[feat] promote experience about floor creation.
- change bl_options and rewrite invoke and draw functions to let floor creating window become more visual. credit: BLumia. - also change 3ds max align and flatten uv presentation after changing creating floor window. - seperate icon loader/unload module.
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@ -290,11 +290,6 @@ for walk_root, walk_dirs, walk_files in os.walk(os.path.join(os.path.dirname(__f
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floor_derivedBlockList.append(item["Type"])
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floor_blockDict[item["Type"]] = item
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icons_floor = None
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icons_floorDict = {}
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# blenderIcon_elements = None
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# blenderIcon_elements_dict = {}
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rename_normalComponentsGroupName = set([
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"P_Extra_Life",
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"P_Extra_Point",
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