add bme material preset

This commit is contained in:
yyc12345 2023-12-14 18:03:03 +08:00
parent f6569313bf
commit 2f123e6a3c
76 changed files with 609 additions and 4181 deletions

3
.gitattributes vendored
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@ -4,5 +4,4 @@
*.bin binary *.bin binary
# json is data and not good for human reading(althought I edit it on my own hand.) # json is data and not good for human reading(althought I edit it on my own hand.)
# so set it as binary # so set it as binary
bbp_ng/json/basic_blocks/*.json binary bbp_ng/json/*.json binary
bbp_ng/json/derived_blocks/*.json binary

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@ -134,7 +134,7 @@ class EnumPropHelper():
str(item.value), str(item.value),
item.name, item.name,
"", "",
UTIL_icons_manager.get_element_icon(PROP_ballance_element.get_ballance_element_name(item)), UTIL_icons_manager.get_component_icon(PROP_ballance_element.get_ballance_element_name(item)),
item.value item.value
) for item in PROP_ballance_element.BallanceElementType ) for item in PROP_ballance_element.BallanceElementType
) )
@ -203,7 +203,7 @@ class BBP_OT_add_component(bpy.types.Operator, ComponentSectorParam):
cop = layout.operator( cop = layout.operator(
self.bl_idname, text = item_name, self.bl_idname, text = item_name,
icon_value = UTIL_icons_manager.get_element_icon(item_name) icon_value = UTIL_icons_manager.get_component_icon(item_name)
) )
cop.component_type = EnumPropHelper.to_selection(item) cop.component_type = EnumPropHelper.to_selection(item)
@ -239,7 +239,7 @@ class BBP_OT_add_nong_extra_point(bpy.types.Operator, ComponentSectorParam, Comp
def draw_blc_menu(self, layout: bpy.types.UILayout): def draw_blc_menu(self, layout: bpy.types.UILayout):
layout.operator( layout.operator(
BBP_OT_add_nong_extra_point.bl_idname, BBP_OT_add_nong_extra_point.bl_idname,
icon_value = UTIL_icons_manager.get_element_icon( icon_value = UTIL_icons_manager.get_component_icon(
PROP_ballance_element.get_ballance_element_name(PROP_ballance_element.BallanceElementType.P_Extra_Point) PROP_ballance_element.get_ballance_element_name(PROP_ballance_element.BallanceElementType.P_Extra_Point)
) )
) )
@ -286,7 +286,7 @@ class BBP_OT_add_tilting_block_series(bpy.types.Operator, ComponentSectorParam,
def draw_blc_menu(self, layout: bpy.types.UILayout): def draw_blc_menu(self, layout: bpy.types.UILayout):
layout.operator( layout.operator(
BBP_OT_add_tilting_block_series.bl_idname, BBP_OT_add_tilting_block_series.bl_idname,
icon_value = UTIL_icons_manager.get_element_icon( icon_value = UTIL_icons_manager.get_component_icon(
PROP_ballance_element.get_ballance_element_name(PROP_ballance_element.BallanceElementType.P_Modul_41) PROP_ballance_element.get_ballance_element_name(PROP_ballance_element.BallanceElementType.P_Modul_41)
) )
) )
@ -330,7 +330,7 @@ class BBP_OT_add_ventilator_series(bpy.types.Operator, ComponentSectorParam, Com
def draw_blc_menu(self, layout: bpy.types.UILayout): def draw_blc_menu(self, layout: bpy.types.UILayout):
layout.operator( layout.operator(
BBP_OT_add_ventilator_series.bl_idname, BBP_OT_add_ventilator_series.bl_idname,
icon_value = UTIL_icons_manager.get_element_icon( icon_value = UTIL_icons_manager.get_component_icon(
PROP_ballance_element.get_ballance_element_name(PROP_ballance_element.BallanceElementType.P_Modul_18) PROP_ballance_element.get_ballance_element_name(PROP_ballance_element.BallanceElementType.P_Modul_18)
) )
) )
@ -411,7 +411,7 @@ class BBP_OT_add_sector_component_pair(bpy.types.Operator, ComponentSectorParam)
def draw_blc_menu(self, layout: bpy.types.UILayout): def draw_blc_menu(self, layout: bpy.types.UILayout):
layout.operator( layout.operator(
BBP_OT_add_sector_component_pair.bl_idname, BBP_OT_add_sector_component_pair.bl_idname,
icon_value = UTIL_icons_manager.get_element_icon( icon_value = UTIL_icons_manager.get_component_icon(
PROP_ballance_element.get_ballance_element_name(PROP_ballance_element.BallanceElementType.PR_Resetpoint) PROP_ballance_element.get_ballance_element_name(PROP_ballance_element.BallanceElementType.PR_Resetpoint)
) )
) )

