add support of virtools mesh lit mode

This commit is contained in:
2023-11-15 23:05:00 +08:00
parent d128ffcde5
commit 59a1275f68
7 changed files with 198 additions and 23 deletions

View File

@ -7,6 +7,17 @@ g_InvalidPtr: bmap.bm_void_p = bmap.bm_void_p(0)
g_InvalidCKID: int = 0
g_BMapEncoding: str = "utf-8"
def python_callback(strl: bytes):
"""
The Python type callback for BMFile.
Simply add a prefix when output.
Need a convertion before passing to BMFile.
"""
# the passing value is bytes, not bmap.bm_CKSTRING.
# i think Python do a auto convertion here.
if strl is not None:
print(f'[PyBMap] {strl.decode(g_BMapEncoding)}')
class _AbstractPointer():
__mRawPointer: int
@ -398,6 +409,16 @@ class BMMaterial(BMObject):
bmap.BMMaterial_SetZFunc(self._get_pointer(), self._get_ckid(), data)
class BMMesh(BMObject):
def get_lit_mode(self) -> virtools_types.VXMESH_LITMODE:
mode: bmap.bm_enum = bmap.bm_enum()
bmap.BMMesh_GetLitMode(self._get_pointer(), self._get_ckid(), ctypes.byref(mode))
return virtools_types.VXMESH_LITMODE(mode.value)
def set_lit_mode(self, mode: virtools_types.VXMESH_LITMODE) -> None:
mode: bmap.bm_enum = bmap.bm_enum(mode.value)
bmap.BMMesh_SetLitMode(self._get_pointer(), self._get_ckid(), mode)
def get_vertex_count(self) -> int:
count: bmap.bm_CKDWORD = bmap.bm_CKDWORD()
bmap.BMMesh_GetVertexCount(self._get_pointer(), self._get_ckid(), ctypes.byref(count))
@ -569,6 +590,7 @@ class BMFileReader(_AbstractPointer):
file_name: bmap.bm_CKSTRING = bmap.bm_CKSTRING(file_name_.encode(g_BMapEncoding))
temp_folder: bmap.bm_CKSTRING = bmap.bm_CKSTRING(temp_folder_.encode(g_BMapEncoding))
texture_folder: bmap.bm_CKSTRING = bmap.bm_CKSTRING(texture_folder_.encode(g_BMapEncoding))
raw_callback: bmap.bm_callback = bmap.bm_callback(python_callback)
encoding_count: bmap.bm_CKDWORD = bmap.bm_CKDWORD(len(encodings_))
encodings: ctypes.Array = (bmap.bm_CKSTRING * len(encodings_))(
*(strl.encode(g_BMapEncoding) for strl in encodings_)
@ -576,7 +598,8 @@ class BMFileReader(_AbstractPointer):
out_file: bmap.bm_void_p = bmap.bm_void_p()
# exec
bmap.BMFile_Load(
file_name, temp_folder, texture_folder, encoding_count, encodings,
file_name, temp_folder, texture_folder, raw_callback,
encoding_count, encodings,
ctypes.byref(out_file)
)
# init self
@ -666,6 +689,7 @@ class BMFileWriter(_AbstractPointer):
# create param
temp_folder: bmap.bm_CKSTRING = bmap.bm_CKSTRING(temp_folder_.encode(g_BMapEncoding))
texture_folder: bmap.bm_CKSTRING = bmap.bm_CKSTRING(texture_folder_.encode(g_BMapEncoding))
raw_callback: bmap.bm_callback = bmap.bm_callback(python_callback)
encoding_count: bmap.bm_CKDWORD = bmap.bm_CKDWORD(len(encodings_))
encodings: ctypes.Array = (bmap.bm_CKSTRING * len(encodings_))(
*(strl.encode(g_BMapEncoding) for strl in encodings_)
@ -673,7 +697,8 @@ class BMFileWriter(_AbstractPointer):
out_file: bmap.bm_void_p = bmap.bm_void_p()
# exec
bmap.BMFile_Create(
temp_folder, texture_folder, encoding_count, encodings,
temp_folder, texture_folder, raw_callback,
encoding_count, encodings,
ctypes.byref(out_file)
)
# init self