feat: select object after creation of floor, rail and component

This commit is contained in:
2024-02-11 17:11:05 +08:00
parent da71d5560c
commit 997839a187
4 changed files with 105 additions and 57 deletions

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@ -492,6 +492,8 @@ def _rail_creator_wrapper(fct_poly_cret: typing.Callable[[bmesh.types.BMesh], No
# move to cursor
UTIL_functions.add_into_scene_and_move_to_cursor(obj)
# select created object
UTIL_functions.select_certain_objects((obj, ))
# return rail
return obj