fix add_floor texture problem again
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031458bfc8
commit
9c24569a06
@ -204,12 +204,14 @@ def create_or_get_material(material_name):
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m.node_tree.links.new(inode.outputs[0],bnode.inputs[0])
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# write custom property
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# WARNING: this data is shared with BallanceVirtoolsPlugin - mapping_BM.cpp - fix_blender_texture
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m['virtools-ambient'] = (0.0, 0.0, 0.0)
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m['virtools-diffuse'] = (122 / 255.0, 122 / 255.0, 122 / 255.0) if material_name in config.floor_side_material_list else (1.0, 1.0, 1.0)
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m['virtools-specular'] = (0.0, 0.0, 0.0) if material_name in config.floor_side_material_list else (80 / 255.0, 80 / 255.0, 80 / 255.0)
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m['virtools-emissive'] = (104 / 255.0, 104 / 255.0, 104 / 255.0) if material_name in config.floor_side_material_list else (0.0, 0.0, 0.0)
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m['virtools-power'] = 0.0
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for try_item in config.floor_material_statistic:
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if material_name in try_item['member']:
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m['virtools-ambient'] = try_item['data']['ambient']
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m['virtools-diffuse'] = try_item['data']['diffuse']
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m['virtools-specular'] = try_item['data']['specular']
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m['virtools-emissive'] = try_item['data']['emissive']
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m['virtools-power'] = try_item['data']['power']
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break
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return m
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@ -157,10 +157,62 @@ floor_texture_corresponding_map = {
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"BallStone": "Ball_Stone.bmp"
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}
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floor_side_material_list = [
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"FloorSide",
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"FloorTopBorder_ForSide",
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"FloorTopBorderless_ForSide"
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# WARNING: this data is shared with BallanceVirtoolsPlugin - mapping_BM.cpp - fix_blender_texture
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floor_material_statistic = [
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{
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"member": [
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"FloorSide",
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"FloorTopBorder_ForSide",
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"FloorTopBorderless_ForSide"
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],
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"data": {
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"ambient": (0, 0, 0),
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"diffuse": (122 / 255.0, 122 / 255.0, 122 / 255.0),
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"specular": (0.0, 0.0, 0.0),
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"emissive": (104 / 255.0, 104 / 255.0, 104 / 255.0),
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"power": 0
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}
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},
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{
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"member": [
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"FloorTopBorder",
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"FloorTopBorderless",
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"FloorTopFlat",
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"FloorTopProfilFlat"
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],
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"data": {
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"ambient": (0, 0, 0),
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"diffuse": (1.0, 1.0, 1.0),
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"specular": (80 / 255.0, 80 / 255.0, 80 / 255.0),
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"emissive": (0.0, 0.0, 0.0),
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"power": 100
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}
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},
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{
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"member": [
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"BallPaper"
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],
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"data": {
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"ambient": (25 / 255.0, 25 / 255.0, 25 / 255.0),
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"diffuse": (1.0, 1.0, 1.0),
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"specular": (0.0, 0.0, 0.0),
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"emissive": (100 / 255.0, 100 / 255.0, 100 / 255.0),
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"power": 0
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}
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},
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{
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"member": [
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"BallStone",
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"BallWood"
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],
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"data": {
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"ambient": (25 / 255.0, 25 / 255.0, 25 / 255.0),
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"diffuse": (1.0, 1.0, 1.0),
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"specular": (229 / 255.0, 229 / 255.0, 229 / 255.0),
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"emissive": (60 / 255.0, 60 / 255.0, 60 / 255.0),
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"power": 0
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}
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}
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]
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floor_block_dict = {}
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