0,0;,d1,,",
"Rotation": "R180", "Rotation": "R180",
"SideSync": "2dBottom;False;2dTop;2dRight;3dTop;3dBottom" "SideSync": "2dBottom;False;2dTop;2dRight;3dTop;3dBottom",
"StartPosition": "0 +d1, (2.5*1), 0.0",
"ExpandParam": "0 +d1, 0"
} }
] ]
}, },
@ -47,17 +47,17 @@
"SmashedBlocks": [ "SmashedBlocks": [
{ {
"Type": "NormalBorder", "Type": "NormalBorder",
"StartPosition": "0,0;,,,",
"ExpandPosition": "0,0;,d1,,",
"Rotation": "R0", "Rotation": "R0",
"SideSync": "2dTop;False;2dBottom;2dLeft;3dTop;3dBottom" "SideSync": "2dTop;False;2dBottom;2dLeft;3dTop;3dBottom",
"StartPosition": "0, 0, 0.0",
"ExpandParam": "0 +d1, 0"
}, },
{ {
"Type": "NormalBorder", "Type": "NormalBorder",
"StartPosition": "0,1;,d1,,",
"ExpandPosition": "0,0;,d1,,",
"Rotation": "R180", "Rotation": "R180",
"SideSync": "2dBottom;False;2dTop;2dRight;3dTop;3dBottom" "SideSync": "2dBottom;False;2dTop;2dRight;3dTop;3dBottom",
"StartPosition": "0 +d1, (2.5*1), 0.0",
"ExpandParam": "0 +d1, 0"
} }
] ]
}, },
@ -78,45 +78,45 @@
"SmashedBlocks": [ "SmashedBlocks": [
{ {
"Type": "NormalBorder", "Type": "NormalBorder",
"StartPosition": "1,0;,,,",
"ExpandPosition": "0,0;,d1,,",
"Rotation": "R0", "Rotation": "R0",
"SideSync": "False;False;False;2dLeft;3dTop;3dBottom" "SideSync": "False;False;False;2dLeft;3dTop;3dBottom",
"StartPosition": "(2.5*1), 0, 0.0",
"ExpandParam": "0 +d1, 0"
}, },
{ {
"Type": "NormalBorder", "Type": "NormalBorder",
"StartPosition": "1,1;,d1,,",
"ExpandPosition": "0,0;,d1,,",
"Rotation": "R180", "Rotation": "R180",
"SideSync": "False;False;False;2dRight;3dTop;3dBottom" "SideSync": "False;False;False;2dRight;3dTop;3dBottom",
"StartPosition": "(2.5*1) +d1, (2.5*1), 0.0",
"ExpandParam": "0 +d1, 0"
}, },
{ {
"Type": "NormalOutterCorner", "Type": "NormalOutterCorner",
"StartPosition": "0,0;,,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R0", "Rotation": "R0",
"SideSync": "2dTop;False;False;2dLeft;3dTop;3dBottom" "SideSync": "2dTop;False;False;2dLeft;3dTop;3dBottom",
"StartPosition": "0, 0, 0.0",
"ExpandParam": "0, 0"
}, },
{ {
"Type": "NormalOutterCorner", "Type": "NormalOutterCorner",
"StartPosition": "0,0;2,d1,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R90", "Rotation": "R90",
"SideSync": "2dLeft;False;False;2dBottom;3dTop;3dBottom" "SideSync": "2dLeft;False;False;2dBottom;3dTop;3dBottom",
"StartPosition": "(2.5*2) +d1, 0, 0.0",
"ExpandParam": "0, 0"
}, },
{ {
"Type": "NormalOutterCorner", "Type": "NormalOutterCorner",
"StartPosition": "0,1;2,d1,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R180", "Rotation": "R180",
"SideSync": "2dBottom;False;False;2dRight;3dTop;3dBottom" "SideSync": "2dBottom;False;False;2dRight;3dTop;3dBottom",
"StartPosition": "(2.5*2) +d1, (2.5*1), 0.0",
"ExpandParam": "0, 0"
}, },
{ {
"Type": "NormalOutterCorner", "Type": "NormalOutterCorner",
"StartPosition": "0,1;,,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R270", "Rotation": "R270",
"SideSync": "2dRight;False;False;2dTop;3dTop;3dBottom" "SideSync": "2dRight;False;False;2dTop;3dTop;3dBottom",
"StartPosition": "0, (2.5*1), 0.0",
"ExpandParam": "0, 0"
} }
] ]
}, },
@ -137,45 +137,45 @@
"SmashedBlocks": [ "SmashedBlocks": [
{ {
