From a1a215ec19ef4e5e18867388ba24d893541ab22c Mon Sep 17 00:00:00 2001 From: yyc12345 Date: Fri, 18 Jul 2025 14:30:18 +0800 Subject: [PATCH] fix: fix span between checkpoint and resetpoint. - change the span between checkpoint and resetpoint to prevent paper ball model respawn offset error. - the span between 4 flames and resetpoint now is 3.65 - the span for 2 flames now is 3.3258 - these data were measured by Lee623 and picked by mode number in all original levels (because there is no uniform number in original levels). --- bbp_ng/OP_ADDS_component.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/bbp_ng/OP_ADDS_component.py b/bbp_ng/OP_ADDS_component.py index 4ecc458..bef7eb6 100644 --- a/bbp_ng/OP_ADDS_component.py +++ b/bbp_ng/OP_ADDS_component.py @@ -579,9 +579,9 @@ class BBP_OT_add_sector_component_pair(bpy.types.Operator, ComponentSectorParam) # but it is different in FourFlams and TwoFlams resetp_offset: float if checkp_ty == PROP_ballance_element.BallanceElementType.PS_FourFlames: - resetp_offset = 3.25 + resetp_offset = 3.65 else: - resetp_offset = 2.0 + resetp_offset = 3.3258 # add elements # create checkpoint