299
bbp_ng/PROP_bme_material.py Normal file
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@ -0,0 +1,299 @@
import bpy
import typing, enum
from . import PROP_virtools_material, PROP_virtools_texture
from . import UTIL_ballance_texture, UTIL_functions
#region BME Material Presets
class _BMEMaterialPreset():
## Associated Ballance texture file name, including file extension.
mTexName: str
## Predefined mtl preset in virtools material module
mRawMtl: PROP_virtools_material.RawVirtoolsMaterial
def __init__(self, texname: str, rawmtl: PROP_virtools_material.RawVirtoolsMaterial):
self.mTexName = texname
self.mRawMtl = rawmtl
_g_BMEMaterialPresets: dict[str, _BMEMaterialPreset] = {
'FloorSide': _BMEMaterialPreset(
'Floor_Side.bmp',
PROP_virtools_material.get_virtools_material_preset(PROP_virtools_material.MaterialPresetType.FloorSide).mData
),
'LightingFloorTopBorder': _BMEMaterialPreset(
'Floor_Top_Border.bmp',
PROP_virtools_material.get_virtools_material_preset(PROP_virtools_material.MaterialPresetType.FloorSide).mData
),
'LightingFloorTopBorderless': _BMEMaterialPreset(
'Floor_Top_Borderless.bmp',
PROP_virtools_material.get_virtools_material_preset(PROP_virtools_material.MaterialPresetType.FloorSide).mData
),
'FloorTopBorder': _BMEMaterialPreset(
'Floor_Top_Border.bmp',
PROP_virtools_material.get_virtools_material_preset(PROP_virtools_material.MaterialPresetType.FloorTop).mData
),
'FloorTopBorderless': _BMEMaterialPreset(
'Floor_Top_Borderless.bmp',
PROP_virtools_material.get_virtools_material_preset(PROP_virtools_material.MaterialPresetType.FloorTop).mData
),
'FloorTopFlat': _BMEMaterialPreset(
'Floor_Top_Flat.bmp',
PROP_virtools_material.get_virtools_material_preset(PROP_virtools_material.MaterialPresetType.FloorTop).mData
),
'FloorTopProfil': _BMEMaterialPreset(
'Floor_Top_Profil.bmp',
PROP_virtools_material.get_virtools_material_preset(PROP_virtools_material.MaterialPresetType.FloorTop).mData
),
'FloorTopProfilFlat': _BMEMaterialPreset(
'Floor_Top_ProfilFlat.bmp',
PROP_virtools_material.get_virtools_material_preset(PROP_virtools_material.MaterialPresetType.FloorTop).mData
),
'BallPaper': _BMEMaterialPreset(
'Ball_Paper.bmp',
PROP_virtools_material.get_virtools_material_preset(PROP_virtools_material.MaterialPresetType.TrafoPaper).mData
),
'BallStone': _BMEMaterialPreset(
'Ball_Stone.bmp',
PROP_virtools_material.get_virtools_material_preset(PROP_virtools_material.MaterialPresetType.TraforWoodStone).mData
),
'BallWood': _BMEMaterialPreset(
'Ball_Wood.bmp',
PROP_virtools_material.get_virtools_material_preset(PROP_virtools_material.MaterialPresetType.TraforWoodStone).mData
),
}
#endregion
#region BME Material Define & Visitor
class BBP_PG_bme_material(bpy.types.PropertyGroup):
bme_material_name: bpy.props.StringProperty(
name = "Name",
default = ""
)
material_ptr: bpy.props.PointerProperty(
name = "Material",
type = bpy.types.Material
)
def get_bme_materials(scene: bpy.types.Scene) -> bpy.types.CollectionProperty:
return scene.bme_materials
#endregion
#region Material Preset Loader
def _load_bme_material_preset(mtl: bpy.types.Material, preset_name: str) -> None:
# get preset first
preset: _BMEMaterialPreset = _g_BMEMaterialPresets[preset_name]
# apply raw data first
PROP_virtools_material.set_raw_virtools_material(mtl, preset.mRawMtl)
# load ballance texture
blctex: bpy.types.Image = UTIL_ballance_texture.load_ballance_texture(preset.mTexName)
# apply texture props
PROP_virtools_texture.set_raw_virtools_texture(blctex, PROP_virtools_texture.get_ballance_texture_preset(preset.mTexName))
# because preset's rawmtl is const, we can not change it directly
# so we need change its texture by triving it again as a new rawmtl
# after we got ballance texture
newrawmtl: PROP_virtools_material.RawVirtoolsMaterial = PROP_virtools_material.get_raw_virtools_material(mtl)
newrawmtl.mTexture = blctex
PROP_virtools_material.set_raw_virtools_material(mtl, newrawmtl)
#endregion
#region BME Material Operation Help Class & Functions
class BMEMaterialsHelper():
"""
The helper of BME materials processing.
All BME materials operations, including getting or setting, must be manipulated by this class.
You should NOT operate BME Materials property (in Scene) directly.
This class should only have 1 instance at the same time. This class support `with` syntax to achieve this.
This class frequently used in creating BME meshes.
"""
__mSingletonMutex: typing.ClassVar[bool] = False
__mIsValid: bool
__mAssocScene: bpy.types.Scene
__mMaterialMap: dict[str, bpy.types.Material]
def __init__(self, assoc: bpy.types.Scene):
self.__mMaterialMap = {}
self.__mAssocScene = assoc
# check singleton
if BMEMaterialsHelper.__mSingletonMutex:
self.__mIsValid = False
raise UTIL_functions.BBPException('BMEMaterialsHelper is mutex.')
# set validation and read ballance elements property
BMEMaterialsHelper.__mSingletonMutex = True
self.__mIsValid = True
self.__read_from_bme_materials()
def is_valid(self) -> bool:
return self.__mIsValid
def __enter__(self):
return self
def __exit__(self, exc_type, exc_value, traceback):
self.dispose()
def dispose(self) -> None:
if self.is_valid():
# write to ballance elements property and reset validation
self.__write_to_bme_materials()
self.__mIsValid = False
BMEMaterialsHelper.__mSingletonMutex = False
def get_material(self, preset_name: str) -> bpy.types.Material:
if not self.is_valid():
raise UTIL_functions.BBPException('calling invalid BMEMaterialsHelper')
# get exist one
mtl: bpy.types.Material | None = self.__mMaterialMap.get(preset_name, None)
if mtl is not None:
return mtl
# if no existing one, create new one
new_mtl_name: str = 'BME' + preset_name
new_mtl: bpy.types.Material = bpy.data.materials.new(new_mtl_name)
_load_bme_material_preset(new_mtl, preset_name)
self.__mMaterialMap[preset_name] = new_mtl
return new_mtl
def __write_to_bme_materials(self) -> None:
mtls: bpy.types.CollectionProperty = get_bme_materials(self.__mAssocScene)
mtls.clear()
for preset_name, mtl in self.__mMaterialMap.items():
item: BBP_PG_bme_material = mtls.add()
item.bme_material_name = preset_name
item.material_ptr = mtl
def __read_from_bme_materials(self) -> None:
mtls: bpy.types.CollectionProperty = get_bme_materials(self.__mAssocScene)
self.__mMaterialMap.clear()
item: BBP_PG_bme_material
for item in mtls:
# check requirements
if item.material_ptr is None: continue
# add into map
self.__mMaterialMap[item.bme_material_name] = item.material_ptr
def reset_bme_materials(scene: bpy.types.Scene) -> None:
invalid_idx: list[int] = []
mtls: bpy.types.CollectionProperty = get_bme_materials(scene)
# re-load all elements
index: int = 0
item: BBP_PG_bme_material
for item in mtls:
# load or record invalid entry
if item.material_ptr is None:
invalid_idx.append(index)
else:
_load_bme_material_preset(item.material_ptr, item.bme_material_name)
# inc counter
index += 1
# remove invalid one with reversed order
invalid_idx.reverse()
for idx in invalid_idx:
mtls.remove(idx)
#endregion
#region BME Materials Representation
class BBP_UL_bme_materials(bpy.types.UIList):
def draw_item(self, context, layout: bpy.types.UILayout, data, item: BBP_PG_bme_material, icon, active_data, active_propname):
# check requirements
if item.material_ptr is None: return
# draw list item
layout.label(text = item.bme_material_name, translate = False)
layout.label(text = item.material_ptr.name, translate = False, icon = 'MATERIAL')
class BBP_OT_reset_bme_materials(bpy.types.Operator):
"""Reset all BME Materials to Default Settings."""
bl_idname = "bbp.reset_bme_materials"
bl_label = "Reset BME Materials"
bl_options = {'UNDO'}
@classmethod
def poll(cls, context):
return context.scene is not None
def execute(self, context):
reset_bme_materials(context.scene)
return {'FINISHED'}
class BBP_PT_bme_materials(bpy.types.Panel):
"""Show BME Materials Properties."""
bl_label = "BME Materials"
bl_idname = "BBP_PT_bme_materials"
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_context = "scene"
@classmethod
def poll(cls, context):
return context.scene is not None
def draw(self, context):
layout: bpy.types.UILayout = self.layout
target: bpy.types.Scene = context.scene
col = layout.column()
# show restore operator
opercol = col.column()
opercol.operator(BBP_OT_reset_bme_materials.bl_idname, icon='LOOP_BACK')
# show list but not allowed to edit
listcol = col.column()
listcol.enabled = False
listcol.template_list(
"BBP_UL_bme_materials", "",
target, "bme_materials",
target, "active_bme_materials",
# default row height is a half of the count of all presets
# limit the max row height to the the count of all presets
rows = len(_g_BMEMaterialPresets) // 2,
maxrows = len(_g_BMEMaterialPresets),
)
#endregion
def register():
# register all classes
bpy.utils.register_class(BBP_PG_bme_material)
bpy.utils.register_class(BBP_UL_bme_materials)
bpy.utils.register_class(BBP_OT_reset_bme_materials)
bpy.utils.register_class(BBP_PT_bme_materials)
# add into scene metadata
bpy.types.Scene.bme_materials = bpy.props.CollectionProperty(type = BBP_PG_bme_material)
bpy.types.Scene.active_bme_materials = bpy.props.IntProperty()
def unregister():
# del from scene metadata
del bpy.types.Scene.active_bme_materials
del bpy.types.Scene.bme_materials
bpy.utils.unregister_class(BBP_PT_bme_materials)
bpy.utils.unregister_class(BBP_OT_reset_bme_materials)
bpy.utils.unregister_class(BBP_UL_bme_materials)
bpy.utils.unregister_class(BBP_PG_bme_material)