"Type": "SinkBorder", "Type": "SinkBorder",
"StartPosition": "1,0;,,,",
"ExpandPosition": "0,0;,d1,,",
"Rotation": "R0", "Rotation": "R0",
"SideSync": "False;False;False;2dLeft;3dTop;3dBottom" "SideSync": "False;False;False;2dLeft;3dTop;3dBottom",
"StartPosition": "(2.5*1), 0, 0.0",
"ExpandParam": "0 +d1, 0"
}, },
{ {
"Type": "SinkBorder", "Type": "SinkBorder",
"StartPosition": "1,1;,d1,,",
"ExpandPosition": "0,0;,d1,,",
"Rotation": "R180", "Rotation": "R180",
"SideSync": "False;False;False;2dRight;3dTop;3dBottom" "SideSync": "False;False;False;2dRight;3dTop;3dBottom",
"StartPosition": "(2.5*1) +d1, (2.5*1), 0.0",
"ExpandParam": "0 +d1, 0"
}, },
{ {
"Type": "SinkOutterCorner", "Type": "SinkOutterCorner",
"StartPosition": "0,0;,,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R0", "Rotation": "R0",
"SideSync": "2dTop;False;False;2dLeft;3dTop;3dBottom" "SideSync": "2dTop;False;False;2dLeft;3dTop;3dBottom",
"StartPosition": "0, 0, 0.0",
"ExpandParam": "0, 0"
}, },
{ {
"Type": "SinkOutterCorner", "Type": "SinkOutterCorner",
"StartPosition": "0,0;2,d1,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R90", "Rotation": "R90",
"SideSync": "2dLeft;False;False;2dBottom;3dTop;3dBottom" "SideSync": "2dLeft;False;False;2dBottom;3dTop;3dBottom",
"StartPosition": "(2.5*2) +d1, 0, 0.0",
"ExpandParam": "0, 0"
}, },
{ {
"Type": "SinkOutterCorner", "Type": "SinkOutterCorner",
"StartPosition": "0,1;2,d1,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R180", "Rotation": "R180",
"SideSync": "2dBottom;False;False;2dRight;3dTop;3dBottom" "SideSync": "2dBottom;False;False;2dRight;3dTop;3dBottom",
"StartPosition": "(2.5*2) +d1, (2.5*1), 0.0",
"ExpandParam": "0, 0"
}, },
{ {
"Type": "SinkOutterCorner", "Type": "SinkOutterCorner",
"StartPosition": "0,1;,,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R270", "Rotation": "R270",
"SideSync": "2dRight;False;False;2dTop;3dTop;3dBottom" "SideSync": "2dRight;False;False;2dTop;3dTop;3dBottom",
"StartPosition": "0, (2.5*1), 0.0",
"ExpandParam": "0, 0"
} }
] ]
}, },
@ -196,31 +196,31 @@
"SmashedBlocks": [ "SmashedBlocks": [
{ {
"Type": "SinkOutterCorner", "Type": "SinkOutterCorner",
"StartPosition": "0,0;,,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R0", "Rotation": "R0",
"SideSync": "2dTop;False;False;2dLeft;3dTop;3dBottom" "SideSync": "2dTop;False;False;2dLeft;3dTop;3dBottom",
"StartPosition": "0, 0, 0.0",
"ExpandParam": "0, 0"
}, },
{ {
"Type": "SinkOutterCorner", "Type": "SinkOutterCorner",
"StartPosition": "1,0;,,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R90", "Rotation": "R90",
"SideSync": "2dLeft;False;False;2dBottom;3dTop;3dBottom" "SideSync": "2dLeft;False;False;2dBottom;3dTop;3dBottom",
"StartPosition": "(2.5*1), 0, 0.0",
"ExpandParam": "0, 0"
}, },
{ {
"Type": "SinkOutterCorner", "Type": "SinkOutterCorner",
"StartPosition": "1,1;,,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R180", "Rotation": "R180",
"SideSync": "2dBottom;False;False;2dRight;3dTop;3dBottom" "SideSync": "2dBottom;False;False;2dRight;3dTop;3dBottom",
"StartPosition": "(2.5*1), (2.5*1), 0.0",
"ExpandParam": "0, 0"
}, },
{ {
"Type": "SinkOutterCorner", "Type": "SinkOutterCorner",
