add border in bme
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parent
9315ff723d
commit
c5ce6e8a2c
@ -293,11 +293,11 @@ def create_bme_struct(
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# if NOT skip, add into valid list
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valid_vec_idx: list[int] = []
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for vec_idx, proto_vec in enumerate(proto[TOKEN_VERTICES]):
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if not _eval_others(proto_vec[TOKEN_VERTICES_SKIP], params):
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if _eval_others(proto_vec[TOKEN_VERTICES_SKIP], params) == False:
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valid_vec_idx.append(vec_idx)
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valid_face_idx: list[int] = []
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for face_idx, proto_face in enumerate(proto[TOKEN_FACES]):
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if not _eval_others(proto_face[TOKEN_FACES_SKIP], params):
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if _eval_others(proto_face[TOKEN_FACES_SKIP], params) == False:
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valid_face_idx.append(face_idx)
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# create mtl slot remap to help following mesh adding
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@ -395,6 +395,10 @@ def create_bme_struct(
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# add current face indices count to internal counter
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face_counter += indices_count
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# fill texture data
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mtl_name: str = _eval_others(face_data[TOKEN_FACES_TEXTURE], params)
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f.mMtlIdx = mtl_remap[mtl_name]
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# return data once
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yield f
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mesh_part.mFace = face_iterator()
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@ -403,6 +407,10 @@ def create_bme_struct(
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# then we incursively process instance creation
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for proto_instance in proto[TOKEN_INSTANCES]:
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# check whether skip this instance
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if _eval_others(proto_instance[TOKEN_INSTANCES_SKIP], params) == True:
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continue
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# calc instance params
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instance_params: dict[str, typing.Any] = {}
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proto_instance_params: dict[str, str] = proto_instance[TOKEN_INSTANCES_PARAMS]
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@ -414,6 +422,7 @@ def create_bme_struct(
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proto_instance[TOKEN_INSTANCES_IDENTIFIER],
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writer,
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bmemtl,
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# left-mul transform, because self transform should be applied first, the apply parent's transform
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transform @ _eval_others(proto_instance[TOKEN_INSTANCES_TRANSFORM], params),
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instance_params
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)
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BIN
bbp_ng/raw_jsons/borders.json
Normal file
BIN
bbp_ng/raw_jsons/borders.json
Normal file
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BIN
bbp_ng/raw_jsons/sides.json
Normal file
BIN
bbp_ng/raw_jsons/sides.json
Normal file
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