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@ -234,8 +234,8 @@ def _get_group_icon_by_name(gp_name: str) -> int:
value: int | None = UTIL_icons_manager.get_group_icon(gp_name) value: int | None = UTIL_icons_manager.get_group_icon(gp_name)
if value is not None: return value if value is not None: return value
# if failed, get from element. if still failed, return empty icon # if failed, get from component. if still failed, return empty icon
value = UTIL_icons_manager.get_element_icon(gp_name) value = UTIL_icons_manager.get_component_icon(gp_name)
if value is not None: return value if value is not None: return value
else: return UTIL_icons_manager.get_empty_icon() else: return UTIL_icons_manager.get_empty_icon()

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@ -456,8 +456,8 @@ class MaterialPresetData():
self.mDisplayName = display_name self.mDisplayName = display_name
self.mData = data self.mData = data
g_MaterialPresets: dict[int, MaterialPresetData] = { _g_MaterialPresets: dict[int, MaterialPresetData] = {
MaterialPresetType.FloorSide.value: MaterialPresetData( MaterialPresetType.FloorSide: MaterialPresetData(
"Floor Side", "Floor Side",
RawVirtoolsMaterial( RawVirtoolsMaterial(
mAmbient = UTIL_virtools_types.VxColor(0.0, 0.0, 0.0), mAmbient = UTIL_virtools_types.VxColor(0.0, 0.0, 0.0),
@ -467,7 +467,7 @@ g_MaterialPresets: dict[int, MaterialPresetData] = {
mSpecularPower = 0.0 mSpecularPower = 0.0
) )
), ),
MaterialPresetType.FloorTop.value: MaterialPresetData( MaterialPresetType.FloorTop: MaterialPresetData(
"Floor Top", "Floor Top",
RawVirtoolsMaterial( RawVirtoolsMaterial(
mAmbient = UTIL_virtools_types.VxColor(0.0, 0.0, 0.0), mAmbient = UTIL_virtools_types.VxColor(0.0, 0.0, 0.0),
@ -477,7 +477,7 @@ g_MaterialPresets: dict[int, MaterialPresetData] = {
mSpecularPower = 100.0 mSpecularPower = 100.0
) )
), ),
MaterialPresetType.TrafoPaper.value: MaterialPresetData( MaterialPresetType.TrafoPaper: MaterialPresetData(
"Transform Paper", "Transform Paper",
RawVirtoolsMaterial( RawVirtoolsMaterial(
mAmbient = UTIL_virtools_types.VxColor(25 / 255.0, 25 / 255.0, 25 / 255.0), mAmbient = UTIL_virtools_types.VxColor(25 / 255.0, 25 / 255.0, 25 / 255.0),
@ -487,7 +487,7 @@ g_MaterialPresets: dict[int, MaterialPresetData] = {
mSpecularPower = 0.0 mSpecularPower = 0.0
) )
), ),
MaterialPresetType.TraforWoodStone.value: MaterialPresetData( MaterialPresetType.TraforWoodStone: MaterialPresetData(
"Transform Stone & Wood", "Transform Stone & Wood",
RawVirtoolsMaterial( RawVirtoolsMaterial(
mAmbient = UTIL_virtools_types.VxColor(25 / 255.0, 25 / 255.0, 25 / 255.0), mAmbient = UTIL_virtools_types.VxColor(25 / 255.0, 25 / 255.0, 25 / 255.0),
@ -497,7 +497,7 @@ g_MaterialPresets: dict[int, MaterialPresetData] = {
mSpecularPower = 0.0 mSpecularPower = 0.0
) )
), ),
MaterialPresetType.Rail.value: MaterialPresetData( MaterialPresetType.Rail: MaterialPresetData(
"Rail", "Rail",
RawVirtoolsMaterial( RawVirtoolsMaterial(
mAmbient = UTIL_virtools_types.VxColor(0.0, 0.0, 0.0), mAmbient = UTIL_virtools_types.VxColor(0.0, 0.0, 0.0),
@ -507,7 +507,7 @@ g_MaterialPresets: dict[int, MaterialPresetData] = {
mSpecularPower = 10.0 mSpecularPower = 10.0
) )
), ),
MaterialPresetType.WoodPath.value: MaterialPresetData( MaterialPresetType.WoodPath: MaterialPresetData(
"Wood Path", "Wood Path",
RawVirtoolsMaterial( RawVirtoolsMaterial(
mAmbient = UTIL_virtools_types.VxColor(2 / 255.0, 2 / 255.0, 2 / 255.0), mAmbient = UTIL_virtools_types.VxColor(2 / 255.0, 2 / 255.0, 2 / 255.0),
@ -517,7 +517,7 @@ g_MaterialPresets: dict[int, MaterialPresetData] = {
mSpecularPower = 25.0 mSpecularPower = 25.0
) )
), ),
MaterialPresetType.WoodChip.value: MaterialPresetData( MaterialPresetType.WoodChip: MaterialPresetData(
"Wood Chip", "Wood Chip",
RawVirtoolsMaterial( RawVirtoolsMaterial(
mAmbient = UTIL_virtools_types.VxColor(25 / 255.0, 25 / 255.0, 25 / 255.0), mAmbient = UTIL_virtools_types.VxColor(25 / 255.0, 25 / 255.0, 25 / 255.0),
@ -529,8 +529,11 @@ g_MaterialPresets: dict[int, MaterialPresetData] = {
), ),
} }
def get_virtools_material_preset(preset_type: MaterialPresetType) -> MaterialPresetData:
return _g_MaterialPresets[preset_type]
def preset_virtools_material(mtl: bpy.types.Material, preset_type: MaterialPresetType) -> None: def preset_virtools_material(mtl: bpy.types.Material, preset_type: MaterialPresetType) -> None:
preset_data: MaterialPresetData = g_MaterialPresets[preset_type.value] preset_data: MaterialPresetData = _g_MaterialPresets[preset_type]
set_raw_virtools_material(mtl, preset_data.mData) set_raw_virtools_material(mtl, preset_data.mData)
class _MtlPresetEnumPropHelper(): class _MtlPresetEnumPropHelper():
@ -540,7 +543,7 @@ class _MtlPresetEnumPropHelper():
@staticmethod @staticmethod
def __get_name(v: MaterialPresetType) -> str: def __get_name(v: MaterialPresetType) -> str:
entry: MaterialPresetData | None = g_MaterialPresets.get(v, None) entry: MaterialPresetData | None = _g_MaterialPresets.get(v, None)
if entry: return entry.mDisplayName if entry: return entry.mDisplayName
else: return "" else: return ""