"StartPosition": "0,1;,,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R270", "Rotation": "R270",
"SideSync": "2dRight;False;False;2dTop;3dTop;3dBottom" "SideSync": "2dRight;False;False;2dTop;3dTop;3dBottom",
"StartPosition": "0, (2.5*1), 0.0",
"ExpandParam": "0, 0"
} }
] ]
}, },
@ -241,31 +241,31 @@
"SmashedBlocks": [ "SmashedBlocks": [
{ {
"Type": "NormalOutterCorner", "Type": "NormalOutterCorner",
"StartPosition": "0,0;,,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R0", "Rotation": "R0",
"SideSync": "2dTop;False;False;2dLeft;3dTop;3dBottom" "SideSync": "2dTop;False;False;2dLeft;3dTop;3dBottom",
"StartPosition": "0, 0, 0.0",
"ExpandParam": "0, 0"
}, },
{ {
"Type": "NormalOutterCorner", "Type": "NormalOutterCorner",
"StartPosition": "1,0;,,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R90", "Rotation": "R90",
"SideSync": "2dLeft;False;False;2dBottom;3dTop;3dBottom" "SideSync": "2dLeft;False;False;2dBottom;3dTop;3dBottom",
"StartPosition": "(2.5*1), 0, 0.0",
"ExpandParam": "0, 0"
}, },
{ {
"Type": "NormalOutterCorner", "Type": "NormalOutterCorner",
"StartPosition": "1,1;,,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R180", "Rotation": "R180",
"SideSync": "2dBottom;False;False;2dRight;3dTop;3dBottom" "SideSync": "2dBottom;False;False;2dRight;3dTop;3dBottom",
"StartPosition": "(2.5*1), (2.5*1), 0.0",
"ExpandParam": "0, 0"
}, },
{ {
"Type": "NormalOutterCorner", "Type": "NormalOutterCorner",
"StartPosition": "0,1;,,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R270", "Rotation": "R270",
"SideSync": "2dRight;False;False;2dTop;3dTop;3dBottom" "SideSync": "2dRight;False;False;2dTop;3dTop;3dBottom",
"StartPosition": "0, (2.5*1), 0.0",
"ExpandParam": "0, 0"
} }
] ]
}, },
@ -286,66 +286,66 @@
"SmashedBlocks": [ "SmashedBlocks": [
{ {
"Type": "Flat", "Type": "Flat",
"StartPosition": "1,1;,,,",
"ExpandPosition": "0,0;,d1,,d2",
"Rotation": "R0", "Rotation": "R0",
"SideSync": "False;False;False;False;3dTop;3dBottom" "SideSync": "False;False;False;False;3dTop;3dBottom",
"StartPosition": "(2.5*1), (2.5*1), 0.0",
"ExpandParam": "0 +d1, 0 +d2"
}, },
{ {
"Type": "NormalBorder", "Type": "NormalBorder",
"StartPosition": "1,0;,,,",
"ExpandPosition": "0,0;,d2,,",
"Rotation": "R0", "Rotation": "R0",
"SideSync": "False;False;False;2dLeft;3dTop;3dBottom" "SideSync": "False;False;False;2dLeft;3dTop;3dBottom",
"StartPosition": "(2.5*1), 0, 0.0",
"ExpandParam": "0 +d2, 0"
}, },
{ {
"Type": "NormalBorder", "Type": "NormalBorder",
"StartPosition": "0,1;2,d2,,",
"ExpandPosition": "0,0;,d1,,",
"Rotation": "R90", "Rotation": "R90",
"SideSync": "False;False;False;2dBottom;3dTop;3dBottom" "SideSync": "False;False;False;2dBottom;3dTop;3dBottom",
"StartPosition": "(2.5*2) +d2, (2.5*1), 0.0",
"ExpandParam": "0 +d1, 0"
}, },
{ {
"Type": "NormalBorder", "Type": "NormalBorder",
"StartPosition": "0,0;1,d2,2,d1",
"ExpandPosition": "0,0;,d2,,",
"Rotation": "R180", "Rotation": "R180",
"SideSync": "False;False;False;2dRight;3dTop;3dBottom" "SideSync": "False;False;False;2dRight;3dTop;3dBottom",
"StartPosition": "(2.5*1) +d2, (2.5*2) +d1, 0.0",
"ExpandParam": "0 +d2, 0"
}, },
{ {
"Type": "NormalBorder", "Type": "NormalBorder",
