almost finish virtools exporing

This commit is contained in:
yyc12345 2023-12-03 17:07:52 +08:00
parent 3025fcf305
commit 70dd525315
3 changed files with 46 additions and 18 deletions

View File

@ -3,7 +3,7 @@ from bpy_extras.wm_utils.progress_report import ProgressReport
import tempfile, os, typing
from . import PROP_preferences, UTIL_ioport_shared
from . import UTIL_virtools_types, UTIL_functions, UTIL_file_browser, UTIL_blender_mesh, UTIL_ballance_texture, UTIL_icons_manager
from . import PROP_virtools_group, PROP_virtools_material, PROP_virtools_mesh
from . import PROP_virtools_group, PROP_virtools_material, PROP_virtools_mesh, PROP_virtools_texture
from .PyBMap import bmap_wrapper as bmap
class BBP_OT_export_virtools(bpy.types.Operator, UTIL_file_browser.ExportVirtoolsFile, UTIL_ioport_shared.ExportParams, UTIL_ioport_shared.VirtoolsParams):
@ -390,10 +390,32 @@ def _export_virtools_textures(
# start saving
progress.enter_substeps(len(texture_crets), "Saving Textures")
# create another temp folder for non-ballance texture saving
with tempfile.TemporaryDirectory() as nonballance_temp:
print(f'Non-Ballance Texture Temp: {nonballance_temp}')
for tex, vttexture in texture_crets:
# set name
vttexture.set_name(tex.name)
# set texture cfg
rawtex: PROP_virtools_texture.RawVirtoolsTexture = PROP_virtools_texture.get_raw_virtools_texture(tex)
vttexture.set_save_options(rawtex.mSaveOptions)
vttexture.set_video_format(rawtex.mVideoFormat)
# save core texture
# load ballance textures to vt engine from external ref path
# load other textures to vt engine from temp folder.
# no need to distinguish save options
try_filepath: str | None = UTIL_ballance_texture.get_ballance_texture_filename(
UTIL_ballance_texture.get_texture_filepath(tex))
if try_filepath is None:
# non-ballance file, save in temp and change file path to point to it.
try_filepath = UTIL_ballance_texture.generate_other_texture_save_path(tex, nonballance_temp)
UTIL_ballance_texture.save_other_texture(tex, try_filepath)
# load into vt engine
vttexture.load_image(try_filepath)
# step
progress.step()

View File

@ -3,7 +3,7 @@ from bpy_extras.wm_utils.progress_report import ProgressReport
import tempfile, os, typing
from . import PROP_preferences, UTIL_ioport_shared
from . import UTIL_virtools_types, UTIL_functions, UTIL_file_browser, UTIL_blender_mesh, UTIL_ballance_texture
from . import PROP_virtools_group, PROP_virtools_material, PROP_virtools_mesh
from . import PROP_virtools_group, PROP_virtools_material, PROP_virtools_mesh, PROP_virtools_texture
from .PyBMap import bmap_wrapper as bmap
class BBP_OT_import_virtools(bpy.types.Operator, UTIL_file_browser.ImportVirtoolsFile, UTIL_ioport_shared.ImportParams, UTIL_ioport_shared.VirtoolsParams):
@ -103,6 +103,12 @@ def _import_virtools_textures(
# load as other textures
tex = UTIL_ballance_texture.load_other_texture(texpath_to_load)
# set texture cfg
rawtex: PROP_virtools_texture.RawVirtoolsTexture = PROP_virtools_texture.RawVirtoolsTexture()
rawtex.mSaveOptions = vttexture.get_save_options()
rawtex.mVideoFormat = vttexture.get_video_format()
PROP_virtools_texture.set_raw_virtools_texture(tex, rawtex)
# rename and insert it to map
tex.name = UTIL_virtools_types.virtools_name_regulator(vttexture.get_name())
texture_cret_map[vttexture] = tex

View File

@ -15,9 +15,9 @@ from . import UTIL_virtools_types, UTIL_functions
# # bmx loading example
# bmx_texture = blabla()
# if bmx_texture.is_external():
# tex = PROP_virtools_texture.load_ballance_texture(bmx_texture.filename)
# tex = UTIL_ballance_texture.load_ballance_texture(bmx_texture.filename)
# else:
# tex = PROP_virtools_texture.load_other_texture(os.path.join(tempfolder, 'Textures', bmx_texture.filename))
# tex = UTIL_ballance_texture.load_other_texture(os.path.join(tempfolder, 'Textures', bmx_texture.filename))
# texture_process(tex) # process loaded texture
#
# # nmo loading example
@ -29,13 +29,13 @@ from . import UTIL_virtools_types, UTIL_functions
# if vt_texture.is_original_file() or vt_texture.is_external():
# place_to_load = vt_texture.filename
#
# try_filename = PROP_virtools_texture.get_ballance_texture_filename(place_to_load)
# try_filename = UTIL_ballance_texture.get_ballance_texture_filename(place_to_load)
# if try_filename:
# # load as ballance texture
# tex = PROP_virtools_texture.load_ballance_texture(try_filename)
# tex = UTIL_ballance_texture.load_ballance_texture(try_filename)
# else:
# # load as other texture
# tex = PROP_virtools_texture.load_other_texture(place_to_load)
# tex = UTIL_ballance_texture.load_other_texture(place_to_load)
# texture_process(tex) # process loaded texture
#
# ```
@ -43,13 +43,13 @@ from . import UTIL_virtools_types, UTIL_functions
# ```
# # bmx saving example
# tex: bpy.types.Image = texture_getter()
# try_filename = PROP_virtools_texture.get_ballance_texture_filename(
# PROP_virtools_texture.get_texture_filepath(tex))
# try_filename = UTIL_ballance_texture.get_ballance_texture_filename(
# UTIL_ballance_texture.get_texture_filepath(tex))
# if try_filename:
# write_external_filename(try_filename)
# else:
# realpath = PROP_virtools_texture.generate_other_texture_save_path(tex, tempfolder)
# PROP_virtools_texture.save_other_texture(tex, realpath)
# realpath = UTIL_ballance_texture.generate_other_texture_save_path(tex, tempfolder)
# UTIL_ballance_texture.save_other_texture(tex, realpath)
# write_filename(realpath)
#
# ```
@ -285,7 +285,7 @@ def load_ballance_texture(texname: str) -> bpy.types.Image:
"""
# try getting preset (also check texture name)
tex_preset: PROP_virtools_texture.RawVirtoolsTexture = g_BallanceTexturePresets.get(texname, None)
tex_preset: PROP_virtools_texture.RawVirtoolsTexture | None = g_BallanceTexturePresets.get(texname, None)
if tex_preset is None:
raise UTIL_functions.BBPException("Invalid Ballance texture file name.")
@ -350,6 +350,6 @@ def save_other_texture(tex: bpy.types.Image, filepath: str) -> None:
@param tex[in] The saving texture
@param filepath[in] The absolute path to saving file.
"""
tex.save(filepath)
tex.save(filepath = filepath)
#endregion