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@ -17,10 +17,10 @@ _g_IconsManager: bpy.utils.previews.ImagePreviewCollection | None = None
_g_EmptyIcon: int = 0 _g_EmptyIcon: int = 0
_g_IconPrefix: str = "BlcBldPlg_" _g_IconPrefix: str = "BlcBldPlg_"
_g_FloorIconsMap: dict[str, int] = {} _g_BmeIconsMap: dict[str, int] = {}
_g_FloorIconPrefix: str = _g_IconPrefix + 'Floor_' _g_BmeIconPrefix: str = _g_IconPrefix + 'Bme_'
_g_ElementIconsMap: dict[str, int] = {} _g_ComponentIconsMap: dict[str, int] = {}
_g_ElementIconPrefix: str = _g_IconPrefix + 'Element_' _g_ComponentIconPrefix: str = _g_IconPrefix + 'Component_'
_g_GroupIconsMap: dict[str, int] = {} _g_GroupIconsMap: dict[str, int] = {}
_g_GroupIconPrefix: str = _g_IconPrefix + 'Group_' _g_GroupIconPrefix: str = _g_IconPrefix + 'Group_'
@ -55,11 +55,11 @@ def _load_image_folder(
def get_empty_icon() -> int: def get_empty_icon() -> int:
return _g_EmptyIcon return _g_EmptyIcon
def get_floor_icon(name: str) -> int | None: def get_bme_icon(name: str) -> int | None:
return _g_FloorIconsMap.get(name, None) return _g_BmeIconsMap.get(name, None)
def get_element_icon(name: str) -> int | None: def get_component_icon(name: str) -> int | None:
return _g_ElementIconsMap.get(name, None) return _g_ComponentIconsMap.get(name, None)
def get_group_icon(name: str) -> int | None: def get_group_icon(name: str) -> int | None:
return _g_GroupIconsMap.get(name, None) return _g_GroupIconsMap.get(name, None)
@ -69,7 +69,7 @@ def get_group_icon(name: str) -> int | None:
def register(): def register():
global _g_IconsManager global _g_IconsManager
global _g_EmptyIcon global _g_EmptyIcon
global _g_FloorIconsMap, _g_ElementIconsMap, _g_GroupIconsMap global _g_BmeIconsMap, _g_ComponentIconsMap, _g_GroupIconsMap
# create preview collection and get icon folder # create preview collection and get icon folder
icons_folder: str = os.path.join(os.path.dirname(__file__), "icons") icons_folder: str = os.path.join(os.path.dirname(__file__), "icons")
@ -80,18 +80,18 @@ def register():
_g_IconsManager.load(empty_icon_name, os.path.join(icons_folder, "Empty.png"), 'IMAGE') _g_IconsManager.load(empty_icon_name, os.path.join(icons_folder, "Empty.png"), 'IMAGE')
_g_EmptyIcon = _g_IconsManager[empty_icon_name].icon_id _g_EmptyIcon = _g_IconsManager[empty_icon_name].icon_id
# load floor, element, group icon # load bme, component, group icon
_load_image_folder( _load_image_folder(
os.path.join(icons_folder, 'floor'), os.path.join(icons_folder, 'bme'),
_g_IconsManager, _g_IconsManager,
_g_FloorIconsMap, _g_BmeIconsMap,
_g_FloorIconPrefix _g_BmeIconPrefix
) )
_load_image_folder( _load_image_folder(
os.path.join(icons_folder, 'element'), os.path.join(icons_folder, 'component'),
_g_IconsManager, _g_IconsManager,
_g_ElementIconsMap, _g_ComponentIconsMap,
_g_ElementIconPrefix _g_ComponentIconPrefix
) )
_load_image_folder( _load_image_folder(
os.path.join(icons_folder, 'group'), os.path.join(icons_folder, 'group'),
@ -103,11 +103,11 @@ def register():
def unregister(): def unregister():
global _g_IconsManager global _g_IconsManager
global _g_EmptyIcon global _g_EmptyIcon
global _g_FloorIconsMap, _g_ElementIconsMap, _g_GroupIconsMap global _g_BmeIconsMap, _g_ComponentIconsMap, _g_GroupIconsMap
bpy.utils.previews.remove(_g_IconsManager) bpy.utils.previews.remove(_g_IconsManager)
_g_IconsManager = None _g_IconsManager = None
_g_FloorIconsMap.clear() _g_BmeIconsMap.clear()
_g_ElementIconsMap.clear() _g_ComponentIconsMap.clear()
_g_GroupIconsMap.clear() _g_GroupIconsMap.clear()

View File

@ -29,7 +29,7 @@ from . import UTIL_icons_manager
UTIL_icons_manager.register() UTIL_icons_manager.register()
# then load other modules # then load other modules
from . import PROP_preferences, PROP_ptrprop_resolver, PROP_virtools_material, PROP_virtools_texture, PROP_virtools_mesh, PROP_ballance_element, PROP_virtools_group from . import PROP_preferences, PROP_ptrprop_resolver, PROP_virtools_material, PROP_virtools_texture, PROP_virtools_mesh, PROP_virtools_group, PROP_ballance_element, PROP_bme_material
from . import OP_IMPORT_bmfile, OP_EXPORT_bmfile, OP_IMPORT_virtools, OP_EXPORT_virtools from . import OP_IMPORT_bmfile, OP_EXPORT_bmfile, OP_IMPORT_virtools, OP_EXPORT_virtools
from . import OP_UV_flatten_uv, OP_UV_rail_uv from . import OP_UV_flatten_uv, OP_UV_rail_uv
from . import OP_ADDS_component from . import OP_ADDS_component
@ -153,8 +153,9 @@ def register() -> None:
PROP_virtools_material.register() PROP_virtools_material.register()
PROP_virtools_texture.register() PROP_virtools_texture.register()
PROP_virtools_mesh.register() PROP_virtools_mesh.register()
PROP_ballance_element.register()
PROP_virtools_group.register() PROP_virtools_group.register()
PROP_ballance_element.register()
PROP_bme_material.register()
OP_IMPORT_bmfile.register() OP_IMPORT_bmfile.register()
OP_EXPORT_bmfile.register() OP_EXPORT_bmfile.register()
@ -195,8 +196,9 @@ def unregister() -> None:
OP_EXPORT_bmfile.unregister() OP_EXPORT_bmfile.unregister()
OP_IMPORT_bmfile.unregister() OP_IMPORT_bmfile.unregister()
PROP_virtools_group.unregister() PROP_bme_material.unregister()
PROP_ballance_element.unregister() PROP_ballance_element.unregister()
PROP_virtools_group.unregister()
PROP_virtools_mesh.unregister() PROP_virtools_mesh.unregister()
PROP_virtools_texture.unregister() PROP_virtools_texture.unregister()
PROP_virtools_material.unregister() PROP_virtools_material.unregister()