"StartPosition": "0,0;,,1,d1",
"ExpandPosition": "0,0;,d1,,",
"Rotation": "R270", "Rotation": "R270",
"SideSync": "False;False;False;2dTop;3dTop;3dBottom" "SideSync": "False;False;False;2dTop;3dTop;3dBottom",
"StartPosition": "0, (2.5*1) +d1, 0.0",
"ExpandParam": "0 +d1, 0"
}, },
{ {
"Type": "NormalOutterCorner", "Type": "NormalOutterCorner",
"StartPosition": "0,0;,,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R0", "Rotation": "R0",
"SideSync": "2dTop;False;False;2dLeft;3dTop;3dBottom" "SideSync": "2dTop;False;False;2dLeft;3dTop;3dBottom",
"StartPosition": "0, 0, 0.0",
"ExpandParam": "0, 0"
}, },
{ {
"Type": "NormalOutterCorner", "Type": "NormalOutterCorner",
"StartPosition": "0,0;2,d2,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R90", "Rotation": "R90",
"SideSync": "2dLeft;False;False;2dBottom;3dTop;3dBottom" "SideSync": "2dLeft;False;False;2dBottom;3dTop;3dBottom",
"StartPosition": "(2.5*2) +d2, 0, 0.0",
"ExpandParam": "0, 0"
}, },
{ {
"Type": "NormalOutterCorner", "Type": "NormalOutterCorner",
"StartPosition": "0,0;2,d2,2,d1",
"ExpandPosition": "0,0;,,,",
"Rotation": "R180", "Rotation": "R180",
"SideSync": "2dBottom;False;False;2dRight;3dTop;3dBottom" "SideSync": "2dBottom;False;False;2dRight;3dTop;3dBottom",
"StartPosition": "(2.5*2) +d2, (2.5*2) +d1, 0.0",
"ExpandParam": "0, 0"
}, },
{ {
"Type": "NormalOutterCorner", "Type": "NormalOutterCorner",
"StartPosition": "0,0;,,2,d1",
"ExpandPosition": "0,0;,,,",
"Rotation": "R270", "Rotation": "R270",
"SideSync": "2dRight;False;False;2dTop;3dTop;3dBottom" "SideSync": "2dRight;False;False;2dTop;3dTop;3dBottom",
"StartPosition": "0, (2.5*2) +d1, 0.0",
"ExpandParam": "0, 0"
} }
] ]
}, },
@ -366,31 +366,31 @@
"SmashedBlocks": [ "SmashedBlocks": [
{ {
"Type": "NormalOutterCorner", "Type": "NormalOutterCorner",
"StartPosition": "0,0;,,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R0", "Rotation": "R0",
"SideSync": "2dTop;False;False;2dLeft;3dTop;3dBottom" "SideSync": "2dTop;False;False;2dLeft;3dTop;3dBottom",
"StartPosition": "0, 0, 0.0",
"ExpandParam": "0, 0"
}, },
{ {
"Type": "NormalBorder", "Type": "NormalBorder",
"StartPosition": "1,0;,,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R0", "Rotation": "R0",
"SideSync": "False;False;2dBottom;2dLeft;3dTop;3dBottom" "SideSync": "False;False;2dBottom;2dLeft;3dTop;3dBottom",
"StartPosition": "(2.5*1), 0, 0.0",
"ExpandParam": "0, 0"
}, },
{ {
"Type": "NormalInnerCorner", "Type": "NormalInnerCorner",
"StartPosition": "1,1;,,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R0", "Rotation": "R0",
"SideSync": "False;2dRight;2dBottom;False;3dTop;3dBottom" "SideSync": "False;2dRight;2dBottom;False;3dTop;3dBottom",
"StartPosition": "(2.5*1), (2.5*1), 0.0",
"ExpandParam": "0, 0"
}, },
{ {
"Type": "NormalBorder", "Type": "NormalBorder",
"StartPosition": "0,1;,,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R270", "Rotation": "R270",
"SideSync": "2dRight;False;False;2dTop;3dTop;3dBottom" "SideSync": "2dRight;False;False;2dTop;3dTop;3dBottom",
"StartPosition": "0, (2.5*1), 0.0",
"ExpandParam": "0, 0"
} }
] ]
}, },
@ -411,24 +411,24 @@
"SmashedBlocks": [ "SmashedBlocks": [
{ {
