feat: update PyBMap dependency.
- update PyBMap dependency. - use BMap 0.2 instead of old one. - change default encoding name string according to the change of LibCmo changes.
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@ -128,28 +128,28 @@ class ImportParams():
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items = _g_EnumHelper_ConflictStrategy.generate_items(),
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description = "Define how to process texture name conflict",
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default = _g_EnumHelper_ConflictStrategy.to_selection(ConflictStrategy.Current),
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)
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) # type: ignore
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material_conflict_strategy: bpy.props.EnumProperty(
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name = "Material Name Conflict",
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items = _g_EnumHelper_ConflictStrategy.generate_items(),
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description = "Define how to process material name conflict",
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default = _g_EnumHelper_ConflictStrategy.to_selection(ConflictStrategy.Rename),
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)
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) # type: ignore
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mesh_conflict_strategy: bpy.props.EnumProperty(
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name = "Mesh Name Conflict",
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items = _g_EnumHelper_ConflictStrategy.generate_items(),
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description = "Define how to process mesh name conflict",
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default = _g_EnumHelper_ConflictStrategy.to_selection(ConflictStrategy.Rename),
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)
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) # type: ignore
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object_conflict_strategy: bpy.props.EnumProperty(
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name = "Object Name Conflict",
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items = _g_EnumHelper_ConflictStrategy.generate_items(),
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description = "Define how to process object name conflict",
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default = _g_EnumHelper_ConflictStrategy.to_selection(ConflictStrategy.Rename),
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)
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) # type: ignore
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def draw_import_params(self, layout: bpy.types.UILayout) -> None:
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layout.label(text = 'Object Name Conflict')
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@ -188,7 +188,7 @@ class ExportParams():
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('COLLECTION', "Collection", "Export a collection", 'OUTLINER_COLLECTION', 0),
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('OBJECT', "Object", "Export an object", 'OBJECT_DATA', 1),
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),
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)
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) # type: ignore
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def draw_export_params(self, layout: bpy.types.UILayout) -> None:
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# make prop expand horizontaly, not vertical.
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@ -221,7 +221,7 @@ class VirtoolsParams():
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name = "Encodings",
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description = "The encoding list used by Virtools engine to resolve object name. Use `;` to split multiple encodings",
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default = UTIL_virtools_types.g_PyBMapDefaultEncoding
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)
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) # type: ignore
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def draw_virtools_params(self, layout: bpy.types.UILayout) -> None:
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layout.label(text = 'Encodings')
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