View File

@ -1,483 +0,0 @@
[
{
"Type": "Flat",
"BindingDisplayTexture": "Flat.png",
"UnitSize": "Small",
"ExpandType": "Freedom",
"InitColumnDirection": "PositiveY",
"DefaultSideConfig": {
"UseTwoDTop": false,
"UseTwoDRight": false,
"UseTwoDBottom": false,
"UseTwoDLeft": false,
"UseThreeDTop": true,
"UseThreeDBottom": false
},
"ThreeDTopFace": {
"Vertices": [
"0, 0, 0",
"2.5+d2, 0, 0",
"2.5+d2, 2.5+d1, 0",
"0, 2.5+d1, 0"
],
"Faces": [
{
"Type": "RECTANGLE",
"Textures": "FloorTopBorderless",
"Indices": [
0,
1,
2,
3
],
"UVs": [
"0, 0.5",
"0, -d2",
"0.5+d1, -d2",
"0.5+d1, 0.5"
]
}
]
},
"ThreeDBottomFace": {
"Vertices": [
"0, 0, -5-d3",
"2.5+d2, 0, -5-d3",
"2.5+d2, 2.5+d1, -5-d3",
"0, 2.5+d1, -5-d3"
],
"Faces": [
{
"Type": "RECTANGLE",
"Textures": "FloorTopBorderless_ForSide",
"Indices": [
3,
2,
1,
0
],
"UVs": [
"0, 0.5",
"0, -d2",
"0.5+d1, -d2",
"0.5+d1, 0.5"
]
}
]
},
"TwoDTopSide": {
"Vertices": [
"0, 0, 0",
"0, 2.5+d1, 0",
"0, 2.5+d1, -5-d3",
"0, 0, -5-d3"
],
"Faces": [
{
"Type": "RECTANGLE",
"Textures": "FloorTopBorderless_ForSide",
"Indices": [
0,
1,
2,
3
],
"UVs": [
"0, 0",
"0, 0.5+d1",
"1+d3, 0.5+d1",
"1+d3, 0"
]
}
]
},
"TwoDRightSide": {
"Vertices": [
"2.5+d2, 2.5+d1, 0",
"2.5+d2, 2.5+d1, -5-d3",
"0, 2.5+d1, -5-d3",
"0, 2.5+d1, 0"
],
"Faces": [
{
"Type": "RECTANGLE",
"Textures": "FloorTopBorderless_ForSide",
"Indices": [
0,
1,
2,
3
],
"UVs": [
"0, -d2",
"1+d3, -d2",
"1+d3, 0.5",
"0, 0.5"
]
}
]
},
"TwoDBottomSide": {
"Vertices": [
"2.5+d2, 2.5+d1, 0",
"2.5+d2, 0, 0",
"2.5+d2, 0, -5-d3",
"2.5+d2, 2.5+d1, -5-d3"
],
"Faces": [
{
"Type": "RECTANGLE",
"Textures": "FloorTopBorderless_ForSide",
"Indices": [
0,
1,
2,
3
],
"UVs": [
"0, 0.5+d1",
"0, 0",
"1+d3, 0",
"1+d3, 0.5+d1"
]
}
]
},
"TwoDLeftSide": {
"Vertices": [
"0, 0, 0",
"0, 0, -5-d3",
"2.5+d2, 0, -5-d3",
"2.5+d2, 0, 0"
],
"Faces": [
{
"Type": "RECTANGLE",
"Textures": "FloorTopBorderless_ForSide",
"Indices": [
0,
1,
2,
3
],
"UVs": [
"0, 0.5",
"1+d3, 0.5",
"1+d3, -d2",
"0, -d2"
]
}
]
},
"TwoDTopSideExpand": null,
"TwoDRightSideExpand": null,
"TwoDBottomSideExpand": null,
"TwoDLeftSideExpand": null
},
{
"Type": "NormalSinkTransition",
"BindingDisplayTexture": "NormalSinkTransition.png",
"UnitSize": "Large",
"ExpandType": "Static",
"InitColumnDirection": "PositiveX",
"DefaultSideConfig": {
"UseTwoDTop": false,
"UseTwoDRight": true,
"UseTwoDBottom": false,
"UseTwoDLeft": true,
"UseThreeDTop": true,
"UseThreeDBottom": false
},
"ThreeDTopFace": {
"Vertices": [
"0, 0, 0",
"5, 0, 0",
"0, 2.5, -0.7",
"5, 5, 0",
"0, 5, 0"
],
"Faces": [
{
"Type": "TRIANGLE",
"Textures": "FloorTopProfilFlat",
"Indices": [
0,
1,
2
],
"UVs": [
"0, 1",
"0, 0",
"0.5, 1"
]
},
{
"Type": "TRIANGLE",
"Textures": "FloorTopProfilFlat",
"Indices": [
3,
2,
1
],
"UVs": [
"1, 0",
"0.5, 1",
"0, 0"
]
},
{
"Type": "TRIANGLE",
"Textures": "FloorTopProfilFlat",
"Indices": [
2,
3,
4
],
"UVs": [
"0.5, 1",
"1, 0",
"1, 1"
]
}
]
},
"ThreeDBottomFace": {
"Vertices": [
"5, 0, -5-d3",
"5, 5, -5-d3",
"0, 5, -5-d3",
"0, 0, -5-d3"
],
"Faces": [
{
"Type": "RECTANGLE",
"Textures": "FloorTopBorderless_ForSide",
"Indices": [
3,
2,
1,
0
],
"UVs": [
"0, 1",
"1, 1",
"1, 0",
"0, 0"
]
}
]
},
"TwoDTopSide": {
"Vertices": [
"0, 0, -5-d3",
"0, 0, 0",
"0, 2.5, -0.7",
"0, 2.5, -5-d3",
"0, 5, -5-d3",
"0, 5, 0"
],
"Faces": [
{
"Type": "RECTANGLE",
"Textures": "FloorTopBorderless_ForSide",
"Indices": [
0,
1,
2,
3
],
"UVs": [
"0, -d3",
"0, 1",
"0.5, 0.86",
"0.5, -d3"
]
},
{
"Type": "RECTANGLE",
"Textures": "FloorTopBorderless_ForSide",
"Indices": [
5,
4,
3,
2
],
"UVs": [
"1, 1",
"1, -d3",
"0.5, -d3",
"0.5, 0.86"
]
}
]
},
"TwoDRightSide": {
"Vertices": [
"5, 5, 0",
"5, 5, -5-d3",
"0, 5, -5-d3",
"0, 5, 0"
],
"Faces": [
{
"Type": "RECTANGLE",
"Textures": "FloorSide",
"Indices": [
0,
1,
2,
3
],
"UVs": [
"0, 0",
"1+d3, 0",
"1+d3, 1",
"0, 1"
]
}
]
},
"TwoDBottomSide": {
"Vertices": [
"5, 5, 0",
"5, 0, 0",
"5, 0, -5-d3",
"5, 5, -5-d3"
],
"Faces": [
{
"Type": "RECTANGLE",
"Textures": "FloorTopBorderless_ForSide",
"Indices": [
0,
1,
2,
3
],
"UVs": [
"0, 1",
"0, 0",
"1+d3, 0",
"1+d3, 1"
]
}
]
},
"TwoDLeftSide": {
"Vertices": [
"5, 0, 0",
"5, 0, -5-d3",
"0, 0, -5-d3",
"0, 0, 0"
],
"Faces": [
{
"Type": "RECTANGLE",
"Textures": "FloorSide",
"Indices": [
3,
2,
1,
0
],
"UVs": [
"0, 1",
"1+d3, 1",
"1+d3, 0",
"0, 0"
]
}
]
},
"TwoDTopSideExpand": null,
"TwoDRightSideExpand": {
"Vertices": [
"0, 5, 0",
"5, 5, 0",
"5, 5, -2.5",
"0, 5, -2.5",
"0, 5, -5-d3",
"5, 5, -5-d3"
],
"Faces": [
{
"Type": "RECTANGLE",
"Textures": "FloorTopBorder_ForSide",
"Indices": [
0,
1,
2,
3
],
"UVs": [
"0, 1",
"0, 0",
"0.5, 0",
"0.5, 1"
]
},
{
"Type": "RECTANGLE",
"Textures": "FloorTopBorderless_ForSide",
"Indices": [
5,
4,
3,
2
],
"UVs": [
"0.5+d3, 0",
"0.5+d3, 1",
"0, 1",
"0, 0"
]
}
]
},
"TwoDBottomSideExpand": null,
"TwoDLeftSideExpand": {
"Vertices": [
"0, 0, 0",
"5, 0, 0",
"5, 0, -2.5",
"0, 0, -2.5",
"0, 0, -5-d3",
"5, 0, -5-d3"
],
"Faces": [
{
"Type": "RECTANGLE",
"Textures": "FloorTopBorder_ForSide",
"Indices": [
3,
2,
1,
0
],
"UVs": [
"0.5, 1",
"0.5, 0",
"0, 0",
"0, 1"
]
},
{
"Type": "RECTANGLE",
"Textures": "FloorTopBorderless_ForSide",
"Indices": [
2,
3,
4,
5
],
"UVs": [
"0, 0",
"0, 1",
"0.5+d3, 1",
"0.5+d3, 0"
]
}
]
}
}
]