"Type": "NormalInnerCorner", "Type": "NormalInnerCorner",
"StartPosition": "1,0;,,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R270", "Rotation": "R270",
"SideSync": "False;2dBottom;2dLeft;False;3dTop;3dBottom" "SideSync": "False;2dBottom;2dLeft;False;3dTop;3dBottom",
"StartPosition": "(2.5*1), 0, 0.0",
"ExpandParam": "0, 0"
}, },
{ {
"Type": "NormalInnerCorner", "Type": "NormalInnerCorner",
"StartPosition": "1,1;,,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R0", "Rotation": "R0",
"SideSync": "False;2dRight;2dBottom;False;3dTop;3dBottom" "SideSync": "False;2dRight;2dBottom;False;3dTop;3dBottom",
"StartPosition": "(2.5*1), (2.5*1), 0.0",
"ExpandParam": "0, 0"
}, },
{ {
"Type": "NormalBorder", "Type": "NormalBorder",
"StartPosition": "0,1;,,,",
"ExpandPosition": "1,0;,,,",
"Rotation": "R270", "Rotation": "R270",
"SideSync": "2dRight;False;2dLeft;2dTop;3dTop;3dBottom" "SideSync": "2dRight;False;2dLeft;2dTop;3dTop;3dBottom",
"StartPosition": "0, (2.5*1), 0.0",
"ExpandParam": "1, 0"
} }
] ]
}, },
@ -449,31 +449,31 @@
"SmashedBlocks": [ "SmashedBlocks": [
{ {
"Type": "NormalInnerCorner", "Type": "NormalInnerCorner",
"StartPosition": "1,1;,,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R0", "Rotation": "R0",
"SideSync": "False;2dRight;2dBottom;False;3dTop;3dBottom" "SideSync": "False;2dRight;2dBottom;False;3dTop;3dBottom",
"StartPosition": "(2.5*1), (2.5*1), 0.0",
"ExpandParam": "0, 0"
}, },
{ {
"Type": "NormalInnerCorner", "Type": "NormalInnerCorner",
"StartPosition": "0,1;,,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R90", "Rotation": "R90",
"SideSync": "False;2dTop;2dRight;False;3dTop;3dBottom" "SideSync": "False;2dTop;2dRight;False;3dTop;3dBottom",
"StartPosition": "0, (2.5*1), 0.0",
"ExpandParam": "0, 0"
}, },
{ {
"Type": "NormalInnerCorner", "Type": "NormalInnerCorner",
"StartPosition": "0,0;,,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R180", "Rotation": "R180",
"SideSync": "False;2dLeft;2dTop;False;3dTop;3dBottom" "SideSync": "False;2dLeft;2dTop;False;3dTop;3dBottom",
"StartPosition": "0, 0, 0.0",
"ExpandParam": "0, 0"
}, },
{ {
"Type": "NormalInnerCorner", "Type": "NormalInnerCorner",
"StartPosition": "1,0;,,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R270", "Rotation": "R270",
"SideSync": "False;2dBottom;2dLeft;False;3dTop;3dBottom" "SideSync": "False;2dBottom;2dLeft;False;3dTop;3dBottom",
"StartPosition": "(2.5*1), 0, 0.0",
"ExpandParam": "0, 0"
} }
] ]
}, },
@ -494,31 +494,31 @@
"SmashedBlocks": [ "SmashedBlocks": [
{ {
"Type": "SinkOutterCorner", "Type": "SinkOutterCorner",
"StartPosition": "0,0;,,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R0", "Rotation": "R0",
"SideSync": "2dTop;False;False;2dLeft;3dTop;3dBottom" "SideSync": "2dTop;False;False;2dLeft;3dTop;3dBottom",
"StartPosition": "0, 0, 0.0",
"ExpandParam": "0, 0"
}, },
{ {
"Type": "SinkBorder", "Type": "SinkBorder",
"StartPosition": "1,0;,,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R0", "Rotation": "R0",
"SideSync": "False;False;2dBottom;2dLeft;3dTop;3dBottom" "SideSync": "False;False;2dBottom;2dLeft;3dTop;3dBottom",
"StartPosition": "(2.5*1), 0, 0.0",
"ExpandParam": "0, 0"
}, },
