feat: select object after creation of floor, rail and component
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@ -492,6 +492,8 @@ def _rail_creator_wrapper(fct_poly_cret: typing.Callable[[bmesh.types.BMesh], No
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# move to cursor
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UTIL_functions.add_into_scene_and_move_to_cursor(obj)
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# select created object
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UTIL_functions.select_certain_objects((obj, ))
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# return rail
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return obj
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