feat: add translation context for operators and their properties.
- add translation context for operator, menu, panel and etc. and their associated properties. - improve some name and description but not finished. - move reset BME material function inside BMEMaterialsHelper. - rename variable of collection visitor in BME adder operator for clear meaning. - replace some message box to report in ballance elements reset operator, BME materials reset operator and rail UV operator
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@ -96,12 +96,14 @@ def is_ballance_element(name: str) -> bool:
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class BBP_PG_ballance_element(bpy.types.PropertyGroup):
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element_id: bpy.props.IntProperty(
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name = "Element Id",
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default = 0
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default = 0,
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translation_context = 'BBP_PG_ballance_element/property'
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) # type: ignore
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mesh_ptr: bpy.props.PointerProperty(
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name = "Mesh",
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type = bpy.types.Mesh
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type = bpy.types.Mesh,
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translation_context = 'BBP_PG_ballance_element/property'
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) # type: ignore
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def get_ballance_elements(scene: bpy.types.Scene) -> UTIL_functions.CollectionVisitor[BBP_PG_ballance_element]:
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@ -322,6 +324,7 @@ class BBP_OT_reset_ballance_elements(bpy.types.Operator):
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bl_idname = "bbp.reset_ballance_elements"
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bl_label = "Reset Ballance Elements"
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bl_options = {'UNDO'}
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bl_translation_context = 'BBP_OT_reset_ballance_elements'
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@classmethod
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def poll(cls, context):
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@ -331,11 +334,7 @@ class BBP_OT_reset_ballance_elements(bpy.types.Operator):
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with BallanceElementsHelper(context.scene) as helper:
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helper.reset_elements()
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# show a window to let user know, not silence
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UTIL_functions.message_box(
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('Reset OK.', ),
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"Reset Result",
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UTIL_icons_manager.BlenderPresetIcons.Info.value
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)
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self.report({'INFO'}, 'Reset Ballance elements successfully.')
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return {'FINISHED'}
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class BBP_PT_ballance_elements(bpy.types.Panel):
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@ -345,6 +344,7 @@ class BBP_PT_ballance_elements(bpy.types.Panel):
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bl_space_type = 'PROPERTIES'
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bl_region_type = 'WINDOW'
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bl_context = "scene"
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bl_translation_context = 'BBP_PT_ballance_elements'
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@classmethod
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def poll(cls, context):
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