feat: add translation context for operators and their properties.
- add translation context for operator, menu, panel and etc. and their associated properties. - improve some name and description but not finished. - move reset BME material function inside BMEMaterialsHelper. - rename variable of collection visitor in BME adder operator for clear meaning. - replace some message box to report in ballance elements reset operator, BME materials reset operator and rail UV operator
This commit is contained in:
@ -22,7 +22,8 @@ class BBP_PG_ballance_map_info(bpy.types.PropertyGroup):
|
||||
default = 1,
|
||||
max = 999, min = 1,
|
||||
soft_max = 8, soft_min = 1,
|
||||
step = 1
|
||||
step = 1,
|
||||
translation_context = 'BBP_PG_ballance_map_info/property'
|
||||
) # type: ignore
|
||||
|
||||
def get_ballance_map_info(scene: bpy.types.Scene) -> BBP_PG_ballance_map_info:
|
||||
@ -51,6 +52,7 @@ class BBP_PT_ballance_map_info(bpy.types.Panel):
|
||||
bl_space_type = 'PROPERTIES'
|
||||
bl_region_type = 'WINDOW'
|
||||
bl_context = "scene"
|
||||
bl_translation_context = 'BBP_PT_ballance_map_info'
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
|
Reference in New Issue
Block a user