View File

@ -1,680 +0,0 @@
[
{
"Type": "NormalBorder",
"BindingDisplayTexture": "NormalBorder.png",
"UnitSize": "Small",
"ExpandType": "Column",
"InitColumnDirection": "PositiveX",
"DefaultSideConfig": {
"UseTwoDTop": false,
"UseTwoDRight": false,
"UseTwoDBottom": false,
"UseTwoDLeft": true,
"UseThreeDTop": true,
"UseThreeDBottom": false
},
"ThreeDTopFace": {
"Vertices": [
"0, 0, 0",
"2.5+d1, 0, 0",
"2.5+d1, 2.5, 0",
"0, 2.5, 0"
],
"Faces": [
{
"Type": "RECTANGLE",
"Textures": "FloorTopFlat",
"Indices": [
0,
1,
2,
3
],
"UVs": [
"0, 0.5",
"0, -d1",
"0.5, -d1",
"0.5, 0.5"
]
}
]
},
"ThreeDBottomFace": {
"Vertices": [
"2.5+d1, 0, -5-d3",
"2.5+d1, 2.5, -5-d3",
"0, 2.5, -5-d3",
"0, 0, -5-d3"
],
"Faces": [
{
"Type": "RECTANGLE",
"Textures": "FloorTopBorderless_ForSide",
"Indices": [
3,
2,
1,
0
],
"UVs": [
"0, 0.5",
"0.5, 0.5",
"0.5, -d1",
"0, -d1"
]
}
]
},
"TwoDTopSide": {
"Vertices": [
"0, 0, -5-d3",
"0, 2.5, -5-d3",
"0, 2.5, 0",
"0, 0, 0"
],
"Faces": [
{
"Type": "RECTANGLE",
"Textures": "FloorTopBorderless_ForSide",
"Indices": [
3,
2,
1,
0
],
"UVs": [
"0, 0.5",
"0, 0",
"1+d3, 0",
"1+d3, 0.5"
]
}
]
},
"TwoDRightSide": {
"Vertices": [
"2.5+d1, 2.5, 0",
"2.5+d1, 2.5, -5-d3",
"0, 2.5, -5-d3",
"0, 2.5, 0"
],
"Faces": [
{
"Type": "RECTANGLE",
"Textures": "FloorTopBorderless_ForSide",
"Indices": [
0,
1,
2,
3
],
"UVs": [
"0, -d1",
"1+d3, -d1",
"1+d3, 0.5",
"0, 0.5"
]
}
]
},
"TwoDBottomSide": {
"Vertices": [
"2.5+d1, 0, -5-d3",
"2.5+d1, 2.5, -5-d3",
"2.5+d1, 2.5, 0",
"2.5+d1, 0, 0"
],
"Faces": [
{
"Type": "RECTANGLE",
"Textures": "FloorTopBorderless_ForSide",
"Indices": [
0,
1,
2,
3
],
"UVs": [
"1+d3, 0.5",
"1+d3, 0",
"0, 0",
"0, 0.5"
]
}
]
},
"TwoDLeftSide": {
"Vertices": [
"2.5+d1, 0, 0",
"2.5+d1, 0, -5-d3",
"0, 0, -5-d3",
"0, 0, 0"
],
"Faces": [
{
"Type": "RECTANGLE",
"Textures": "FloorSide",
"Indices": [
3,
2,
1,
0
],
"UVs": [
"0, 0.5",
"1+d3, 0.5",
"1+d3, -d1",
"0, -d1"
]
}
]
},
"TwoDTopSideExpand": null,
"TwoDRightSideExpand": null,
"TwoDBottomSideExpand": null,
"TwoDLeftSideExpand": {
"Vertices": [
"2.5+d1, 0, -5-d3",
"0, 0, -5-d3",
"0, 0, -2.5",
"2.5+d1, 0, -2.5",
"2.5+d1, 0, 0",
"0, 0, 0"
],
"Faces": [
{
"Type": "RECTANGLE",
"Textures": "FloorTopBorder_ForSide",
"Indices": [
2,
3,
4,
5
],
"UVs": [
"0.5, 0.5",
"0.5, -d1",
"0, -d1",
"0, 0.5"
]
},
{
"Type": "RECTANGLE",
"Textures": "FloorTopBorderless_ForSide",
"Indices": [
3,
2,
1,
0
],
"UVs": [
"0, -d1",
"0, 0.5",
"0.5+d3, 0.5",
"0.5+d3, -d1"
]
}
]
}
},
{
"Type": "NormalOutterCorner",
"BindingDisplayTexture": "NormalOutterCorner.png",
"UnitSize": "Small",
"ExpandType": "Static",
"InitColumnDirection": "PositiveX",
"DefaultSideConfig": {
"UseTwoDTop": true,
"UseTwoDRight": false,
"UseTwoDBottom": false,
"UseTwoDLeft": true,
"UseThreeDTop": true,
"UseThreeDBottom": false
},
"ThreeDTopFace": {
"Vertices": [
"0, 0, 0",
"2.5, 0, 0",
"2.5, 2.5, 0",
"0, 2.5, 0"
],
"Faces": [
{
"Type": "TRIANGLE",
"Textures": "FloorTopFlat",
"Indices": [
0,
1,
2
],
"UVs": [
"0, 0.5",
"0, 1",
"0.5, 1"
]
},
{
"Type": "TRIANGLE",
"Textures": "FloorTopFlat",
"Indices": [
0,
2,
3
],
"UVs": [
"1, 0.5",
"0.5, 1",
"1, 1"
]
}
]
},
"ThreeDBottomFace": {
"Vertices": [
"2.5, 0, -5-d3",
"2.5, 2.5, -5-d3",
"0, 2.5, -5-d3",
"0, 0, -5-d3"
],
"Faces": [
{
"Type": "RECTANGLE",
"Textures": "FloorTopBorderless_ForSide",
"Indices": [
3,
2,
1,
0
],
"UVs": [
"0, 0.5",
"0.5, 0.5",
"0.5, 0",
"0, 0"
]
}
]
},
"TwoDTopSide": {
"Vertices": [
"0, 0, -5-d3",
"0, 0, 0",
"0, 2.5, 0",
"0, 2.5, -5-d3"
],
"Faces": [
{
"Type": "RECTANGLE",
"Textures": "FloorSide",
"Indices": [
0,
1,
2,
3
],
"UVs": [
"1+d3, 0",
"0, 0",
"0, 0.5",
"1+d3, 0.5"
]
}
]
},
"TwoDRightSide": {
"Vertices": [
"2.5, 2.5, -5-d3",
"0, 2.5, -5-d3",
"0, 2.5, 0",
"2.5, 2.5, 0"
],
"Faces": [
{
"Type": "RECTANGLE",
"Textures": "FloorTopBorderless_ForSide",
"Indices": [
0,
1,
2,
3
],
"UVs": [
"1+d3, 0",
"1+d3, 0.5",
"0, 0.5",
"0, 0"
]
}
]
},
"TwoDBottomSide": {
"Vertices": [
"2.5, 0, -5-d3",
"2.5, 2.5, -5-d3",
"2.5, 2.5, 0",
"2.5, 0, 0"
],
"Faces": [
{
"Type": "RECTANGLE",
"Textures": "FloorTopBorderless_ForSide",
"Indices": [
0,
1,
2,
3
],
"UVs": [
"1+d3, 0",
"1+d3, 0.5",
"0, 0.5",
"0, 0"