{ {
"Type": "SinkInnerCorner", "Type": "SinkInnerCorner",
"StartPosition": "1,1;,,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R0", "Rotation": "R0",
"SideSync": "False;2dRight;2dBottom;False;3dTop;3dBottom" "SideSync": "False;2dRight;2dBottom;False;3dTop;3dBottom",
"StartPosition": "(2.5*1), (2.5*1), 0.0",
"ExpandParam": "0, 0"
}, },
{ {
"Type": "SinkBorder", "Type": "SinkBorder",
"StartPosition": "0,1;,,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R270", "Rotation": "R270",
"SideSync": "2dRight;False;False;2dTop;3dTop;3dBottom" "SideSync": "2dRight;False;False;2dTop;3dTop;3dBottom",
"StartPosition": "0, (2.5*1), 0.0",
"ExpandParam": "0, 0"
} }
] ]
}, },
@ -539,24 +539,24 @@
"SmashedBlocks": [ "SmashedBlocks": [
{ {
"Type": "SinkInnerCorner", "Type": "SinkInnerCorner",
"StartPosition": "1,0;,,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R270", "Rotation": "R270",
"SideSync": "False;2dBottom;2dLeft;False;3dTop;3dBottom" "SideSync": "False;2dBottom;2dLeft;False;3dTop;3dBottom",
"StartPosition": "(2.5*1), 0, 0.0",
"ExpandParam": "0, 0"
}, },
{ {
"Type": "SinkInnerCorner", "Type": "SinkInnerCorner",
"StartPosition": "1,1;,,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R0", "Rotation": "R0",
"SideSync": "False;2dRight;2dBottom;False;3dTop;3dBottom" "SideSync": "False;2dRight;2dBottom;False;3dTop;3dBottom",
"StartPosition": "(2.5*1), (2.5*1), 0.0",
"ExpandParam": "0, 0"
}, },
{ {
"Type": "SinkBorder", "Type": "SinkBorder",
"StartPosition": "0,1;,,,",
"ExpandPosition": "1,0;,,,",
"Rotation": "R270", "Rotation": "R270",
"SideSync": "2dRight;False;2dLeft;2dTop;3dTop;3dBottom" "SideSync": "2dRight;False;2dLeft;2dTop;3dTop;3dBottom",
"StartPosition": "0, (2.5*1), 0.0",
"ExpandParam": "1, 0"
} }
] ]
}, },
@ -577,31 +577,31 @@
"SmashedBlocks": [ "SmashedBlocks": [
{ {
"Type": "SinkInnerCorner", "Type": "SinkInnerCorner",
"StartPosition": "1,1;,,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R0", "Rotation": "R0",
"SideSync": "False;2dRight;2dBottom;False;3dTop;3dBottom" "SideSync": "False;2dRight;2dBottom;False;3dTop;3dBottom",
"StartPosition": "(2.5*1), (2.5*1), 0.0",
"ExpandParam": "0, 0"
}, },
{ {
"Type": "SinkInnerCorner", "Type": "SinkInnerCorner",
"StartPosition": "0,1;,,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R90", "Rotation": "R90",
"SideSync": "False;2dTop;2dRight;False;3dTop;3dBottom" "SideSync": "False;2dTop;2dRight;False;3dTop;3dBottom",
"StartPosition": "0, (2.5*1), 0.0",
"ExpandParam": "0, 0"
}, },
{ {
"Type": "SinkInnerCorner", "Type": "SinkInnerCorner",
"StartPosition": "0,0;,,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R180", "Rotation": "R180",
"SideSync": "False;2dLeft;2dTop;False;3dTop;3dBottom" "SideSync": "False;2dLeft;2dTop;False;3dTop;3dBottom",
"StartPosition": "0, 0, 0.0",
"ExpandParam": "0, 0"
}, },
{ {
"Type": "SinkInnerCorner", "Type": "SinkInnerCorner",
"StartPosition": "1,0;,,,",
"ExpandPosition": "0,0;,,,",
"Rotation": "R270", "Rotation": "R270",
"SideSync": "False;2dBottom;2dLeft;False;3dTop;3dBottom" "SideSync": "False;2dBottom;2dLeft;False;3dTop;3dBottom",
"StartPosition": "(2.5*1), 0, 0.0",
"ExpandParam": "0, 0"
} }
] ]
} }