finish bme
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@ -106,6 +106,9 @@ def _load_bme_material_preset(mtl: bpy.types.Material, preset_name: str) -> None
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newrawmtl.mTexture = blctex
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PROP_virtools_material.set_raw_virtools_material(mtl, newrawmtl)
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# apply vt mtl to blender mtl
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PROP_virtools_material.apply_to_blender_material(mtl)
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#endregion
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#region BME Material Operation Help Class & Functions
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