fix issues
- disable bmx import/export temporaryly - optimize the ui display of importing/exporting. (use box to organize props) - place button horizontally, not vertically in virtools material. - disallow apply in legacy align if no axis selected. - add applied step counter in legacy alignment. - add feedback for reseting bme material/component. (add a message box to show success)
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@ -103,12 +103,12 @@ MenuDrawer_t = typing.Callable[[typing.Any, typing.Any], None]
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def menu_drawer_import(self, context) -> None:
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layout: bpy.types.UILayout = self.layout
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layout.operator(OP_IMPORT_bmfile.BBP_OT_import_bmfile.bl_idname, text = "Ballance Map (.bmx)")
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#layout.operator(OP_IMPORT_bmfile.BBP_OT_import_bmfile.bl_idname, text = "Ballance Map (.bmx)")
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layout.operator(OP_IMPORT_virtools.BBP_OT_import_virtools.bl_idname, text = "Virtools File (.nmo/.cmo/.vmo) (experimental)")
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def menu_drawer_export(self, context) -> None:
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layout: bpy.types.UILayout = self.layout
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layout.operator(OP_EXPORT_bmfile.BBP_OT_export_bmfile.bl_idname, text = "Ballance Map (.bmx)")
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#layout.operator(OP_EXPORT_bmfile.BBP_OT_export_bmfile.bl_idname, text = "Ballance Map (.bmx)")
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layout.operator(OP_EXPORT_virtools.BBP_OT_export_virtools.bl_idname, text = "Virtools File (.nmo/.cmo/.vmo) (experimental)")
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def menu_drawer_view3d(self, context) -> None:
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