]
}
]
},
"TwoDLeftSide": {
"Vertices": [
"2.5, 0, 0",
"2.5, 0, -5-d3",
"0, 0, -5-d3",
"0, 0, 0"
],
"Faces": [
{
"Type": "RECTANGLE",
"Textures": "FloorSide",
"Indices": [
3,
2,
1,
0
],
"UVs": [
"0, 0.5",
"1+d3, 0.5",
"1+d3, 0",
"0, 0"
]
}
]
},
"TwoDTopSideExpand": {
"Vertices": [
"0, 0, -5-d3",
"0, 2.5, -5-d3",
"0, 2.5, -2.5",
"0, 0, -2.5",
"0, 0, 0",
"0, 2.5, 0"
],
"Faces": [
{
"Type": "RECTANGLE",
"Textures": "FloorTopBorder_ForSide",
"Indices": [
2,
3,
4,
5
],
"UVs": [
"0.5, 0.5",
"0.5, 0",
"0, 0",
"0, 0.5"
]
},
{
"Type": "RECTANGLE",
"Textures": "FloorTopBorderless_ForSide",
"Indices": [
3,
2,
1,
0
],
"UVs": [
"0, 0",
"0, 0.5",
"0.5+d3, 0.5",
"0.5+d3, 0"
]
}
]
},
"TwoDRightSideExpand": null,
"TwoDBottomSideExpand": null,
"TwoDLeftSideExpand": {
"Vertices": [
"2.5, 0, -5-d3",
"0, 0, -5-d3",
"0, 0, -2.5",
"2.5, 0, -2.5",
"2.5, 0, 0",
"0, 0, 0"
],
"Faces": [
{
"Type": "RECTANGLE",
"Textures": "FloorTopBorder_ForSide",
"Indices": [
2,
3,
4,
5
],
"UVs": [
"0.5, 0.5",
"0.5, 0",
"0, 0",
"0, 0.5"
]
},
{
"Type": "RECTANGLE",
"Textures": "FloorTopBorderless_ForSide",
"Indices": [
3,
2,
1,
0
],
"UVs": [
"0, 0",
"0, 0.5",
"0.5+d3, 0.5",
"0.5+d3, 0"
]
}
]
}
},
{
"Type": "NormalInnerCorner",
"BindingDisplayTexture": "NormalInnerCorner.png",
"UnitSize": "Small",
"ExpandType": "Static",
"InitColumnDirection": "PositiveX",
"DefaultSideConfig": {
"UseTwoDTop": false,
"UseTwoDRight": false,
"UseTwoDBottom": false,
"UseTwoDLeft": false,
"UseThreeDTop": true,
"UseThreeDBottom": false
},
"ThreeDTopFace": {
"Vertices": [
"2.5, 0, 0",
"2.5, 2.5, 0",
"0, 0, 0",
"0, 2.5, 0"
],
"Faces": [
{
"Type": "TRIANGLE",
"Textures": "FloorTopFlat",
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View File

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View File

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},
{
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},
{
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"StartPosition": "0, (2.5*1), 0",
"ExpandParam": "0, 0"
}
]
},
{
"Type": "NormalPlatform",
"BindingDisplayTexture": "NormalPlatform.png",
"UnitSize": "Small",
"ExpandType": "Freedom",
"InitColumnDirection": "PositiveY",
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},
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{
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"ExpandParam": "d1, d2"
},
{
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},
{
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{
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},
{
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},
{
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{
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},
{
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},
{
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]
},
{
"Type": "NormalLConnector",
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{
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},
{
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},
{
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{
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]
},
{
"Type": "NormalTConnector",
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{
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{
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}
]
},
{
"Type": "NormalCrossroad",
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"UnitSize": "Small",
"ExpandType": "Static",
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{
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},
{
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"StartPosition": "0, (2.5*1), 0",
"ExpandParam": "0, 0"
},
{
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"SideSync": "False;2dLeft;2dTop;False;3dTop;3dBottom",
"StartPosition": "0, 0, 0",
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},
{
"Type": "NormalInnerCorner",
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"SideSync": "False;2dBottom;2dLeft;False;3dTop;3dBottom",
"StartPosition": "(2.5*1), 0, 0",
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}
]
}
]

View File

@ -1,397 +0,0 @@
[
{
"Type": "SinkFloor",
"BindingDisplayTexture": "SinkFloor.png",
"UnitSize": "Small",
"ExpandType": "Column",
"InitColumnDirection": "PositiveX",
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{
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},
{
"Type": "SinkBorder",
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"SideSync": "2dBottom;False;2dTop;2dRight;3dTop;3dBottom",
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}
]
},
{
"Type": "SinkFloorTerminal",
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},
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{
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},
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}
]
},
{
"Type": "Sink1x1",
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"ExpandType": "Static",
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{
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{
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{
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{
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]
},
{
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{
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},
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{
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]
},
{
"Type": "RibbonPlatform",
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"ExpandType": "Freedom",
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{
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{
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},
{
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},
{
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},
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{
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},
{
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}
]
},
{
"Type": "SinkLConnector",
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},
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},
{
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{
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]
},
{
"Type": "SinkTConnector",
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{
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]
},
{
"Type": "SinkCrossroad",
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{
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},
{
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"ExpandParam": "0, 0"
},
{
"Type": "SinkInnerCorner",
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},
{
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}
]
}
]

View File

@ -1,262 +0,0 @@
[
{
"Type": "WideFloor",
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"ExpandType": "Freedom",
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},
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{
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},
{
"Type": "SinkBorder",
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},
{
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}
]
},
{
"Type": "WideFloorTerminal",
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{
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},
{
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]
},
{
"Type": "WideLConnector",
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},
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},
{
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},
{
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},
{
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},
{
"Type": "Flat",
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}
]
}
]

264
bbp_ng/json/trafos.json Normal file
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@ -0,0 +1,264 @@
[
{
"identifier": "raw_trafo",
"showcase": null,
"params": [
{
"field": "trafo_texture",
"data": "\"BallWood\""
},
{
"field": "face",
"data": "(True, True, True, True, True, True)"
}
],
"vars": [],
"vertices": [
{
"skip": "False",
"data": "(0, 0, 0)"
},
{
"skip": "False",
"data": "(5, 0, 0)"
},
{
"skip": "False",
"data": "(5, 5, 0)"
},
{
"skip": "False",
"data": "(0, 5, 0)"
},
{
"skip": "False",
"data": "(0, 0, -5)"
},
{
"skip": "False",
"data": "(5, 0, -5)"
},
{
"skip": "False",
"data": "(5, 5, -5)"
},
{
"skip": "False",
"data": "(0, 5, -5)"
}
],
"faces": [
{
"skip": "not face[0]",
"texture": "trafo_texture",
"indices": [0, 1, 2, 3],
"uvs": [
"(0, 0)",
"(1, 0)",
"(1, 1)",
"(0, 1)"
],
"normals": [
"(0, 0, 1)",
"(0, 0, 1)",
"(0, 0, 1)",
"(0, 0, 1)"
]
},
{
"skip": "not face[1]",
"texture": "trafo_texture",
"indices": [7, 6, 5, 4],
"uvs": [
"(0, 0)",
"(1, 0)",
"(1, 1)",
"(0, 1)"
],
"normals": [
"(0, 0, -1)",
"(0, 0, -1)",
"(0, 0, -1)",
"(0, 0, -1)"
]
},
{
"skip": "not face[2]",
"texture": "trafo_texture",
"indices": [0, 3, 7, 4],
"uvs": [
"(0, 0)",
"(1, 0)",
"(1, 1)",
"(0, 1)"
],
"normals": [
"(-1, 0, 0)",
"(-1, 0, 0)",
"(-1, 0, 0)",
"(-1, 0, 0)"
]
},
{
"skip": "not face[3]",
"texture": "trafo_texture",
"indices": [5, 6, 2, 1],
"uvs": [
"(0, 0)",
"(1, 0)",
"(1, 1)",
"(0, 1)"
],
"normals": [
"(1, 0, 0)",
"(1, 0, 0)",
"(1, 0, 0)",
"(1, 0, 0)"
]
},
{
"skip": "not face[4]",
"texture": "trafo_texture",
"indices": [4, 5, 1, 0],
"uvs": [
"(0, 0)",
"(1, 0)",
"(1, 1)",
"(0, 1)"
],
"normals": [
"(0, -1, 0)",
"(0, -1, 0)",
"(0, -1, 0)",
"(0, -1, 0)"
]
},
{
"skip": "not face[5]",
"texture": "trafo_texture",
"indices": [3, 2, 6, 7],
"uvs": [
"(0, 0)",
"(1, 0)",
"(1, 1)",
"(0, 1)"
],
"normals": [
"(1, 0, 0)",
"(1, 0, 0)",
"(1, 0, 0)",
"(1, 0, 0)"
]
}
],
"instances": []
},
{
"identifier": "wood_trafo",
"showcase": {
"title": "Wood Trafo",
"icon": "WoodTrafo",
"cfgs": [
{
"field": "face_",
"type": "face",
"title": "Face",
"desc": "Whether has some faces.",
"default": "(True, True, True, True, True, True)"
}
]
},
"params": [
{
"field": "face",
"data": "face_"
}
],
"vars": [],
"vertices": [],
"faces": [],
"instances": [
{
"identifier": "raw_trafo",
"skip": "False",
"params": {
"trafo_texture": "\"BallWood\"",
"face": "face"
},
"transform": "ident()"
}
]
},
{
"identifier": "stone_trafo",
"showcase": {
"title": "Stone Trafo",
"icon": "StoneTrafo",
"cfgs": [
{
"field": "face_",
"type": "face",
"title": "Face",
"desc": "Whether has some faces.",
"default": "(True, True, True, True, True, True)"
}
]
},
"params": [
{
"field": "face",
"data": "face_"
}
],
"vars": [],
"vertices": [],
"faces": [],
"instances": [
{
"identifier": "raw_trafo",
"skip": "False",
"params": {
"trafo_texture": "\"BallStone\"",
"face": "face"
},
"transform": "ident()"
}
]
},
{
"identifier": "paper_trafo",
"showcase": {
"title": "Paper Trafo",
"icon": "PaperTrafo",
"cfgs": [
{
"field": "face_",
"type": "face",
"title": "Face",
"desc": "Whether has some faces.",
"default": "(True, True, True, True, True, True)"
}
]
},
"params": [
{
"field": "face",
"data": "face_"
}
],
"vars": [],
"vertices": [],
"faces": [],
"instances": [
{
"identifier": "raw_trafo",
"skip": "False",
"params": {
"trafo_texture": "\"BallPaper\"",
"face": "face"
},
"transform": "ident()"
}
]
}
]

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